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Bravely Second: new trailer and soundtrack previews

Yep, that's the way I feel. I remember that Bravely Default could've sold a lot more in Japan, if it wasn't for the low marketing budget and the embarassing lack of stock the first weeks. Not to mention their unwilingness to localize it !
I don't feel like doing merchandises means they believe in it. They would believe in that game if they made it a bigger scale project, and already announced a localization.
huh what do you mean embarassing lack of stock the 1st week... 85% sellthrough at ~140k is embarassing for a new IP?
I don't want to comment about localization part but like someone say before, they're still playing it safe with this series at this moment. Pushing it hard, and it might go it wrong. Besides, we still haven't heard a thing about DQVII localization :^)
Meh. Maybe it will sound better in-game, but so far it sounds like a big downgrade from Revo.
Definitely not, considering 3DS sound chip is... you know...
 
Hmm...The soundtrack is a little disappointing, but not as disappointing as Xenoblade X's battle theme.

Tiz and Edea's themes sound very similar, and they both feel like they might get repetitive over time. Well we'll see.
 
oh man this really has nothing on BD's Tiz + Ringabel's theme.

still gonna get day 1 though.
If we get a localization

edit- that song at the second half of the trailer aint that bad.
 
The music is lacking compared to teh first one. There was no way a dude that makes such soft pop music like Ryo would be able to replicate the energy Revo puts into his stuff. It annoys me how Ryo seems to be overusing guitars for this game in order to attempt to up to cover the lack of punch his melodies have... with no success, I might add. Either he was aware of how bloodless his stuff is compared to Revo's or he was unable to understand why Revo's music was so energetic and suiting for the game. I think it's the latter.

Have to agree with every point you made. The thing that blew me away about Revo's soundtrack is how effortless he made everything sound. The guy is insanely talented. The performers also did a great job making each track come to life. Can't say the same about these samples but maybe the full soundtrack will put them into better context.
 
Jeez I thought people might be over exaggerating over the soundtrack but I finally listened to the samples... Ugh, what happened? All those songs sound way too similar.
 
I'll reserve my judgement on the OST as a whole, but yeah, I can only hear guitar sounds and every character theme sounds extremely similar to one another.
 
Do you guys know if this is a direct sequel?

I haven't played the first. Really wanted to, but then I heard how the second half gets incredibly tedious and ended up putting it off for later.

Anyway, basically trying to see if I even need to play the first one now with the second on it's way. Are the stories heavily tied?
 
Have to agree with every point you made. The thing that blew me away about Revo's soundtrack is how effortless he made everything sound. The guy is insanely talented. The performers also did a great job making each track come to life. Can't say the same about these samples but maybe the full soundtrack will put them into better context.

Hopefully. I really want to be very very wrong, trust me.
 
Do you guys know if this is a direct sequel?

I haven't played the first. Really wanted to, but then I heard how the second half gets incredibly tedious and ended up putting it off for later.

Anyway, basically trying to see if I even need to play the first one now with the second on it's way. Are the stories heavily tied?

Yes, the main characters (save for the best one) are returning, and it follows the events of the 1st game.
 
One of the best parts about the first game was the music, and it's unfortunate that these samples aren't making me think that this sequel's soundtrack will be on par.

I really enjoy the music in last month's trailer, though, so maybe these were just poor examples.

Edit: And heh, these worries about the game reusing a bunch of assets are interesting. It'll sure be something if Bravely Second does what Bravely Default did, yet again.
 
I don't know what you guys are on about. Those music samples are great.
Probably for you, but not for me since those sounds pretty same-ish and I honestly believe those themes don't mix well with the characters.
One of the best parts about the first game was the music, and it's unfortunate that these samples aren't making me think that this sequel's soundtrack will be on par.

I really enjoy the music in last month's trailer, though, so maybe these were just poor examples.

Edit: And heh, these worries about the game reusing a bunch of assets are interesting. It'll sure be something if Bravely Second does what Bravely Default did, yet again.
Yea... Tokaigi trailer song probably the best track in b2nd so far. Asterisk theme is ok. Normal battle theme is boring.
EDIT: the new town theme probably another one that is quite good.
 
so after watching the trailer and those ATR for B2 is the main party magnolia, tiz, edea, and yu?

those music samples are pretty disappointing especially compared to BDs OST
 
so after watching the trailer and those ATR for B2 is the main party magnolia, tiz, edea, and yu?

those music samples are pretty disappointing especially compared to BDs OST
Yep, those 4. Can't wait to see what really happened to Jean & Nikolai in the main game.
 
With those terrible song samples and Naotaka Hayashi not returning as writer, this is shaping up to be as much a franchise enthusiasm killer as Dark Souls 2 was for me.

In the sense that it'll be OKAY, but just not the special one-time alignment of the stars that made the first one so incredible.
 
huh what do you mean embarassing lack of stock the 1st week... 85% sellthrough at ~140k is embarassing for a new IP?
I don't want to comment about localization part but like someone say before, they're still playing it safe with this series at this moment. Pushing it hard, and it might go it wrong. Besides, we still haven't heard a thing about DQVII localization :^)


I said lack of stocks, not sales ! :p
Square-Enix had problems to refill stocks for the game, as they didn't believed in its success. So, for like nearly two weeks to a month, they told people to buy it on eShop. Which means sales could've been even better !

They're still playing safe when the game sold nearly a million, and more than 600k in West. And yet, a localization isn't guaranted. My bet is that they're waiting for Nintendo to do it.

They don't want this game to see growth and that's it.



With those terrible song samples and Naotaka Hayashi not returning as writer, this is shaping up to be as much a franchise enthusiasm killer as Dark Souls 2 was for me.

In the sense that it'll be OKAY, but just not the special one-time alignment of the stars that made the first one so incredible.



That's exactly how I feel. Instead of taking what made Bravely Default so great, fixing its flaws, giving it a higher budget to expand the IP... they seems to take the lazy route, aka reusing as much stuff as possible, maybe cheaping out on soundtrack and maybe even story :/
 
I am super hyped for this game. I hope I'm not disappointed. .. I put a ton of hours in the first playing with all the job classes and combos.
 
Still looking forward to this sequel, but there does seem to be a lot of recycling going on.

The OST could be worse but feels like a big step down from the first one. Too much electric guitar and everything sounds rather generic. Revo will be missed for sure


Do you guys know if this is a direct sequel?

I haven't played the first. Really wanted to, but then I heard how the second half gets incredibly tedious and ended up putting it off for later.

Anyway, basically trying to see if I even need to play the first one now with the second on it's way. Are the stories heavily tied?

As far as I know Yes, it's pretty much a direct sequel. The first game even ends with a trailer/teaser of the sequel.

You should still give the game a try, the tedious part is more like the final third rather half, and the game at least gives you tools to go through it as fast as possible (set it to easy and turn off random encounters).
 
Obligatory debatable cheat sheet on how to get the maximum enjoyment out of the second half of the first game in the least amount of time:

Chapter 5 - only do the quest from the ominous castle in the top left. Turn off encounters when climbing the tower to make it even easier.
Chapter 6 - go talk to Yulyana and do the side quest that opens up
Chapter 7 - actually do all the side quests
Chapter 8 - do the quests if you're interested in a built in boss-rush mode.

All the while, there is something you have plenty of chances to do but it's best to stumble upon that yourself.

Depending on your difficulty setting/OCD, it will literally save you around ten hours.
 
That trailer is amazing, i'm really hyped for this game.

Job classes:
There's nothing wrong with keeping some of the previous job classes, specially if they tweak them a little bit (i.e. giving other summons to summoner, making other items with salve-maker, etc). The new ones seem very interesting.

Re-Used content:
- I hope they don't use the world from the first game...
going to one of the parallel worlds
is enough excuse for them to have a completely different world map.
- I'm a bit disappointed with the UI during the fights, a different coat of paint would've been enough to make things seem different.
- Same goes to the battle locations, i've been fighting in that dessert since the demo of BD came out !!

Music:
The main theme is good, the character themes sound very similar. But i'm not worried about that, what I want from this game is to have more than one "dungeon bgm". Listening to the same one across the entirety of BD made all the dungeons feel similar.

Space minigame:
Having to rebuild Norende in the first game was perfect because of the items you got and because it made sense. I'm looking forward to the new version, which seems like a space colony. Weird, but it might work (
i don't care, i will play it anyways
)


tl;dr i'm hyped, day 1 purchase for me.
 
I said lack of stocks, not sales ! :p
Square-Enix had problems to refill stocks for the game, as they didn't believed in its success. So, for like nearly two weeks to a month, they told people to buy it on eShop. Which means sales could've been even better !

They're still playing safe when the game sold nearly a million, and more than 600k in West. And yet, a localization isn't guaranted. My bet is that they're waiting for Nintendo to do it.

They don't want this game to see growth and that's it.
I didn't mean to emphasize on the sales no but the sellthrough. Honestly looking back at the data, the 1st shipment for BDFF is about the same as 4HOL, which I guess they decided based on its predecessor. Pretty sure they didn't expected that sort of stuff to happen probably for various reasons, especially SQEX at that time is.... well I think you should know better than me about their state at that point.
There's nothing wrong with keeping some of the previous job classes, specially if they tweak them a little bit (i.e. giving other summons to summoner, making other items with salve-maker, etc). The new ones seem very interesting.
Well, we know there's new summons confirmed in the sequel, and hopefully they'll put new item combination for Salve Maker plus tweaking the old classes
give more exploitable combinations please :p
I would buy this game for the battle system alone, its so good

Tiz looking like a boss
After all, Tiz is the best character
come at me, Tiz haters :^)
 
after hearing the themes....

G62RdP3.jpg
 
The problem with the music for the themes isn't just that they're all similar. It's that they're all really bad :/

Bravely Default didn't have a particularly good story, and gameplay outside of combat was rather bland (combat itself was great). But it was the fantastic soundtrack, especially during battles, that created some of the best moments and memories from that game. If these samples really are representative of Bravely Second's OST, I don't know that I can convince myself to buy this sequel.
 
Even with what comes across as a shoddy-sounding soundtrack (that we know of so far), I'm still looking forward to the game. Eagerly awaiting April so my Collector's Edition and Magnolia statue come in! I swear, time is not moving fast enough!

On another note, I see localization efforts probably taking place once the game has released so that SE can get player feedback (much the same way they did to make the updated For the Sequel) to tweak things further. While I don't see this as an ideal scenerio for those of us awaiting a localization, it could work in our favor to wait. Who knows, if they do the feedback survey like the first game, they might have localization take place in that time frame simultaneously. Didn't one of the guys tease that they were giving the localization team a hard time (playfully) anyway during a recent interview? In a nutshell, I have no doubts the game will be localized, whether it be directly through Square Wnox or via a partnership with Nintendo again. The emphasis on their surprise at BDs success outside of Japan speaks volumes. If the company really is stupid enough not to bring the game over... Well, I'll just be studying my Japanese reading skills all the harder...
 
On another note, I see localization efforts probably taking place once the game has released so that SE can get player feedback (much the same way they did to make the updated For the Sequel) to tweak things further. While I don't see this as an ideal scenerio for those of us awaiting a localization, it could work in our favor to wait. Who knows, if they do the feedback survey like the first game, they might have localization take place in that time frame simultaneously. Didn't one of the guys tease that they were giving the localization team a hard time (playfully) anyway during a recent interview? In a nutshell, I have no doubts the game will be localized, whether it be directly through Square Wnox or via a partnership with Nintendo again. The emphasis on their surprise at BDs success outside of Japan speaks volumes. If the company really is stupid enough not to bring the game over... Well, I'll just be studying my Japanese reading skills all the harder...

Hopefully the feedback tells them they need to replace a significant amount of the music.

I wouldn't be exagerating to say that the music of BD was the whole reason I decided I needed to buy the first game. The story was bland, the battle system was pretty good, but holy moly, the soundtrack was one of the best.

I'm sure it'll only be translated by nintendo rather than square again though, and given Nintendo Europe downsized the translation dept. recently, it might take a while :./
 
It seems pretty clear that the song in the trailer is trying to invoke some Chrono Trigger nostalgia. That sort of thing annoys me. Stop trying to pander, and just be your own game, damnit.
 
And they wouldn't parade with their 'over 1m units sold worldwide!' at the beginning of the trailer.

To me, Squeenix seems rather confident, yet still a bit cautious (which is why they didn't give this game a AAA game budget.... knowing Squeenix's usual expectation and multi-million sellers being disappointing for them, it's probably for the best).

I think that's shooting themselves in the foot, though. They had the perfect jumping-off point, to raise the budget, and increase series popularity. Instead, they're letting the initial excitement about the series die off.
 
I actually kind of like how the music, rather than fantasy heroic, seems to be going for a more... I don't know, a mixture that seems more epic and slightly sorrowful? The overuse of guitars so far is kinda dull, though. But in some samples, like Magnolia's, it seems to ditch the guitars just when the song is cut off.

I also kind of like how the gamegoes wih a completely new composer and writer, to be honest. Makes it feel experimental. I'm interested to see how Bravely Second ends up.
 
I really dug the first one up until I hit a wall then got distracted where you have the optional boss bimbo with the charm songs causing some major issues in the fire temple area. I hope this comes out, but I really have to wonder what the odds are at that when there's so much silence about it.
 
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