Slacker said:Woot, high five for West, TX!![]()
Those dates actually just now opened up for my wife and me so now we have tickets to both Gen Con and BGG Con.Zalasta said:Just a suggestion for everyone that's even remotely considering going to BGG.con. Register early, because once it is sold out, you will have a hard time getting a ticket afterward, the waiting list is long. It is much easier to get rid of one (refund or resale) if you change your mind than trying to obtain one.
AstroLad said::lol oh FFP.
Slacker said:I've never been to BGG con (or any other similar con unless Quakecon counts). It seems expensive. I guess it's worth the price of admission?
So it doesn't work on iPhone?biggyfries said:I see that Days of Wonder annouced Small World for the iPad.
With all the boardgames being announced/planned for this, I might have to break down and get one.
http://www.smallworld-game.com/ipad
biggyfries said:I see that Days of Wonder annouced Small World for the iPad.
With all the boardgames being announced/planned for this, I might have to break down and get one.
http://www.smallworld-game.com/ipad
Awesome. Agricola is our game du jour now as well.AstroLad said:We are so addicted to Agricola. Played it yesterday and playing it with same friends again tonight. The only downside is that it is an evening-devourer because it takes 1.5-2 hours to play, but unlike many other worker-placement games the time feels like it goes by really fast. Usually because you are worrying about how to keep your family from starving.
Gatekeeper said:I don't post in here nearly as often as I want to. No one told me expanding my business would keep me this busy.
GenCon: I'll be there as well. 11 years in a row now. Without a doubt one of the highlights of my year. I would love to get together with any Boardgame-Gaf members for an evening. I'll gladly force myself to take some time off "work" while there.
AstroLad said:We are so addicted to Agricola. Played it yesterday and playing it with same friends again tonight. The only downside is that it is an evening-devourer because it takes 1.5-2 hours to play, but unlike many other worker-placement games the time feels like it goes by really fast. Usually because you are worrying about how to keep your family from starving.
E Deck only since we've been playing with new people. Next 2p game we're going to give I a try though.Flynn said:Glad to hear you're digging it. Have you expanded into the K deck yet? I can say that the Z deck, among my friends at least, was interactive enough to cause some raw feelings -- especially when I dropped the Mail Coach Driver.
platypotamus said:What kind of business has you working at Gencon?
Gatekeeper said:I own a brick and mortar hobby store. The newest evolution in my career in the hobby gaming industry. So I go to check out the new releases.
That's the plan for now. We had a chunk of time open up then.Flynn said:Wait. You're going?
Haven't played CitOW and I'm not the biggest Small World fan but it's super popular. I thought you mentioned something about your friends not being too into nerdy theming, and both of those games have uber-nerdy themes. Just something to consider. Some people treat Small World as a gateway, but imo that's nuts. The rules might be fairly simple, but you're not really playing the game until you learn and know all of the abilities and races. So it might not be so great as a one-off game with new groups of people (probably a big reason for my opinion of it). That said, it has awesome goofy fantasy art and is just a pretty and well-done game. If your peeps are into fantasy, the presentation alone might be enough to lure them in.I'm looking at foolishly ordering more board games that I'll take forever to get around to playing, but for an area control game, anyone here have opinions in regards to Small World vs. Chaos in the Old World? This is to compliment my other intended purchases of Dominion and Twilight Struggle.
Hmm... well, I probably need to qualify my gaming predicament a little. The problem I have is poor planning (i.e. trying to find a night when my fiancee and I are both simultaneously free, and both up for boardgames, though the latter is less of a problem for me), and in the fact that I have friends who do like games, but that they tend to fall in tiers. I actually have a couple of friends who LOVE boardgames, so as long as they're free, I'm golden. Then there's a few more who might come through in a pinch if they don't have anything else going on. Then there's a few more who would probably be up for a game of Cranium or Apples to Apples or something, but that's it.AstroLad said:Haven't played CitOW and I'm not the biggest Small World fan but it's super popular. I thought you mentioned something about your friends not being too into nerdy theming, and both of those games have uber-nerdy themes. Just something to consider. Some people treat Small World as a gateway, but imo that's nuts. The rules might be fairly simple, but you're not really playing the game until you learn and know all of the abilities and races. So it might not be so great as a one-off game with new groups of people (probably a big reason for my opinion of it). That said, it has awesome goofy fantasy art and is just a pretty and well-done game. If your peeps are into fantasy, the presentation alone might be enough to lure them in.
Steve Youngblood said:Small World vs. Chaos in the Old World?.
I've probably said something along those lines at some point throughout the life of this thread, but since then, I've managed to find at least a few more people interested in less mainstream boardgames. It's still fairly difficult to find the time where I can get a game night going, but that doesn't stop me from trying to find new games to play.AstroLad said:Ah, I must have gotten you mixed up with someone else then.
Hmm... I'll take that into consideration.Not even a contest. Chaos is a fantastic game. SW is an activity.
chicken_ramen said:Speaking of co-op, I've been reading a lot about the Republic of Rome which recently got reprinted, and it sounds awesome to me, but it sounds a little intricate to introduce to my group. Is there anything else out there with that sort of co-op but competitive design? Not like Arkham where there's a best player, or Camelot/BSG where there's traitors and loyalists, but a system where every player is competing but also bound to a common group fail state. The idea sounds very interesting to me.
So you're looking for a co-op game vs. the game (not a player) where there is competition, but not in the form of a best player? I think you've stumped me.chicken_ramen said:Speaking of co-op, I've been reading a lot about the Republic of Rome which recently got reprinted, and it sounds awesome to me, but it sounds a little intricate to introduce to my group. Is there anything else out there with that sort of co-op but competitive design? Not like Arkham where there's a best player, or Camelot/BSG where there's traitors and loyalists, but a system where every player is competing but also bound to a common group fail state. The idea sounds very interesting to me.
AstroLad said:So you're looking for a co-op game vs. the game (not a player) where there is competition, but not in the form of a best player? I think you've stumped me.
Might wanna check out this Geeklist though: http://www.boardgamegeek.com/geeklist/53262/cooperative-board-games-best-new-often-overloo
I own a lot of co-op games (Pandemic, AH Everything, Red November, Space Alert, Ghost Stories) but rarely break them out. Still need to learn Space Alert though.
platypotamus said:In Chrononauts, which isn't that good of a game, all players have their own goals for winning, but everyone loses if 13 paradoxes open in the timeline (with 1 possible exception).
chicken_ramen said:I guess I'm looking for a mean co-op game.
kaiwing said:I've been thinking about getting Small World, but I want to know what's the general consensus on it. I saw that they also have an iPad version of the game for $5 for 2 players, so I'm thinking about going with that to test the waters. If I like it I'll go for the board version.