TAJ
Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
I saw it get down to 16fps in that video. 8-bit graphics... 16fps.
YouTube was always going to show the winner, just like it did before.
12 million top 5 combined views for Broforce.
4.9 million top 5 combined views Action Henk.
788,000 top 5 combined for Android Assault Cactus.
I am still astonished that this won over Action Henk and Assault Android Cactus.
My PS4 was downloading a patch yesterday evening. Did it fix any of the previous mentioned issues? Didn't have the chance to try it out after the update.
I haven't tried it but patch notes are:
-Fixed Japanese localization.
-Improved overall multiplayer object syncing.
Yeah, the framerate is bad, but not as irritating as wall jumping not working properly.
-Improved overall multiplayer object syncing.
Don't blame me I voted for AAC.
Pitiful they would release it in this state, even worse Sony would highlight it by offering it as the flagship Plus game for March
Bad comparison since that old MacBook is still magnitudes faster to the PS4.
I saw it get down to 16fps in that video. 8-bit graphics... 16fps.
That's like 2fps per bit!
Well, it kind of does... if you're looking at a screenshot.『Inaba Resident』;197943589 said:Too bad it doesn't run as good as it looked.
LOL! I don't understand how that is possible.I saw it get down to 16fps in that video. 8-bit graphics... 16fps.
True.Well, it kind of does... if you're looking at a screenshot.
I was watching the video expecting it to hit single digits, and I'm guessing it does at some point later in the game.
Just played the new patch in single player. Still runs like garbage. Delay at start of level, erratic frame rate etc.
ALSO -- as someone who grew up with 8bit games -- THEY DID NOT LOOK LIKE THIS. If you're going to do "8bit retro" "pixel graphics" then FINISH the damn job and add the necessary filters and scanline emulation to make it look authentic. There is plenty of source code out there in MAME and other emulators to help you do it right. 8bit and 16bit games were NOT played on modern LCD/plasma screens, and the pixels were soft with rounded edges.
I also just bought Assault Android Cactus, so now I have a good indie game to play instead.
Looks better than both those games.
So glad it won.
I saw it get down to 16fps in that video. 8-bit graphics... 16fps.
As far as characters taking a pause at the start of the level nope.My PS4 was downloading a patch yesterday evening. Did it fix any of the previous mentioned issues? Didn't have the chance to try it out after the update.
My PS4 was downloading a patch yesterday evening. Did it fix any of the previous mentioned issues? Didn't have the chance to try it out after the update.
I voted for Assault Android Cactus. Fuckers.
How can a 8bit game run at 16fps on a Ps4 with that horsepower?
Wtf is going on here? LOL
It looks like a game I could enjoy but that framerate is a fucking disgrace.
Is it better on PC?
It looks like a game I could enjoy but that framerate is a fucking disgrace.
Is it better on PC?
I encountered all of those issues and it seems people who praise it only have played singleplayer and that's it.However, in its current state, there are things that are really not supposed to be in a good and popular game. Especially when a game is definitely marketed towards the idea of a multiplayer co-op gameplay instead of a single-player campaign.
1. The insane amount of lag and freezes the moment you start up a multiplayer with its online mode is devastating. Sometimes before the level starts, other players are loaded in first and gets right into action before you are loaded. So you sort of just 'wake up' to a chaos where you are not even on the screen, or already dead. Other times it just glitch out other characters. This entire experience is made worse by the next issue.
2. Camera. If it's a 2D game, I don't see why is it that you can't just zoom out from your current field of vision to include all bros in the screen. While I much prefer to have each character their own camera (which wouldn't work on a local set up, I know), but at least you should have the bros within the camera view so players know what they are doing and where they are? A 2D platforming game that really nails how the camera works I know is probably BattleBlock Theater. On missions that timing and precision is the key, having a camera that refuses to work is just frustrating.
3. Input delay. I read some of the other reviews here and noticed that this issue has been here before the game was even 'released'. If there's 1-3 second of a delay from inputs on players other than the host on the overworld map, it really shows how horribly compiled the netcode is.
4. Interface. I am not saying that the design of the interface, but rather, their functions. For online mode as a start. Regardless of how many player has joined the 'lobby', if any one of them were to hit ready, the game would proceed to start with only a 3 second count down. To top that off, any player who 'readies' first becomes the player 1 -- which contains some advantages that only further maps out how buggy this game can get. I don't think it's that difficult to assign players to a slot and only have the game starts when everyone is ready. Risk of Rain does that, BattleBlock Theater does that. I don't see this current system as very effective... or rather, even good. If you enter the wrong game room and was dragged into the actual game, trying to quit would lead to the next problem.
5. Some functions just doesn't work. Yes, that's right. I guess your bros just refuses to let you 'drop out' from the game despite the game menu offers you that option. If you hit 'drop out' instead of 'return to menu' when you are in the online game, you will freeze your game.
6. Player 1. Well, player 1 has it okay, but if you are playing multiplayer as player 2/3/4, you are pretty much screwed when you want to run around witih a mech. To put it simply, you have to jump out of your mech from time to time or else the game would register you as AFK (not player 1 though!) and just boot you out from the battle field. So you could be carrying your bros and then suddenly your control is taken away from you and you drag your teammate to hell -- without even having the intention of doing so. This hilarity of a bug even comes with you still able to control the mech if you are marked as AFK, except the camera no longer tilts to you, and you can no longer exit the mech.
Reached thelevels. Now I get in addition long-ass black screen load times between levels and sometimes restarts.Alien
Cool.
You don't know what 8-bit is.How can a 8bit game run at 16fps on a Ps4 with that horsepower?
Wtf is going on here? LOL
In what I believe was the final level,after beating satan's third form, instead of turning into the little head that chases you he just turned into the head and didn't move. I couldn't do anything and had to just quit the level. Pretty frustrating as you can imagine.