Fun kind of fact: Marie is the reason there wasn't a western release.
Marie is the excuse they are using as to why there isnt a western release
Fun kind of fact: Marie is the reason there wasn't a western release.
I question those being the final results (Leifang would've made it into DoAX3 rather than Helena if that were the case).
EDIT: And I was correct in doing so.
https://www.gamecity.ne.jp/doax3/vote_result.html
Marie is the excuse they are using as to why there isnt a western release
Fun kind of fact: Marie is the reason there wasn't a western release.
No, she isn't. The very premise of the game in light of concerns pertaining to portrayals of women in games is their excuse as to why there wasn't a Western release.Marie is the excuse they are using as to why there isnt a western release
https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3#Limited_releaseFollowing the announcement not to release the PlayStation version of the game outside Asia, a public debate arose whether this was due to avoid criticism of the sexualized portrayal of women in the games, or the comparatively low US and European sales of the previous game in the Dead or Alive Xtreme series.[24][25][26] Shuhei Yoshida, president of Sony Interactive Entertainment's Worldwide Studios, said in a statement; "It's due to cultural differences. The West has its own thinking about how to depict women in games media which is different from Japan."
That she did, yes.2.6% for Mila wtf she ranked even lower![]()
If that's the excuse, one shudders to imagine the real reason.
Mila gets this rep of being unappreciated when she simultaneously seems to have plenty of fans.
is DOA5 steam version any good?
No, she isn't. The very premise of the game in light of concerns pertaining to portrayals of women in games is their excuse as to why there wasn't a Western release.
https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3#Limited_release
They certainly haven't cared about releasing all of the same DLC outfits for her (or anyone else) in DoA5:LR that JP audiences get.
That she did, yes.
Because it'd sell like shit.
Mila has that rep because she didn't make it into DOAX3. The problem with this metric however, is that the "votes" for that required you to purchase gravure wallpapers of the character for the Vita. I don't think it comes as any surprise as to which characters are more likely to have fans that'd put money down for that. Certainly not those that endorsed DOA5's original aspirations.
It makes sense from a KT point of view though unfortunately, because it doesn't matter how many DoA players like Mila's design or combat style, if they're going to buy less DLC, then KT doesn't give a shit about them.
What's worse imo is Lei-Fang and Tina getting booted... they're 2/3 of the OG crew.
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There shouldn't even have been a vote really. DOAX3 is such a ridiculously cheaply made game, and directly lifts so much from the previous entries, that including everyone should have been easy. I honestly think characters were cut purely to be able to squeeze money out of the fanbase by making them "buy" votes.
What a contribution from the man not flushing after going to the toilet and asking important questions like "how often do you masturbate?".
(yes I looked at your threads because holy shit what a terrible drive-by post)
No, she isn't. The very premise of the game in light of concerns pertaining to portrayals of women in games is their excuse as to why there wasn't a Western release.
https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3#Limited_release
They certainly haven't cared about releasing all of the same DLC outfits for her (or anyone else) in DoA5:LR that JP audiences get.
That she did, yes.
That it doesn't, though you don't see them pretending that Marie Rose doesn't exist in the West either. No worries about perception stopped them from offering her as a DLC character in following her debut DoA5U, and they weren't fretting about skipping DoA5:LR outside of Japan because she was in the base game either.DLC doesn't get reviewed and doesn't get as much exposure as a full game release.
No, she isn't. The very premise of the game in light of concerns pertaining to portrayals of women in games is their excuse as to why there wasn't a Western release.
https://en.wikipedia.org/wiki/Dead_or_Alive_Xtreme_3#Limited_release
They certainly haven't cared about releasing all of the same DLC outfits for her (or anyone else) in DoA5:LR that JP audiences get.
That she did, yes.
Marie Rose isn't even a woman. Let's be honest here.
They're all functions.
Technically they would actually be objects, that have functions.
...but given the topic, I'm not sure the added accuracy is a good idea.
Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.
More discussion focused on her (which has already done plenty to make this thread unpleasant) isn't particularly relevant to my point that her inclusion specifically was irrelevant to the game skipping a Western release.Marie Rose isn't even a woman. Let's be honest here.
More discussion focused on her (which has already done plenty to make this thread unpleasant) isn't particularly relevant to my point that her inclusion specifically was irrelevant to the game skipping a Western release.
That doesn't make much sense as the reasoning considering the previous 2 entries that were Xbox exclusive (and so were basically non-existent in Japan) sold in line with what DOAX3 did. And they had already done all the translation for the Asian release anyway.
And they gave this a physical western release...
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Are we supposed to believe DOAX was assumed to have less of a potential audience? I ain't buying that.
Then why didn't they just release a Western version excluding her? Would've been rather easy if DoAX3 were something actually important to their bottom line.Marie Rose is a big part of "Japanese vs Western" values that led to that decision.
Then why didn't they just release a Western version excluding her? Would've been rather easy if DoAX3 were something actually important to their bottom line.
They've localized nearly every Atelier game since the PS2 era, they must be selling fairly well since they keep getting physical releases (and even dual audio). DoAX 3 was a super budget release that only has half the cast, and even less activities than the previous game in the series. It definitely had less western sales potential, and apparently they weren't pleased with its performance in Japan/Asia either since it already stopped getting DLC.
I'm not convinced that they needed a replacement at all when there were already eight other alternatives.Stretched too thin. They'd have to replace her. This was a very quick cash in.
Then why didn't they just release a Western version excluding her? Would've been rather easy if DoAX3 were something actually important to their bottom line.
I'm not convinced that they needed a replacement at all when there were already eight other alternatives.
They'd localised every DOAX game prior to this one also though. And the game stopped getting DLC not because of how the sales were, but because they finally stumbled over the line of what the fanbase would tolerate, when they tried to force DLC through the purchase of premium tickets, which is something they had no idea would be the case at the time.
The point is, that DOAX had already proven it had sales potential in the west, even prior to it being available on PlayStation consoles at all. And if you're going to pay for the localisation anyway (for the HK release), then they're not really any financial logic in not even having a digital-only release in the west.. especially not if you're giving physical releases to games that are basically non-factors here. Sales doesn't really hold up as the reason for skipping a western release.
DOAX3 is a super low budget game not because it would otherwise lose money (I mean, look at it... it'd probably be profitable selling 50k, with all the shit it takes from the past games), but more because like DOA5LR's DLC situation, there's little point in putting in more work if the fanbase will buy regardless.
Or they just didn't care to waste resources when Western players who actually wanted the game were able to do this instead.You've see the censorship controversy with other games. I just don't think TN wanted to open that can of worms.
Because the Asian English version exists and anyone who gives a shit enough to buy it already imported it in full English.
I'm sure it would have sold enough in the west to be profitable, they either didn't agree or didn't want to deal with the imagined controversy that could result from it. Maybe a little of both, who knows.
I question those being the final results (Leifang would've made it into DoAX3 rather than Helena if that were the case).
EDIT: And I was correct in doing so.
https://www.gamecity.ne.jp/doax3/vote_result.html
Lisa at the bottom of the poll with 1.4% is disappointing. Always had the impression that while not as popular as most, I didn't think she was the least popular character in the series.
i never said that i didn't smell
also the most embarrassing thing thread has had some pretty entertaining posts in it so i don't see how that counts against me?
let's not pretend you've never done embarrassing things. difference is, i wouldn't have searched your posts to find your recollections of them just to shit on you for making simple mistakes.
I do honestly think the addition of Marie Rose would be a significant factor
Google disagree with you
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if anything, i would think the lack of the other characters were a bigger deal
tk might thinking something like "with no tina, lisa, christie, rachel in the game, will they care as much?"
"probably not, so fuck it, let them import if they want it"
Ha That's hilarious!Google disagree with you
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I get you. I'm the opposite where I really liked that realistic feeling. No flippy kicks and crazy flippy spins.Mila is one of the cutest characters I've ever seen in a game but I found her super frustrating to play as and to play against. Constantly going for takedowns or defending against them is just aggravating, and none of her combos are easy and very few of them have any sense of 'flow'. It makes her feel like a more realistic fighter which I'm sure is the intent but when you can be flipping around all over the place with Ayane, warping about the place with Phase 4 or flying all over with Nyotengu... Mila just feels so dull by comparison.
I never got super great either but I did have a lot of fun, lol. I've been thinking about reinstalling Last Round. I ended up buying DOA5 on 3 platforms (shout out to the vita version) which isn't something I've ever done.Mila was the first character I really got into (look at my profilee pic lol) but i'm bad at her lol. I'm not good at using grabs and counters. Love her style tho.
Jeez the guy makes a joke and you all jump over him. Weren't some of you folks saying people don't like DoA because there's no fun allowed?
Anyway, why does it seem so weird that less than 60% of DoA5's roster is female? You'd think the entire roster was female with the marketing and reputation the game has. I'm actually surprised we haven't seen a girls-only fighter from TN.
You didn't flush the toilet. Toddlers get training for that and you are an adult in college.
That should be a reflex action
Google disagree with you
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