Nah - there are opportunities there for publishers, they just don't make the efforts to keep their back catalogs viable.Doorman said:Well, just off the top of my head, a movie will come out in the theaters, see a DVD release, come out on digital distribution channels (video on demand, PS3/360 downloads, etc.), get shown on premium movie channels (HBO, Stars, etc.), come out for major network television, and finally come to the smaller specialized channels like cable. And while each iteration of the release sees diminishing returns compared to the first two, the movie still does make money each time the movie is redistributed to the next medium down the list.
Games, on the other hand, will see a retail release (which unless you're a Mega-franchise or published by Nintendo, typically means the bulk of your sales will come within a month or three and then drop off notably) and if they're lucky maybe a digital re-relase down the line (a la XBLA classics or the virtual console). That's really all they get.
First off, let's not pretend that the cable and satellite deals are a big source of revenue for most movies. For the popular, high-demand films - sure. But most stuff that got ignored in the theater or went straight to DVD - they usually make very little on digital distribution deals, and they often get bundled into package deals with other no-name films from the studio because the films have no value by themselves.
It's not all that different for games. There are plenty of opportunities for the popular games to be resold over and over again. Look at Nintendo with Super Mario 64. Sold shitloads on the N64. Sold shitloads again on the DS. Sold a bunch again on the VC. Or Super Mario Bros. on the NES, then packaged again on the SNES, GBA, VC, etc. Or Capcom with the repackaging of Monster Hunter. Or Sony with repackaging God of War 1+2. Or all of the zillion compilation discs from Sega, Namco, SNK, etc. And then there are now the VC, XBLA, PSN opportunities for releasing the same games all over again. Not to mention mobile opportunities such as the iPhone as well now.
There are all kinds of opportunities available. The publishers just need to take an interest in keeping their old titles viable. But sadly, most of them have opted for pumping out sequels every 12-18 months instead of nurturing their previous titles. There's a reason that Nintrendo puts such a focus on keeping evergreen titles. They will often do new advertising campaigns for titles years after release. Most other publishers have very little interest in their back catalogs. That's not the fault of the marketplace though. The opportunities are there. Most publishers just aren't interested in fostering those opportunities.