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Call of Duty: Ghosts Wii U Resolution: 880 x 720

I'm pretty sure the Wii U version was built on the "new next gen engine" according Treyarch who did the port.

edit: checking to see if my memory is correct...

No you're right, at one point they said the wii u is based on the new engine at one point.

However things don't always work out and sacrifices have to be made.
 
Wouldn't they say if it was? The quote in the OP seems to be very deliberately avoiding the question of whether the port is based on the next-gen or current-gen version.

The proof is in the Ground War. It's the same on 360/PS3/Wii U. The PS4 and Xbone Ground War is dramatically different.
 
Had the Wii U had capable hardware it would have atleast X1 Ghosts res. It doesn't. Shame on Nintendo.

No one in the right mind thinks that Wii U and Xbone are equal in power. The difference in resolution between them is actually quite low.

And it's quite obvious from the Xbone version' saga that the game it's quite a mess and it's not even a bad porting, but rather porting a bad game (the code or is unomptimised? who knows). It doesn't look to be a game so technically advanced to push the hardware to the max.
 
among all this console war I still need to understand how good it is compared to blops 2 wiiu in terms of graphics, controls, modes...
 
Had the Wii U had capable hardware it would have atleast X1 Ghosts res. It doesn't. Shame on Nintendo.

No, it's a matter of effort. The Wii U version (like several third party games) is treated as an afterthought. That's why Infinity Ward still hasn't taken the time to learn Nintendo hardware. So a small team at Treyarch keeps picking up the slack for them.
 
Yeah someone answer this question. A potential Wii U sale is on the line!
Most likely won't be sale though.

They are all essentially the same thing aside from aesthetics. If resolution, frame rate, player count and price were all a factor on which version you should buy, the choice would be obvious. PC.
 
Ok...I'm curious. What is up with Activision...Shouldn't even the WiiU be able to handily beat the 360/ps3 versions. While it is no powerhorse, it is STILL more powerful than either of the last generation consoles and thus should be able to hit a higher resolution...

This ties directly into how much effort devs are willing to put forth to properly port the game. Considering the Wii U's install base, plus the fact that they aren't a huge market for shooters to begin with, I'm honestly surprised it got ported at all. I guess they figure they could make a *little* profit for their effort. We'll see I supposed.
 
Will there be a bigger difference between xbox -WiiU or xbox-ps4? Honest question, I'm graphically retarded.
In terms of resolution, the Xbox One version is indeed closer to Wii U/360 but, in terms of detail, the XB1 version is running the higher resolution assets. They seem to be making heavy use of displacement mapping and other forms of tessellation to give surfaces additional detail, among other things. That is, bricks, stones, and other surface detail now appears 3D instead of simply appearing as a flat texture. The world geometry should appear much more complex and detailed all around on PS4/XB1/PC. The type of detail they are focusing on makes a lot of sense in that it can be easily layered into their current engine but, unfortunately, it is barely visible in compressed Youtube videos. That won't be present on Wii U (or 360 or PS3).
 
In terms of resolution, the Xbox One version is indeed closer to Wii U/360 but, in terms of detail, the XB1 version is running the higher resolution assets. They seem to be making heavy use of displacement mapping and other forms of tessellation to give surfaces additional detail, among other things. That is, bricks, stones, and other surface detail now appears 3D instead of simply appearing as a flat texture. The world geometry should appear much more complex and detailed all around on PS4/XB1/PC. The type of detail they are focusing on makes a lot of sense in that it can be easily layered into their current engine but, unfortunately, it is barely visible in compressed Youtube videos. That won't be present on Wii U (or 360 or PS3).

Youtube definately needs to increase the bitrate in general and allow 60FPS videos for their videos instead of constantly trying to break their own site with needless updates.
 
Nintendo honestly needs thier own FPS and tell activision to piss off.

What is the point? The userbase has no where to go but down when you keep screwing up the Wii U versions.

The people that own a Wii U and not another system is very small then you put out a inferior port except for the controls and expect people to buy it and not another version?

No DLC
No eshop version
Missing features
No talk about the Wii U version at all
etc.

What is the point anymore. What is Activision's expectations?
 
Nintendo honestly needs thier own FPS and tell activision to piss off.

What is the point? The userbase has no where to go but down when you keep screwing up the Wii U versions.

The people that own a Wii U and not another system is very small then you put out a inferior port except for the controls and expect people to buy it and not another version?

No DLC
No eshop version
Missing features
No talk about the Wii U version at all
etc.

What is the point anymore. What is Activision's expectations?
They want to see if there's a market. Let's be honest- it's not like Activision really breaks a ton of ground with their Call of Duty franchise year after year anyway. Sure the WiiU version gets screwed, but Activision has been "playing it safe" since CoD4. They don't want to shell out a lot of money on a risk. Frankly, I can't blame them- even if I'm one of those 2000 WiiU players playing BO2.
 
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The Wii U will be dead in 2-3 years while the X1 won't be. The Wii U also lacks third party support while the X1 doesnt.

ok, man from the future, opinions, GAF is full of those.

now if you excuse me, I will just enjoy a dying hardware with so many fucking and awesome games, who knew the Wii U could do that.

Nintendo honestly needs thier own FPS and tell activision to piss off.

What is the point? The userbase has no where to go but down when you keep screwing up the Wii U versions.

The people that own a Wii U and not another system is very small then you put out a inferior port except for the controls and expect people to buy it and not another version?

No DLC
No eshop version
Missing features
No talk about the Wii U version at all
etc.

What is the point anymore. What is Activision's expectations?

It would be great if Nintendo made their FPS. I would love a simple MP game, with emphasis on fun and 60fps. Something on the vein of Counter Strike. Just make it simple Nintendo, something that could continue to be built through the whole generation.
 
Got the game for Wii U yesterday.

Play for 1 hour and the game really nice.

Never notice any drop frame.

I will give my impression after playing more hours.
 
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