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Bungie, I want my money back

If the newest map pack is showing up more often, then that means they are TRYING to help you get your money's worth. Meaning if you buy the newest map pack, you will get use out of it. I don't know though.
 
I'm confused. If this guy compiled 10,000 games from playlists that don't require the map packs... isn't he going to get results from games where people were matched up because they all didn't have the map packs?
 
It's a shame that Halo 2 is still one of the only games to get map packs right. Guess that's why they're going to kill it off soon.

Ramirez said:
Blame Microsoft, all of Halo 2's maps eventually were free, MS is gouging people to the end with Halo 3's maps. As if holding back 3 finished ones wasn't enough for ODST. :lol

Pretty much. Though I'd imagine Bungie isn't innocent here either. If they'd simply make the maps free and lump everyone back together things would get a lot better.
 
Honestly this is far better then what they were doing before. If someone bought Halo 3 for the first time a year ago, they were locked out of like 3/4 of the playlists unless they paid another $20. People shouldn't have to keep buying maps to continue playing the game online, map packs should always be optional.
 
Foil said:
It's a shame that Halo 2 is still one of the only games to get map packs right. Guess that's why they're going to kill it off soon.



Pretty much. Though I'd imagine Bungie isn't innocent here either. If they'd simply make the maps free and lump everyone back together things would get a lot better.

They have no say in the matter, MS calls all of the shots, Heretic, Longshore, and Citadel were purposely held back over a year just to be bundled with ODST.

I fear that Reach will have the same problem, but I get all of the packs anyways, so it doesn't bother me. :P
 
Ramirez said:
They have no say in the matter, MS calls all of the shots, Heretic, Longshore, and Citadel were purposely held back over a year just to be bundled with ODST.

I fear that Reach will have the same problem, but I get all of the packs anyways, so it doesn't bother me. :P

That's just it though, it does effect those of us that bought all the maps. We bought content that rarely comes up now. I really miss playing Avalanche consistently and haven't really gone back to Big Team since the DLC restrictions were lifted.

I think in the end, Team Mythic needs to be replaced with an all DLC playlist.

Ideally though, the solution is to have the map packs be free over time like they were with Halo 2, and the Heroic maps if they still want to charge for DLC.
 
stephen08 said:
That's just it though, it does effect those of us that bought all the maps. We bought content that rarely comes up now. I really miss playing Avalanche consistently and haven't really gone back to Big Team since the DLC restrictions were lifted.

I think in the end, Team Mythic needs to be replaced with an all DLC playlist.

Ideally though, the solution is to have the map packs be free over time like they were with Halo 2, and the Heroic maps if they still want to charge for DLC.

I get Avalanche all the time when I play BTB. =\ Really the only DLC map I hardly ever see is Ghost Town.
 
All this thread makes me think of is:


Why couldn't I fucking get TimeSplitters: Future Perfect BC before the XBOX Live servers shut the fuck down? God damn it.
 
How cheap can you find ODST?

Because with that map disc, you get all the maps and if everyone has all the maps then match making wont need restrictions and the new maps will show up regularly because everyone has access to them.

It also comes with a pretty good game called ODST.

Dividing the player base always sucks. Bungie can't even make the map packs free, and make them required for matchmaking (which is what they did with Halo 2) because of arcade 360 owners who don't have HDD's. The whole thing is a giant mess, when it comes to DLC map packs.

Nobody's done it right this gen.
 
Desaparecido said:
I'm confused. If this guy compiled 10,000 games from playlists that don't require the map packs... isn't he going to get results from games where people were matched up because they all didn't have the map packs?

They can still be played if all players have the maps + it's randomly selected. I think.

Point is only 3 out of 9 ranked playlists require DLC (2 of them MLG, 1 "throwback"). You pretty much never get to play the DLC maps.
 
ch0mp said:
They can still be played if all players have the maps + it's randomly selected. I think.
I know they can be played if everyone has the maps, but it doesn't make sense for him to use games where no one has the maps.
 
ghst said:
have console gamers still not come around to what pc gamers so unpleasantly discovered with bf2?
Forgetting about Road to Rome/Secret Weapons of WWII are we? I don't think I ever played more than ~2 maps from the RtR pack. :P

Though you could of course find it if you looked hard enough in what we used to call a "server browser", the maps were still very rarely integrated into the playlists of more popular servers.

Charging for maps has been a terrible idea (for gamers) since its inception. Free maps on the other hand has always worked well (see UT/CS/TF/TF2 etc. etc.) both for gamers and developers.
 
Ramirez said:
I get Avalanche all the time when I play BTB. =\ Really the only DLC map I hardly ever see is Ghost Town.
I reckon players at higher levels have all the DLC more often than players at low levels as they're more committed to the game. It also helps when you go in with a party of 8 who all have the maps to which greatly increases the chance of getting a room with DLC owners. Even then, I rarely get Midship, Citadel, Sandbox, and Longshore outside of Team Mythic.
 
I think Bungie can remedy this situation in 3 ways:

1 - Bungie (or Microsoft I dont care) needs to refund our money, as we don't get to play these maps. If not, then I hope people realize there is NO POINT in buying the Legendary and Mythic packs. You have to buy ALL the map packs if you want to play them on a regular basis. Unless you really enjoy flying around in a banshee in Forge.

2 - Bungie (or Microsoft I dont care) makes all map packs but the latest set, free. This way all users have them, and we can all play them.

3 - When you buy the latest map pack, you get all prior map packs for free. This will prevent the segmentation mess that Bungie has created with Halo 3. It will also allow people who just bought the game to get "caught up" without having to spend 30 additional dollars. I think this system provides incentive to buy the new map packs. Almost seems like you get more bang for your buck.
 
At least, you can still play this game online without having to purchase the DLC. Anyone remember this little game called "Call of Duty: World at War"? COMPLETELY broken if you don't buy the DLC.
 
CaptainStrong said:
I think Bungie can remedy this situation in 3 ways:

1 - Bungie (or Microsoft I dont care) needs to refund our money, as we don't get to play these maps. If not, then I hope people realize there is NO POINT in buying the Legendary and Mythic packs. You have to buy ALL the map packs if you want to play them on a regular basis. Unless you really enjoy flying around in a banshee in Forge.

2 - Bungie (or Microsoft I dont care) makes all map packs but the latest set, free. This way all users have them, and we can all play them.

3 - When you buy the latest map pack, you get all prior map packs for free. This will prevent the segmentation mess that Bungie has created with Halo 3. It will also allow people who just bought the game to get "caught up" without having to spend 30 additional dollars. I think this system provides incentive to buy the new map packs. Almost seems like you get more bang for your buck.
1: Cry some more. Those map packs are no less valuable because new things have come out. They have equal quality, and you can still play the maps in matchmaking and customs. Further, if map packs were refunded as soon as new ones were released there would be no profit, defeating the point of charging for them.

2: Microsoft likes money. Who knew that they would charge as long as people will pay?

3: Cry some more. Easy solution is to by ODST. Full game, all the halo maps. But you aren't required to buy the maps to play. Most lists do not require DLC.
 
Ramirez said:
I fear that Reach will have the same problem, but I get all of the packs anyways, so it doesn't bother me. :P

I get all of them too but it still bugs me; many of the maps go unplayed.
 
soldat7 said:
Oh please, it's most certainly not. It's a different system that works well on consoles, not so well on PCs.
It works okay, but server browsers work perfectly fine on consoles. Warhawk was great.
 
CaptainStrong said:
I think Bungie can remedy this situation in 3 ways:

1 - Bungie (or Microsoft I dont care) needs to refund our money, as we don't get to play these maps. If not, then I hope people realize there is NO POINT in buying the Legendary and Mythic packs. You have to buy ALL the map packs if you want to play them on a regular basis. Unless you really enjoy flying around in a banshee in Forge.

2 - Bungie (or Microsoft I dont care) makes all map packs but the latest set, free. This way all users have them, and we can all play them.

3 - When you buy the latest map pack, you get all prior map packs for free. This will prevent the segmentation mess that Bungie has created with Halo 3. It will also allow people who just bought the game to get "caught up" without having to spend 30 additional dollars. I think this system provides incentive to buy the new map packs. Almost seems like you get more bang for your buck.

Okay, but re-read that list with a pair of reality glasses on.
 
Danne-Danger said:
Forgetting about Road to Rome/Secret Weapons of WWII are we? I don't think I ever played more than ~2 maps from the RtR pack. :P

Though you could of course find it if you looked hard enough in what we used to call a "server browser", the maps were still very rarely integrated into the playlists of more popular servers.

Charging for maps has been a terrible idea (for gamers) since its inception. Free maps on the other hand has always worked well (see UT/CS/TF/TF2 etc. etc.) both for gamers and developers.
Road to Rome was an entire expansion pack, and there were plenty of people playing it. I played it a bunch. I think Secret Weapons may have been less popular. I never got it.

But yeah, expansion packs are beefier versions of these sorts of things, and at least they are more meaningful.
 
Just give each map it's own playlist. How fucking hard is that? Then people can play what map they want and no one would be forced into buying dumbass packs just to keep playing the entire game they bought.

All the tweaking and rearranging isn't going to mean shit in the end if it's still the same old crapshoot when joining a game. Matchmaking is the shittiest thing to happen to multiplayer gaming ever, next to having to pay for it.
 
Confidence Man said:
Just give each map it's own playlist. How fucking hard is that? Then people can play what map they want and no one would be forced into buying dumbass packs just to keep playing the entire game they bought.

All the tweaking and rearranging isn't going to mean shit in the end if it's still the same old crapshoot when joining a game. Matchmaking is the shittiest thing to happen to multiplayer gaming ever, next to having to pay for it.
Why let people decide what they want to play for themselves, when you can decide for them? :lol
 
Ultimatley everything from matchmaking to the actual selling of the maps is designed to give Bungie/MS/whoever more money.

...At least I would like to think that way. The sad truth is that a majority of people prefer matchamaking to a server browser :/ It just has a convenient side effect of providing the developers with more money.
 
Pandoracell said:
Ultimatley everything from matchmaking to the actual selling of the maps is designed to give Bungie/MS/whoever more money.

...At least I would like to think that way. The sad truth is that a majority of people prefer matchamaking to a server browser :/ It just has a convenient side effect of providing the developers with more money.
How does it do that? Doesn't it make it harder to play maps you buy? I've never bought a mappack for a game that didn't have a server browser because I was worried that I wouldn't get my money's worth. That I wouldn't have control over it.
 
BobsRevenge said:
How does it do that? Doesn't it make it harder to play maps you buy? I've never bought a mappack for a game that didn't have a server browser because I was worried that I wouldn't get my money's worth. That I wouldn't have control over it.

I think most people just buy the maps. All of the 'average joe' gamers, if they like a game and play it a lot, they'll just buy the maps.

And the whole 'player investment' (IE mind control) only makes them want those maps more when they're locked out of playlists.
 
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