Producer Chris Brock tells us how the studio maintains the games' tone in today's climate
Speaking to us at this year’s Gamescom, producer Chris Brock said it’s all about finding edginess and humour, without straying too far.
At this year’s show, Brock tells us that on the topic of potential concerns maintaining the game’s tone might throw up, “we talk about it and think about it a lot more. I think in the past, we’ve just kinda done stuff. But now we say ‘okay we have this joke and we want to run it by the studio’. And the studio’s huge now – we have people 400 people in Dallas and 100 people in Quebec. So we go ‘how does this joke land with everybody?’”
He adds that he’d say to his team, “we’ve all got a personal line, some of our lines will be crossed, but we have to as a team, understand that we’re putting our best foot forward.
“Be edgy, be funny, don’t be cruel, don’t be insensitive, be understanding, be sympathetic. We have a very diverse studio culture, and everybody wants to represent that.”