platypotamus
Member
jason10mm said:Thunderstone. First solo play went well. I tenatively like it.
I wish I liked it. It's on the top of my wife and my list of games we want to sell/trade.
jason10mm said:Thunderstone. First solo play went well. I tenatively like it.
That's true of several games - simple game rules obfuscated through bad manuals. That's why I almost always browse through a game's BGG entry in the files section to see if there are any better rule summaries or player aids available.joeyjoejoeshabadoo said:Played Power Grid and Puerto Rico last night. Power Grid's instructions were extremely shitty so it took us a couple of rounds to figure out exactly how things are supposed to work. Once we did the game is really simple to understand. Not sure what happened with the instructions but they need to be re-written.
joeyjoejoeshabadoo said:Played Power Grid and Puerto Rico last night. Power Grid's instructions were extremely shitty so it took us a couple of rounds to figure out exactly how things are supposed to work. Once we did the game is really simple to understand. Not sure what happened with the instructions but they need to be re-written.
Puerto Rico is so damn good. It's one of those games where I don't play all the time but when I get it on the table I am instantly reminded why it's so good. I love trying to anticipate your opponents play and make a move accordingly. Just a really well designed game.
I should get Agricola tomorrow. Surprisingly out of the games I've bought over the last year Agricola is the one she is most excited about. So we should be stuck on that game for a while. Should be fun.
joeyjoejoeshabadoo said:I should get Agricola tomorrow. Surprisingly out of the games I've bought over the last year Agricola is the one she is most excited about. So we should be stuck on that game for a while. Should be fun.
Good man! Yeah, the alt boards are fun to mess around with, and the differences in replenishment make a surprising amount of difference (along with the obvious different maps and rule tweaks). But if you really want to change up the game, try the alternate power plant deck. Cheap and really changes things. I think I prefer the original set of plants, but it's fun to try the alternates nonetheless.StoOgE said:I LOVE LOVE LOVE power gridIt and Dominion are my two favorites right now. I want to buy some of the other boards for it.
This is an awesome idea. I think I'll try this for Dominion.I actually don't even read the manuals for games I buy. I find a youtube video, there are several people out there that put out really good how to play guides.
StoOgE said:Let me know what you think about that one, we seem to like pretty similar games. I'm on the fence about it. I've seen some videos and it looks like a slightly drier version of Puerto Rico with more chits. I know everyone says it is great so I want to try it, but my gut reaction after seeing the mechanics is 'meh'. And this is coming from a guy that thought the theme of power grid looked exciting.
StoOgE said:Let me know what you think about that one, we seem to like pretty similar games. I'm on the fence about it. I've seen some videos and it looks like a slightly drier version of Puerto Rico with more chits. I know everyone says it is great so I want to try it, but my gut reaction after seeing the mechanics is 'meh'. And this is coming from a guy that thought the theme of power grid looked exciting.
Ferrio said:Luckily I picked up dominion the week after, and it's pretty much dominated the scene since.
StoOgE said:What are the thoughts on them? Seafarers looks like it might be fun without really changing the core mechanic of the game too much. Does it add enough to it to make it a substantially better/more fun experience than vanilla settlers? Cities and Knights looks like it changes the game fundamentally.. possibly too much to the point where it loses it's simplicity.
Days of Wonder games will be demoed there. At least I assume it's Days of Wonder who's going to be running the demos.AstroLad said:So Z-Man, WotC, Compleat Strategist, and Star City Games will be there. Interesting to check out Z-Man; nice of them to make it out.
Tourneys are pretty fresh even my wife is excited about them.
For gaming I'll be going for Peggle, Puzzle Fighter, and Lumines Live.
For tabletop Dominion and RoboRally.
Still hoping work doesn't destroy our dream. Just joined up to help out on a big project that is closing around that time so I'd put my chanced at about 75% right now.
GDJustin said:Played Carcassonne with 6 for the first time last night. Two people had never played before. It was PAINFUL. Based on that one experience I'm almost of the opinion that the game just doesn't work with more than 4.
- There were only ~4 complete cities at the end of the game. With tiles split 6 ways it was very hard to complete your structures.
- A HUGE amount of time between turns. By the end we let people pre-draw tiles to cut down on this.
- Since people took far less turns no one came close to running out of meeples. Even I had a couple left at the end and I lay meeples super aggressively.
Part of the problem was with the friends of mine that hosted. There was no music on or anything, so we just sat there in silence between turns. We also didn't have a great play surface... played on an automan so a couple people were sitting on the floor, etc.
2P Carcassonne is great but a little unbalanced (no opportunity to cooperate, less incentive to finish someone's cities when playing with T&B). And 6 is clearly too many. Seems like 4 might be perfect.
AstroLad said:Pretty much finalized that I can sneak out of here for PAX, so I'll see you dudes there.
Anyone up for some Thursday night light gaming by any chance? At the Colonnade (right by convention center). Maybe some . . . I dunno . . . Dominion (complete)?
Good idea. I'm going to create a private Google group and put up my info there. I have Flynn's so I will invite him to the group. PM me your e-mail and I'll send you an invite too.Neverfade said:Yeah. We should privately construct a little contact info for all of ourselves, to facilitate in the location of each other, should this and other emergency gaming sessions arise.![]()
Really? I picked it up about a year and a half ago from a local games and comics shop. I didn't realize that it was so hard to come by.StoOgE said:and I understand the Puerto Rico expansion is only available at trade shows.
GDJustin said:Played Carcassonne with 6 for the first time last night. Two people had never played before. It was PAINFUL. Based on that one experience I'm almost of the opinion that the game just doesn't work with more than 4.
- There were only ~4 complete cities at the end of the game. With tiles split 6 ways it was very hard to complete your structures.
- A HUGE amount of time between turns. By the end we let people pre-draw tiles to cut down on this.
- Since people took far less turns no one came close to running out of meeples. Even I had a couple left at the end and I lay meeples super aggressively.
Part of the problem was with the friends of mine that hosted. There was no music on or anything, so we just sat there in silence between turns. We also didn't have a great play surface... played on an automan so a couple people were sitting on the floor, etc.
2P Carcassonne is great but a little unbalanced (no opportunity to cooperate, less incentive to finish someone's cities when playing with T&B). And 6 is clearly too many. Seems like 4 might be perfect.
Should've listened to you.StoOgE said:I would suggest not opening the box if you have any deadlines to achieve of an anniversary of any sort.
Every game needs time limits! Analysis paralysis is brutal. Time limits make Mr. Jack way more fun, just off the top of my head.Magicked said:Yikes! Yea, turns take forever with more players. We ended up taking a 1 minute timer from another game like Pictionary and using it to give everyone a limit. It worked pretty well.![]()
My group doesn't use time limits (except for Diplomacy, of course), but we did kind of stop inviting this one guy who always took forever to do anything, no matter what the game. It was annoying as hell and made things not fun.AstroLad said:Every game needs time limits! Analysis paralysis is brutal. Time limits make Mr. Jack way more fun, just off the top of my head.
StoOgE said:Hooray,
The Black Market and Envoy promo cards are back in stock for Dominion. They cost .01 plus shipping.
platypotamus said:Wish there was a reliable way to get them aside from paypal
Neverfade said:It's free to sign up!
AstroLad said:I WOULD get the Small World one but I'm not a huge fan of that game--not even bringing it to PAX! I'd love a Galaxy Trucker promo, would fit right into the goofiness of that game too.
I have to be honest and say that the idea of playing a 17th century farmer didn't really appeal to me at all but Agricola is a really good game. My girlfriend and I played two games back to back last night and could have done a third if I didn't have to go to bed. The first game was just my girlfriend and I and with the second game we called the roommate in to play with us. The game scaled really well with the three player game feeling a little bit tougher than the two player game which was too be expected. What's also neat is that Agricola also scales in complexity as well. We played with the "E" deck or basic deck but there are two other decks with varying levels of complexity. There is also the Family game which removes the cards completely. The rules weren't as complex as I thought they would be but it would have been nice if they included a player aid. Overall I'm glad I got it and gave it a try. If it wasn't for the trade I don't think I would have picked it up just based on the theme alone.StoOgE said:Let me know what you think about that one, we seem to like pretty similar games. I'm on the fence about it. I've seen some videos and it looks like a slightly drier version of Puerto Rico with more chits. I know everyone says it is great so I want to try it, but my gut reaction after seeing the mechanics is 'meh'. And this is coming from a guy that thought the theme of power grid looked exciting.
platypotamus said:But I hate
joeyjoejoeshabadoo said:EDIT: Actually big thumbs up to Z-Man games as well. I was missing the stables for one player. I emailed Z-Man and they are shipping out the stables to me.
StoOgE said:On a sad note, I am officially out of space for games. Seaside is in my closet and Twilight Struggle got the boot as well. I think I'm going to sell the latter one anyway since I got a friend to play it with me once and she hated it. None of my other friends will even consider the game.
Neverfade said:I'm in the market for TS. How much you want for it?![]()
StoOgE said:Talk to me in a month when I've finally given up on it. I think I dropped about 45 on the thing and want to give it at least one more chance. I really liked it. I just need a partner in crime.
Neverfade said:Me waiting a month to purchase a readily available game I want is some far-off life goal. I'm not there yet. I'll be lucky if I don't break down and order it tonight haha.