The exploit that let you permanently keep Professor Pester out of your garden in Viva Pinata: Trouble in Paradise.
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Normally he'll come into your garden every so often (roughly every half an hour if I had to guess), and destroy your most valuable Pinata. If you spotted him in time, you could pay him off, but if not, you'd lose your Pinata with no way of recovering it.
Building a wall in this way kept him out (he gets confused and leaves after a bit). In my opinion, this fixed a terrible design choice that may have completely put me off playing the game otherwise
Halo 2: The thread
In a lot of old NES games, you could inch forward until an enemy barely appears onscreen, back up to scroll it off the screen, and then move forward again to have the enemy no longer be there. My friends and I used to call it "despawning," and I used it a lot in TMNT and Rygar.
Sonic Boom, having tried it over at a cousin's house Knuckles being able to infinitely fly using a glitch where you pause after every jump was literally the best thing that game had going for it.
The exploit that let you permanently keep Professor Pester out of your garden in Viva Pinata: Trouble in Paradise.
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Normally he'll come into your garden every so often (roughly every half an hour if I had to guess), and destroy your most valuable Pinata. If you spotted him in time, you could pay him off, but if not, you'd lose your Pinata with no way of recovering it.
Building a wall in this way kept him out (he gets confused and leaves after a bit). In my opinion, this fixed a terrible design choice that may have completely put me off playing the game otherwise
Physics glitches in the U4 multiplayer beta made it all the more entertaining!
Uncharted 4 Open Beta - NeoGAF Highlights
The bugs and whatnot kick in after a couple of minutes![]()
Adding to this, it was super fun to do this with the Molotov or the Dynamite, because you basically got to see a homing rocket fly at your target.
Like this
Was thinking this and I've never been sure if it's intentionally. Quake's rocket jump and it's affect on Team Fortress Classic with rocket jumping, concussion jumping, depo man jumping, bunny hopping, and basically every other advanced maneuver completely changed the game for the better.
I just exploited my first glitch in over 30 years of gaming two nights ago. I've never liked the idea of using them before and it still feels dirty to me!
Ratchet and Clank HD I used the racetrack glitch to get on to the track without starting a race, and racked up a million bolts by breaking open respawning boxes. I can now afford everything in the game without even trying!
I need a shower.
Having a Limeoceros was the better deterrent. Always funny to see it barrelling at Professor Pester and fucking his shit up instead.
It makes me very sad I didn't know about this back in the day because I basically stopped playing after Pester became too much of a chore. I just wanted to spend time with all the tiny details of making my farm look amazing and natural but this guy always took up way too much time dealing with stuff and would ruin expensive animals and features in your garden, basically he shouldnt've even been in the game. What a nuisance!
No it wasn't; the Limeoceros would trample all smaller Pinata and make them unhappy. Not to mention it spoiled the atmosphere of any garden not specifically designed with it in mind. It also takes a while to get a Limeoceros. And worst of all, when Limeoceros does attack Pester, Pester then runs out of the garden and destroys any trees/buildings/decoarations he charges through.
💣💣💣
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Roll Cancelling in Capcom vs SNK 2.
I guess dota had/has plenty of these and I think some exploits like neutral camp stacking seems to be intended.