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Buying a Wii. Worth it to get component cables?

AstroLad said:
Yes, how exactly do VC games display when the display settings are Wide? I thought they stretched to fill the screen mostly, but I'm pretty new to the Wii so maybe this isn't the case. If not, I'll have to check my TV to see what it's pulling.

The aspect ratio setting on the Wii has no impact on how VC games are displayed. They always fill the video signal edge to edge. You can leave the Wii's software setting on 'widescreen' all the time, just switch your TV to 4:3 when you play VC games.
 
Grecco said:
Must be size. Im gonna return my cables on monday. I spent 36 dollars for them and RE4 looks like total ass. Jaggie vission.
Component cables are the best quality signal you're going to get out of a Wii - anything less will look even worse, and I frequently use my Wii on a 100" or bigger screen. (projector)

RE4 looks like crap on just about anything though - it doesn't run in native 480p (it's 'scaled' just like the PS2 version) and to make things worse, they have enabled the Wii's "flicker filter" even in 480p which makes it a blurry, aliased game.
 
andrewfee said:
RE4 looks like crap on just about anything though - it doesn't run in native 480p (it's 'scaled' just like the PS2 version) and to make things worse, they have enabled the Wii's "flicker filter" even in 480p which makes it a blurry, aliased game.

RE4 looks so bad I honestly just stopped playing it. Not very hardcore of me, but I've beaten it a couple of times already and I don't find the new controls to be that much of an upgrade so there just wasn't enough there to make me slog through those graphics.
 
AstroLad said:
RE4 looks so bad I honestly just stopped playing it. Not very hardcore of me, but I've beaten it a couple of times already and I don't find the new controls to be that much of an upgrade so there just wasn't enough there to make me slog through those graphics.
It's amazing how times have changed. RE4 was, at time of release, one of the most impressive games the market had ever seen...but now? Yeah, not so much.

Regarding the Wii itself, I do all gaming in 480i via component cables. I much prefer this to 480p output. 480i requires a high quality scaler, however, if you really wish to achieve superior results. Astro, I would recommend that you switch the Wii over to 480i on your 4280. The image quality isn't as hard edged, but it looks much smoother overall. I certainly prefer it.
 
andrewfee said:
RE4 looks like crap on just about anything though - it doesn't run in native 480p (it's 'scaled' just like the PS2 version) and to make things worse, they have enabled the Wii's "flicker filter" even in 480p which makes it a blurry, aliased game.

If you change the Wii's software setting to 4:3 you get the old GameCube behavior, which can work pretty well in conjunction with 'zoom' widescreen. I use this mode on my Dell 2405 because the full screen 'scaling' screws the aspect ratio on that display.
 
dark10x said:
Regarding the Wii itself, I do all gaming in 480i via component cables. I much prefer this to 480p output. 480i requires a high quality scaler, however, if you really wish to achieve superior results. Astro, I would recommend that you switch the Wii over to 480i on your 4280. The image quality isn't as hard edged, but it looks much smoother overall. I certainly prefer it.

Hadn't even considered it. I'm going to give it a shot tonight for sure.
 
I haven't played very many games thoroughly, only two I've spent a lot of time on were Zelda and Wii Sports but I can honestly say I prefer those with the component cable. Zelda always has this blurry feel to it and the blur was almost making the game unplayable with composite, the component cable made things much better. Wii Sports looks a lot crisper too. I was playing all these on my Toshiba 32" LCD so if you're rockin the LCD, I say go for it, they're not too expensive and they make for a decent looking picture.
 
From the games I currently have..
-Mortal Kombat Armageddon looks better on the Wii at 480p than on the PS2 on 480p, but the same as the Xbox in 480p.
-Resident Evil 4 looks better on the Wii at 480p than on the PS2 on 480p.

Some really crappy (and old)pictures...
Mortal Kombat Armageddon
508o4za.jpg


4ly1abp.jpg


The Legend of Zelda: Twilight Princess
4lfu1sj.jpg


Paper Mario
65z55i0.jpg


6azrlg3.jpg


Resident Evil 4 Wii Edition
54e9d8z.jpg


So far no problems with aliasing or blurriness..at least not more than usual... (the little blurry look is actually from the camera... :lol )
 
AstroLad said:
RE4 looks so bad I honestly just stopped playing it. Not very hardcore of me, but I've beaten it a couple of times already and I don't find the new controls to be that much of an upgrade so there just wasn't enough there to make me slog through those graphics.

Yeah, it was kind of heartbreaking to replay RE4 once I got the component cables for my Gamecube, as the graphics just suffer immensely running in progressive scan.
 
It looks pretty impressive on a 36" flatscreen CRT SDTV with RGB cable.



















edit
If they don't show up... let's try this host:












 
Proc said:
I thought graphics didn't matter?
To a point, in my opinion. I don't think RE4 looked all that great when it first came out to be honest, but perhaps that's because I was using a widescreen CRT. If you're running on a 21" 4:3 set maybe it looked good.

Aside from the moiré in the sky in the first shot, caused by my camera (the 3rd shot is just how the sky is) I'd say this is a pretty accurate representation of how RE4 looks on any decent display:

DSCF5848.jpg


DSCF5850.jpg


DSCF5856.jpg
 
I am having trouble understanding how you could be complaining about VC titles Astrolad. Both on my 30" HD CRT and my brothers 50" DLP they look crisp and clean and beautiful. NES and SNES games look as good as they have ever looked to me.

RE4 looks fantastic as well on both. I am seriously confused here.
 
Andrewfee, it looks like that if you're 30 cm away from the screen. I f you sit on a couch (3 meter distance), it looks better than the pictures I posted.
 
Tobor said:
I am having trouble understanding how you could be complaining about VC titles Astrolad. Both on my 30" HD CRT and my brothers 50" DLP they look crisp and clean and beautiful. NES and SNES games look as good as they have ever looked to me.

RE4 looks fantastic as well on both. I am seriously confused here.

On the VC, I think it's more of a personal issue with not wanting to see those games at that resolution. Like I said, I played MAME with all sorts of tweaks and filters, that is just the way I prefer seeing older games or they look too "raw" to me (to spare you a long-winded explanation of my subjective opinion).

As far as RE4, I just think it looks plainly ugly. Mind you, not the entire game, and even today there are still some spectacular sights, but, e.g., some of the awful textures just get in the way for me; the image quality is just a ways below my minimum expectations now, which I'll admit may just be my own too-high standards, but there's not much I care to do about that. For me, it made me appreciate that even though it sometimes seems that we haven't come that far with the 360 and PS3, we've at least come an appreciable way, especially w/r/t HD content.
 
So component cables are the way to go for the best quality on a HD (ready) tv? I've got an RGB cable and it looks like shit on my HD tv but looks great on my friends big standard tv.
 
Definitely buy the cables. I noticed a big improvement on my HDTV. Really noticable immediately when playing Zelda
 
AstroLad said:
On the VC, I think it's more of a personal issue with not wanting to see those games at that resolution. Like I said, I played MAME with all sorts of tweaks and filters, that is just the way I prefer seeing older games or they look too "raw" to me (to spare you a long-winded explanation of my subjective opinion).

As far as RE4, I just think it looks plainly ugly. Mind you, not the entire game, and even today there are still some spectacular sights, but, e.g., some of the awful textures just get in the way for me. For me, it made me appreciate that even though it sometimes seems that we haven't come that far with the 360 and PS3, we've at least come an appreciable way, especially w/r/t HD content.

I can respect that. I think the main thing is keeping it simple. In keeping with Nintendo's new philosophy, adding tweaks and filters and adjustable options would be confusing for the prototypical Wii user.

I think it's a good compromise. I have bought compilation discs before, and been burned by bad emulation or bugs, and I haven't had a bad VC experience yet.

As far as RE4 goes, I'm still able to look at last gen visuals and not die of eye burn. I love HD visuals on my 360, but it's not a huge deal to me going back and forth.
 
In the end it all comes down to emulation quality, something that so far in the VC has been nearly perfect..adding filters and other stuff may cause some problems with the emulation....
Heck, even the guys at 1UP recommended thet Sonic-Genesis game on the Virtual Cosnole, over the 360-Arcade version, because of how badly emulated that version is..even when it costs around half the price...

The RE4 case is weird because in some sets it looks good, but in others people say that their eyes bleed because of how sharp and aliased the edges look...
 
fernoca said:
In the end it all comes down to emulation quality, something that so far in the VC has been nearly perfect..adding filters and other stuff may cause some problems with the emulation....

Well, true filters like scanline filters really should have no effect on the emulation. Mind you, I'm not talking about forced filters here, just user-selected ones. I do agree with Tobor, though, that this would go against Nintendo's philosophy so they probably will never be bothered to do it. Plus, I'm sure I'm the only one that cares about it or would even like to see it, so I'm fine with that.
 
I think you would want to get the most out of your little wii box and you have an hd setup, so to me its a no brainer. If you have the means go for it. I wouldn't bother if all you are doing is playing wii sports and party games with your friends though. For myself, I've played my brother's wii on my sammy hd setup in 480i, and its not that bad in widescreen mode. I just wish you could get optical sound out of the thing, now those are cables I would buy.
 
AstroLad said:
Well, true filters like scanline filters really should have no effect on the emulation. Mind you, I'm not talking about forced filters here, just user-selected ones. I do agree with Tobor, though, that this would go against Nintendo's philosophy so they probably will never be bothered to do it. Plus, I'm sure I'm the only one that cares about it or would even like to see it, so I'm fine with that.
One filter I somewhat like is the NTSC filter available in a variety of emulators. It basically attempts to duplicate the appearance of these games on older interlaced televisions.

http://blargg.fileave.com/ntsc-presets/

I found another site which actually had a comparison of actual SNES output next to the NTSC filter and the results were highly accurate.
 
dark10x said:
One filter I somewhat like is the NTSC filter available in a variety of emulators. It basically attempts to duplicate the appearance of these games on older interlaced televisions.

http://blargg.fileave.com/ntsc-presets/

I found another site which actually had a comparison of actual SNES output next to the NTSC filter and the results were highly accurate.

Yeah, I haven't used that one but that's the look I try to go for.
 
Tab0203 said:
1024x598?
They're cropped photos off my current TV.

tehrafe said:
So component cables are the way to go for the best quality on a HD (ready) tv? I've got an RGB cable and it looks like shit on my HD tv but looks great on my friends big standard tv.
Component should look better, especially as it lets you use 480p. Most HDTVs are set up terribly out of the box though, which would make it look worse than a SDTV. (it probably will look worse still, but it shouldn't be a big difference)

Tab0203 said:
Andrewfee, it looks like that if you're 30 cm away from the screen. I f you sit on a couch (3 meter distance), it looks better than the pictures I posted.
I completely disagree with you there. I just did some testing, and on a 26" widescreen CRT, connected via composite (which should hide the problems somewhat) I got 4 metres back and could still see all the aliasing. I would have gone further back if I could. This is on a fully calibrated CRT (which I just touched up the other day) so there is no sharpness enhancement going on, greyscale is almost perfect D65, and contrast etc is set properly.
 
Grecco said:
Yup, that jaggy mess is how it looks like on my tv

Looks like this on my 32" Samsung too. I turned the sharpness to 0 though so it looks blurry instead of jaggy now :lol
 
andrewfee said:
I completely disagree with you there. I just did some testing, and on a 26" widescreen CRT, connected via composite (which should hide the problems somewhat) I got 4 metres back and could still see all the aliasing. I would have gone further back if I could. This is on a fully calibrated CRT (which I just touched up the other day) so there is no sharpness enhancement going on, greyscale is almost perfect D65, and contrast etc is set properly.
This is what I find weird.
I've been playing Wii games since launch on a 27" widescreen LCD via component..and looks really nice and RE4 wasn't the aliased/eyes bleeding causing game that many seem to suggest....and I usually play it between 4'-6' away from the set...

Is that I've noticed many people with similar problems, and many suggesting things like less sharpness, game mode, etc...
So maybe is just something in the settings..

I'm no techie, so can anyone explain if there's a reason?? :lol
 
andrewfee said:
I completely disagree with you there. I just did some testing, and on a 26" widescreen CRT, connected via composite (which should hide the problems somewhat) I got 4 metres back and could still see all the aliasing. I would have gone further back if I could. This is on a fully calibrated CRT (which I just touched up the other day) so there is no sharpness enhancement going on, greyscale is almost perfect D65, and contrast etc is set properly.
Yes, there is aliasing. Especially at the farm with all the woodwork. No one argued that. It's ****ing 640x480! That's why you don't post Wii screenshots in PGR3 resolution. Even HL2 at 1920x1200 has aliasing. Unless you turn on 4(still not enough)-16xAA.

Then there are many people posting and/or masturbating over PS3 and Xbox360 gifs and pictures in low resolution. Something is wrong here.


edit:
640x480 on an LCD or PC Monitor looks worse than on a CRT SDTV with RGB cable.
 
I've tested component cables on a 64" Samsung and still can't decide whether I prefer it over the standard cables. You get more detail, but it comes in the form of very noticeable, fuzzy pixels. The standard output takes advantage of the natural ability of the VGA signal to blur and blend as it passes over the analog connection, rather than a hardware heavy anti-aliasing method.

If youÂ’re using a smaller HDTV, I think the component cables may help if viewed from the proper distance. However, large HDTV owners may want to test the cables before investing.
 
Tab0203 said:
Yes, there is aliasing. Especially at the farm with all the woodwork. No one argued that. It's ****ing 640x480!
...except it's not, and that's one of my biggest complaints about the game. As I mentioned, it's just being 'scaled' up to fill the screen - it's being rendered at the same resolution as the gamecube version, only now it has a blur filter over everything as well. This is just as noticeable on a SD CRT as it is on an LCD.

To get back to the original question, regardless, you should be using component cables if your TV has it.
 
Your pics also have a red tint, almost like the ps2 version. It's probably the camera settings or too much colour?

Here are your 3 "examples" of RE4's graphics on my TV.











And a few where I'm not trying to make the village section look ugly:








I didn't notice an added blur filter, but I don't feel like hooking up my gamecube now.
 
sykoex said:
I say stick with composite. Component will just make most games look like a jaggy mess.

I went component on my 34" CRT HDTV and it's definitely a little jaggier, but overall I really prefer it. (Although, to be honest, I haven played my Wii in quite a while.) Jaggie > Blurry as far as I am concerned.
 
Even if you don't want 480p because it means seeing more aliasing, you should still get the component cables because it will improve your color accuracy in 480i.

If your HDTV displays 480i Wii content over component cables with a lower image quality than it displays 480i Wii content over composite cables, something is wrong with its component video input.

Everybody with component video inputs on their display should be using them with preference to composite, unless they are broken on that display.
 
IMO, no. The Wii actually looks worse on my high-def TV with component cables. It's the only console this gen that actually benefits from blurry, low-resolution TV's.
 
S-Video is not TOO bad but component is definitely better (depends on your TV a great deal too). But overall I would definitely go with component, it looks much nicer.
 
The Faceless Master said:
well, if they're from monoprice, they are.
yep, I've bought from monoprice a couple of times, expecting dollar-store cables but the cables are really high-quality and makes you wonder how they have them so cheap.
 
Tab0203 said:
Your pics also have a red tint, almost like the ps2 version. It's probably the camera settings or too much colour?

I didn't notice an added blur filter, but I don't feel like hooking up my gamecube now.
Oh come on, anything looks good that size. Here's one of mine shrunk down too:

DSCF5849.jpg


I see that you have the sharpness cranked on your TV, which will be making things a lot worse - I don't know how you can stand everything having massive glowing edges like that. It also looks like the gamma on your TV is far too low, though that could be the photograph I suppose.

As for colour, there is a slight red push with this set, but nothing major. The main difference you're probably seeing is that I have a D65 greyscale, rather than the very bluish look most TVs have. (which makes reds look under-saturated) Trust me, the TV is set up correctly. (here's a quick non-gaming related snap I took the other day of it) I don't want to turn this into a "my tv is better than yours" topic, as I'm getting rid of this one in the next few days anyway, but I can say for a fact that how the game looks is not related to what display you're running it on. (I should know, as I've had over 10 HDTVs in the last couple of years)

And I wasn't talking about the flicker filter in relation to the Gamecube version - here's the startup screen from Wii Sports: http://sr-388.net/images/gaming/wii/re4/sports.jpg
and RE4 for comparison: http://sr-388.net/images/gaming/wii/re4/re4.jpg

As you can see, the 'scaling' has distorted it, and the filter has significantly blurred the image to the point where it looks out of focus. (though as you can see from the TV's "still" message, it's not)

sykoex said:
I say stick with composite. Component will just make most games look like a jaggy mess.
Composite has no bearing on the aliasing in a game, it just makes the whole image blurrier. The aliasing is still there, and just as noticeable though.

Use the best quality cable your TV can accept.
 
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