I think this is my biggest problem. I havent actually seen footage yet (there hasnt been much of the game beyond the demo we just played thats been shown) that suggests there
is level design like Psychonauts and not just wide open plains with enemies and car segments.
The lack of it being a platformer with nothing to climb means no height to levels. Maybe there are intricate dungeons in the final game, but I doubt it. Unless Doublefine wanted to improperly advertise their game and invite yet another flop, in which case theyre insane?
I mean this is another boss from the game:
http://www.gametrailers.com/video/exclusive-boss-brutal-legend/53038
I have fought so many boss spiders in videogames at this point that we could probably assemble a Top 50 of them. And nothing about this encounter is original or interesting. And if the bosses aren't interesting or fun in a game based on combat,
what IS it going to offer?