can't wait to try this out since i've heard so much good stuff about it. coming in with prosperityGlory to Rome almost came to blows last night.
platypotamus said:Aww hell, by the time the non work days rolled around, I forgot about Dominion online. I coulda totally played yesterday/Wednesday like all day long
EDIT: claviertekky -
Don't buy a game someone you game with already owns, buy a new oneI personally think Dominion is about the best first-board-game anyone can own, with the only exception being if you plan on gaming with more than 4 people frequently. If that's the case, Ticket to Ride is a great casual friendly game, and both Race for the Galaxy, Puerto Rico, and Agricola are all great heavier games.
Check out Alhambra and Cartagena. Both have very simple rules but are a lot of fun and require a decent amount of strategy.mrklaw said:This thread seems mostly fairly complex strategy/card type games. With a young family, we enjoy things like Carcassone, Labyrinth etc (still looking for a copy of TTR). We (i.e they) don't have the time (or concentration span) for complicated counting rules or card collecting.
Yeah, I'm a D&D player and I've DM'ed in the past. The new Essentials line is basically D&D Lite. The rules for character creation are simplified, class powers are simplified, DM tools are streamlined (but constrained), and in general options from character archetypes to encounter types are reduced to avoid the confusion that can arise from the complexity of full-scale D&D. The first product in the line is the new Red Box Starter set, which is both radical in its content and retro in its design. It's retro in that it looks exactly like D&D introductory packs that were sold back in the 1980s, down to the Larry Elmore art on the front.Neverfade said:Glory to Rome almost came to blows last night. :lol
Such a nail-biting game.
In other news, is anyone here a D&D player? I saw that WOTC recently released the D&D Essentials Starter and was wondering what the hell that was all about? New simplified ruleset?
mrklaw said:This thread seems mostly fairly complex strategy/card type games. With a young family, we enjoy things like Carcassone, Labyrinth etc (still looking for a copy of TTR). We (i.e they) don't have the time (or concentration span) for complicated counting rules or card collecting.
So what other games are there that are simpler in terms of laying out/setup/complexity, but still have some depth & strategy to them? Am I looking at stuff like Risk (and if so, whats the best version) or is there more out there in that vein?
edit: Hey Astrolad (or anyone else) was there a list in this thread or a separate thread, on ipad/ipod touch implementations of board games? Its difficult to keep track of that sometimes. Its an ideal platform for me to try things out on before shelling out for a full box
This.platypotamus said:EDIT: claviertekky -
Don't buy a game someone you game with already owns, buy a new oneI personally think Dominion is about the best first-board-game anyone can own, with the only exception being if you plan on gaming with more than 4 people frequently. If that's the case, Ticket to Ride is a great casual friendly game, and both Race for the Galaxy, Puerto Rico, and Agricola are all great heavier games.
mrklaw said:This thread seems mostly fairly complex strategy/card type games. With a young family, we enjoy things like Carcassone, Labyrinth etc (still looking for a copy of TTR). We (i.e they) don't have the time (or concentration span) for complicated counting rules or card collecting.
So what other games are there that are simpler in terms of laying out/setup/complexity, but still have some depth & strategy to them? Am I looking at stuff like Risk (and if so, whats the best version) or is there more out there in that vein?
edit: Hey Astrolad (or anyone else) was there a list in this thread or a separate thread, on ipad/ipod touch implementations of board games? Its difficult to keep track of that sometimes. Its an ideal platform for me to try things out on before shelling out for a full box
mrklaw said:This thread seems mostly fairly complex strategy/card type games. With a young family, we enjoy things like Carcassone, Labyrinth etc (still looking for a copy of TTR). We (i.e they) don't have the time (or concentration span) for complicated counting rules or card collecting.
So what other games are there that are simpler in terms of laying out/setup/complexity, but still have some depth & strategy to them? Am I looking at stuff like Risk (and if so, whats the best version) or is there more out there in that vein?
edit: Hey Astrolad (or anyone else) was there a list in this thread or a separate thread, on ipad/ipod touch implementations of board games? Its difficult to keep track of that sometimes. Its an ideal platform for me to try things out on before shelling out for a full box
Evlar said:D&D Rundown
platypotamus said:Aww hell, by the time the non work days rolled around, I forgot about Dominion online. I coulda totally played yesterday/Wednesday like all day long
EDIT: claviertekky -
Don't buy a game someone you game with already owns, buy a new oneI personally think Dominion is about the best first-board-game anyone can own, with the only exception being if you plan on gaming with more than 4 people frequently. If that's the case, Ticket to Ride is a great casual friendly game, and both Race for the Galaxy, Puerto Rico, and Agricola are all great heavier games.
Flynn said:Good advice here. All good suggestions. Consider the gang of people you're playing with. What's most likely to get repeat play. Buying a heavy game can be a bummer sometimes if you only manage to get it played every year or so.
Cyan said:This.
But if you insist on getting one of those two, it depends on the seriousness of the people you would mostly play it with. Catan is great for casuals, but can get old. Power Grid is a little more intimidating for people who don't play many board games, but I think it holds up longer than Catan. As you seem to have already noticed, Bang gets old reaaaally fast.![]()
claviertekky said:Hmm... just looked at Ticket to Ride. Opinions?
claviertekky said:Hmm... just looked at Ticket to Ride. Opinions?
eznark said:I remember someone mentioned a political game involving Nixon that seemed pretty awesome.
1960: the making of the president.eznark said:I remember someone mentioned a political game involving Nixon that seemed pretty awesome.
eznark said:Thinking Ticket to Ride will be the next purchase, watched a video on Amazon and she seemed into it. Any other suggestions? Have to be two player and have to have innocuous non-"nerdy" themes.
Do you know how to play 1960? Strange that you'd have a hard time learning TS if you know 1960 -- it's about the same sort of transition as San Juan to RftG -- should be pretty seamless. Independently of that though, the rules are not pretty and make no attempt to be friendly, which imo is a bit silly for a game that's not that complex, mostly because of the wargame presentation they employ. As far as being better, here's a great comparison of the two: http://www.boardgamegeek.com/thread/278441/twilight-struggle-vs-1960-the-making-of-the-presiPepboy said:Longtime boardgame-age lurker. I recently purchased and (attempted) to play Twilight Struggle. From what I had gathered online, this game was going to knock my socks off and hang them up to dry.
But when it came time to read and implement the rules, I found them incredibly dense. And I'm not sure how the mechanic/gameplay is *that* much better than 1960: Making of a President. We played a few rounds, and decided to call it quits. Could anyone give me any insight into how this became such a classic? Any advice to two reasonably hardcore boardgame fans that just "aren't getting it"?
Oh yeah! That was the other one that I thought looked cool. That penny arcade article is actually pretty useful. That one seems like it would be cool with adults even.BomberMouse said:I've been keeping an eye on them and I think creationary looks awesome. Pictionary + Legos = Creationary
http://shop.lego.com/Product/?p=3844&CMP=KAC-GOOGEU&HQS=lego+creationary
http://www.penny-arcade.com/2010/8/16/lego-creationary/
I don't know about the others though
Damn, would've been if I'd spotted this post earlier! Now I've gotta go. :/AstroLad said:Anyone up for some Dominion?
http://dominion.isotropic.org/
I think it holds up over repeat plays because its so hard. :lolGDJustin said:Had a board game night last night for the first time in a couple months. There were just four of us - the wife and I and another couple.
First we introduced Dominion to the two of them. We only played one game, but they seemed to dig it so hopefully it can be a regular occurrence. It was my first time playing it more than 2P.![]()
Next, they taught us Pandemic. I was pretty familiar with the game and its rules, but I'd never actually played it. It's very simple, but a lot of fun. It does seem like it might be a little *too* simple/light. I'm not sure there is enough depth in the base game to really play it over and over?
In any case, we played three games. The board kicked our ass the first two times, and the last game we won on literally the last turn. I had the final turn and produced the last cure before I had to draw the cards that would have ended the game. Felt good.
VERY! sounds interesting! I hate Monopoly, but enjoy it in theory. Catan has been a good replacement for Monopoly, but something a little more casual would be good for certain groups of friends.As crazy as it may sound, the surprise of the night, for me, was a card game version of Monopoly called Monopoly Deal:
http://boardgamegeek.com/boardgame/40398/monopoly-deal-card-game
http://www.amazon.com/dp/B001FPQ5Y4/?tag=neogaf0e-20
1) The game is $5.50. After playing it I instantly bought a copy. So cheap.
2) It plays in about 10-15 minutes.
3) It scales very well. I played it 1v1, but it seems like it would scale up to 5 no problem.
It probably leaves a little bit too much up to chance for board game snobs, with fairly large swings in fortune and a heavy reliance on drawing the right cards, but in general, the more strategic / better player should come out on top.
It's very lightweight and fast and simple. I literally understood the rules in probably 2 minutes, and after asking a few questions in the first game I got the rest of the details. I highly recommend it as a good downtime/popcorn game.
Edit: I'll run down the rules if anyone is curious.
Staccat0 said:VERY! sounds interesting! I hate Monopoly, but enjoy it in theory. Catan has been a good replacement for Monopoly, but something a little more casual would be good for certain groups of friends.
AstroLad said:Do you know how to play 1960? Strange that you'd have a hard time learning TS if you know 1960 -- it's about the same sort of transition as San Juan to RftG -- should be pretty seamless. Independently of that though, the rules are not pretty and make no attempt to be friendly, which imo is a bit silly for a game that's not that complex, mostly because of the wargame presentation they employ. As far as being better, here's a great comparison of the two: http://www.boardgamegeek.com/thread/278441/twilight-struggle-vs-1960-the-making-of-the-presi
For me, I'll usually try to play 1960 first with people because of the rules issues and intimidation factor discussed above. But in terms of playing with experienced people, I'll almost always go with Twilight Struggle.
Staccat0 said:VERY! sounds interesting! I hate Monopoly, but enjoy it in theory. Catan has been a good replacement for Monopoly, but something a little more casual would be good for certain groups of friends.
That sounds nice! Uno and Apples to Apples are our curent "in between" or "lets wait till folks arrive" games. This sounds like a good addition and will hopefull help quell whiners who sometimes pop up THINKING they want to play Monopoly (Whenever people want to play monopoly we play a "quick start/more lethal" version and I make people finish.GDJustin said:The goal of the game is to get three complete sets of properties.
All players have a hand of five cards, and at the start of their turn draw two more cards, from a communal draw deck.
When it is a player's turn, they may perform a maximum three actions (play three total cards). An action might be something like laying down a property to start or add to that property collection, bank money, or play an action card.
The bank mechanic is kinda cool. Your "bank" is basically just a stack of cards that you've designated as currency. Some cards have no purpose except as currency. So you might draw a card that says "5 million" on it. Your next turn you can spend one of your three actions to put that card in your bank pile, so you now have 5 million more in the bank. But *any* card have a monetary value, and can be used as bank currency. So if you have an action card you don't want, you can go ahead and bank it as well and use it as currency, instead.
Action cards usually involve other players paying you money. Either out of their bank if they have enough, or by giving you their placed properties, if their bank is empty.
So, that's basically it. The game ends when one player completes a set of three properties. It involves a lot of luck, as you'll basically need to get lucky enough to draw them. There is skill though. Some action cards let you steal other people's properties or do other powerful stuff, so it's wise to hold onto them until the proper moment.
Sum up:
- bank money
- place properties
- lay action cards and perform the action on the card.
- first to three property sets wins.
It's *very* lightweight. 1v1 games last about 10 minutes. It was a great way to close out the night after some hardcore dominion and pandemic.and after we were all fairly drunk.
No you're definitely not doing it wrong. Add in Farmers of the Moor for even more messiness and fiddliness, if you can believe it. Just glad we have a giant table.Bananimus said:Agricola: Fun, but the playing field becomes a mess with all of the cards/tokens being added/taken. Maybe we're just doing it wrong...
Check out:SquallASF said:Wow, you guys are some serious board game guru's!
I was wondering if anyone could recommend some good party games. They probably shouldn't be too heavy because generally, there will be drinking. Some games we enjoy for reference are "Things" and "Apples for Apples". They will obviously need to support a decent amount of players.
Yep we picked this up and played it last weekend. Was just my wife and I but it was solid fun. Like a simpler version of Pandemic but somehow for now I like it more than Pandemix. Excited to play it with 3-4. Co-op filler is the best way to describe it, and I mean that in a good way.Forbidden Island we played with 2 people then 3 people. I would like to play with 4 next, but overall is seems balanced well. We played and won on regular difficulty twice so we upped the difficulty 1 notch and barely escaped the island. The game is fun and is co-op which is a nice difference from most games I own.
BomberMouse said:The only thing it has in common with monopoly is the theme, it's a "set collection" card game. Bought it some time ago too but I haven't tried it yet. It looks like some good family fun.