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Can the Vita be salvaged in the West?

Because Sony doesn't get that people don't want Uncharted and Assassins Creed on their portable, I mean sure a lot of that has to do with stuff like Pokemon..but Sony seemingly doesn't even try to come up with their own version of Pokemon or Animal Crossing. I don't wanna play GT or GoW on an handheld.

Then why are those always the best selling titles? The best selling ones are, I believe, Uncharted, AC, and CoD. I think you're wrong there.
 
Massive price drop and hope for the best. $80 cut at minimum at this point.

You know that the 3DS will hit $149 or maybe even $129 this year, so a simple $50 price cut isn't going to be enough.
 
Because Sony doesn't get that people don't want Uncharted and Assassins Creed on their portable, I mean sure a lot of that has to do with stuff like Pokemon..but Sony seemingly doesn't even try to come up with their own version of Pokemon or Animal Crossing. I don't wanna play GT or GoW on an handheld.

I do, especially GT. Holy shit a proper GT would be awesome. WipeOut 2048 was amazing.

I loved playing through Ninja Gaiden Sigma and Uncharted on my Vita. I really enjoy the legit SFXT and UMVC3 we got. MGS2 and MGS3, come on. You can't beat that (especially not with Snake Eater 3DS).

But I'm just one guy. Most people have moved on to smartphones and tablets. Pokemon and Animal Crossing... Sony isn't going to come up with that stuff. It's not in their DNA, and Nintendo has that market locked down anyway.

Sony was intentionally trying to court hardcore gamers who want a console-like experience in a portable with the Vita. In my opinion, they succeeded. That market just isn't large enough.
 
Besides buttons...

Fast food has prepared food beat except for taste and health.


Btw NFS on a phone doesn't compare to NFS on the Vita. If you want to play console like-experiences and not higher resolution semi-psp games, you'll need something that can afford to use more power, and control the games better.

Real Racing 3 is a good effort and there are others, but phones don't compare to dedicated for overall experience. Have an iphone, note 2 and a vita. Maybe for the general population but that's hardly having something beat. Just being more accessible.

More people play and enjoy RR3 than nfs vita, I know I did. If you want a console experience, you could, you know play a console...
 
No. vita platform only success is if it rolls into cell phones.

That's obvious I think.
You mean quick death. Replace the Vita control options with a touchscreen, and you lose every reason for the platform to exist. It's struggling, yes. But the reason why it sells at all is precisely because it's not a phone.

SE makes phones. They're pretty nice, and gaining. The Xperia Play bombed hard though, and there's no sense in trying that again.
 
Not really? Which part?
The Vita is already in the black.
Considering how long it took for the PS3 to get out of the red, a system that sold considerably better, I find this very hard to believe. To be fair I'm sure the R&D costs for the Vita were less, but I'm also confident Sony lost more money on each Vita sale than PS3 sale.
famousmortimer said:
They make far more money off of the system, accessories and their digital store than anyone has any idea about. I have friends who work at Sony and I keep asking them why they don't drop price and their answer is "Why? We are making a good chunk of change off of it."
Those Sony employees must be short-sighted then. You ALWAYS want to expand your hardware market so accessories and digital sale revenues remain strong, especially when that's the main source of revenue. It's fair to assume they're selling Vita's for a loss, unlike the Wii. Unless the Vita audience are all famousmortimer's their purchasing habits are going to teeter off as time goes by.
famousmortimer said:
There have been months where they have made more off the Vita store than the PS3 store... and there's about 70 million system difference between them. The Vita does have games and the Vita does make money. But people here think it's dead so it must be dead.
The former I can believe as even the 3DS and Wii U have shown online connectivity is very high now among consumers. Does the Vita make money? Sure, but is it a money maker like the PS2 or even the PS3 is now? It's a small fraction solely due to it's smaller userbase. Maybe not dead, but dying or at least very bad shape? Absolutely.

That's my problem with famousmortimer. Anytime I see him come to the Vita's defense he always paints it in a much brighter picture than it really is. Even as a Wii U owner I don't try to pretend the system is in good shape.
 
More people play and enjoy RR3 than nfs vita, I know I did. If you want a console experience, you could, you know play a console...

Or I could play it on a Vita. I know more people play, I acknowledged that in my post, I was saying that doesn't make it better. People in general aren't exactly striving for the best in gaming, with iOS it's about convenience. Why doesn't that apply to people who want console like games and not short-bitesize gaming sessions that still drain the battery of their communication device.

So I wouldn't need this:

gaems-g155-portable-console-system-review-20110627064759030-000.jpg
 
They weren't wrong. The market is eating up Call of Duty Vita.
If not, how do you explain how the worst game on the system, priced at 50$, can be the Top 1 or 2 best selling game.

What? This is like...a totally illogical argument that misses the point entirely. He wasn't saying that COD wasn't selling well compared to other Vita games, but that it was selling poorly in the entire market of games. I'm sure COD is a popular game among the small population of Vita owners, but it's not being eaten up by the mass market.
 
Or I could play it on a Vita. I know more people play, I acknowledged that in my post, I was saying that doesn't make it better. People in general aren't exactly striving for the best in gaming, with iOS it's about convenience. Why doesn't that apply to people who want console like games and not short-bitesize gaming sessions that still drain the battery of their communication device.

So I wouldn't need this:

gaems-g155-portable-console-system-review-20110627064759030-000.jpg

Why would you need that? What are you doing that you spend hours apart from you ps3?
 
I'm not sure if this is the right thread for this.

But what are the best Strategy RPGs out for the Vita right now? Those are mostly the only games I play on handhelds.
 
My point isn't to suggest that the Wii U is great, my point is to suggest that we should probably avoid personal preference / subjective opinion in threads like this. You're perfectly welcome to love the games on the Vita (or the games on the Wii U), but it is evident that the market in general simply does not agree. Both systems are currently selling very poorly.

Much like facing the cold harsh unmitigated reality of the PS3 failure?
 
Why would you need that? What are you doing that you spend hours apart from you ps3?

If you want a console experience, you could, you know play a console...

So I can play my console like I would a Vita.

And to answer your second question I don't play my PS3 anymore, it's too restrictive and the games aren't so impressive that they are much better than on Vita. I'm finding this to be a common feeling amongst prospective vita buyers and vita owners alike.
 
Considering how long it took for the PS3 to get out of the red, a system that sold considerably better, I find this very hard to believe. To be fair I'm sure the R&D costs for the Vita were less, but I'm also confident Sony lost more money on each Vita sale than PS3 sale.

Those Sony employees must be short-sighted then. You ALWAYS want to expand your hardware market so accessories and digital sale revenues remain strong, especially when that's the main source of revenue. It's fair to assume they're selling Vita's for a loss, unlike the Wii. Unless the Vita audience are all famousmortimer's their purchasing habits are going to teeter off as time goes by.

The former I can believe as even the 3DS and Wii U have shown online connectivity is very high now among consumers. Does the Vita make money? Sure, but is it a money maker like the PS2 or even the PS3 is now? It's a small fraction solely due to it's smaller userbase. Maybe not dead, but dying or at least very bad shape? Absolutely.

That's my main problem with famousmortimer. Anytime I see him come to the Vita's defense he always paints it in a much brighter picture than it really is. Even as a Wii U owner I don't try to pretend the system is in good shape.

Mort retreated to another thread to complain about this being a "Vita hate thread." Guess that's because too many people were refusing to accept his anecdotal insider info as gospel.

Mort, if you're reading this: I don't think anyone's calling you a liar. But given the information that actually is available to us about how Vita is selling and the announced software lineup, I don't think it's "Vita hate" to be skeptical about whether your sources are getting the full picture, or to be considerably less optimistic about its prospects than you are.
 
Then why are those always the best selling titles? The best selling ones are, I believe, Uncharted, AC, and CoD. I think you're wrong there.

Cause theres nothing else. No stuff like Pokemon, Animal Crossing, Nintendogs and so on.

It's basically just a smaller PS3 with a built in screen and no one needs or wants that.

I do, especially GT. Holy shit a proper GT would be awesome. WipeOut 2048 was amazing.

I loved playing through Ninja Gaiden Sigma and Uncharted on my Vita. I really enjoy the legit SFXT and UMVC3 we got. MGS2 and MGS3, come on. You can't beat that (especially not with Snake Eater 3DS).

But I'm just one guy. Most people have moved on to smartphones and tablets. Pokemon and Animal Crossing... Sony isn't going to come up with that stuff. It's not in their DNA, and Nintendo has that market locked down anyway.

Exactly. But they don't seem to realize that, even after the PSP.
 
They weren't wrong. The market is eating up Call of Duty Vita.
If not, how do you explain how the worst game on the system, priced at 50$, can be the Top 1 or 2 best selling game.

Because the system is selling like shit and it was in a bundle? Saying top selling for Vita is like me putting up a lemonade stand and saying pink lemonade is my best seller, everyone loves it. Then trying to compare it to The Coca Cola Company.

A far cry from "COD Vita is gonna be a killer and people are going to buy Vita in droves, everyone who owns the 360/PS3 version can't wait to play it on the go!"

Apparently they could.

Some of you need to differentiate this simple concept of *Me* versus *Others*. You know, what I like can be very minuscule to the rest of the entire world. Most children learn this concept around 5 or so, but apparently Vita owners haven't seem to hit that stage yet.
 
So I can play my console like I would a Vita.

And to answer your second question I don't play my PS3 anymore, it's too restrictive and the games aren't so impressive that they are much better than on Vita.

So what? You have a long commute? You prefer a small screen over a large one?
 
Why would you need that? What are you doing that you spend hours apart from you ps3?

It may be hard for you to understand, but not everybody enjoys being confined to one spot while they're playing their games. It doesn't matter whether that's "console experiences" or "mobile experiences". I have PS3 and Vita, and I would say 80% of my gaming time is on Vita. Yet, I hardly ever take it out of the house. I enjoy being able to sit in my family room and playing it. Laying down on my bed before sleeping. It's more convenient.

Why do you play RR3? Do you feel it's a better than console games like Forza and Gran Turismo?

Some of you need to differentiate this simple concept of *Me* versus *Others*. You know, what I like can be very minuscule to the rest of the entire world. Most children learn this concept around 5 or so, but apparently Vita owners haven't seem to hit that stage yet.

I think children also learn that they shouldn't generalize, which it seems is a stage you haven't quite hit yet. Don't many non-Vita owners on this forum and elsewhere talk about Vita from a personal perspective as well? "P4G is the only game I want on the thing" "There are no games," etc. You know, people can talk positively, or even negatively, about a system without bringing up "killer apps" or "system sellers" and whatnot. Not everything has to be defined by how well it sells, and yet that seems to be all many people want to talk about with this system.
 
So what? You have a long commute? You prefer a small screen over a large one?

I have a regular commute and I prefer not carrying my hdtv on a bus/tube or rinsing my Note II battery playing mini-games (most of the time, phones can still be fun of course, they just don't really compare well for a regular gamer).

^ I still play it mostly at home as well like VanWinkle does. I can play my vita in my bed. When it's that close, the screen looks bigger or as big as the 42" HDTV on the other side of the room.
Sure some games are nicer on a big screen, most games aren't worth the effort (like 90%). Standby baby, is and will be so good, so glad they included that in PS4. Instant gaming action.

Because the system is selling like shit and it was in a bundle? Saying top selling for Vita is like me putting up a lemonade stand and saying pink lemonade is my best seller, everyone loves it. Then trying to compare it to The Coca Cola Company.

A far cry from "COD Vita is gonna be a killer and people are going to buy Vita in droves, everyone who owns the 360/PS3 version can't wait to play it on the go!"

Apparently they could.

Some of you need to differentiate this simple concept of *Me* versus *Others*. You know, what I like can be very minuscule to the rest of the entire world. Most children learn this concept around 5 or so, but apparently Vita owners haven't seem to hit that stage yet.

It was regularly beating out the other games at the time, including assassins creed from what we saw in the sales threads, especially the european ones. AC sold 600K on Vita. It's safe to assume CoD did a lot better. It was between AC, CoD and NFS. Btw cod was a joke on vita and it still did that well.

It's not exactly surprisingly, it's exactly what the system was designed for, yet barely any games out in the genre yet.
 
No, doesn't seem likely. Major NA retailer chains are, AFAIU, anticipating a phasing out of meaningful support this year...not that what currently passes for support is much to begin with, but that's all on Sony.
 
What? This is like...a totally illogical argument that misses the point entirely. He wasn't saying that COD wasn't selling well compared to other Vita games, but that it was selling poorly in the entire market of games. I'm sure COD is a popular game among the small population of Vita owners, but it's not being eaten up by the mass market.

It's not illogical. People were saying that a great COD would sell systems. Vita didn't get a great or even a decent COD game.

And now we have the shittiest Vita game ever released, priced higher than any other game on the system except 1 or 2 others, selling >400k in the US and probably >700/800k worldwide only because it's called COD.

That does prove how insanely big the COD brand is and what a good COD game could do for any system.
 
It may be hard for you to understand, but not everybody enjoys being confined to one spot while they're playing their games. It doesn't matter whether that's "console experiences" or "mobile experiences". I have PS3 and Vita, and I would say 80% of my gaming time is on Vita. Yet, I hardly ever take it out of the house. I enjoy being able to sit in my family room and playing it. Laying down on my bed before sleeping. It's more convenient.

Why do you play RR3? Do you feel it's a better than console games like Forza and Gran Turismo?

I can see not having tv access, but doesn't the wii u do this much better? You don't even have to buy multiple copies.
 
Because Sony doesn't get that people don't want Uncharted and Assassins Creed on their portable, I mean sure a lot of that has to do with stuff like Pokemon..but Sony seemingly doesn't even try to come up with their own version of Pokemon or Animal Crossing. I don't wanna play GT or GoW on an handheld.

They already tried that with a Smash Bros clone, I don't think they will be trying it again.
 
You prefer a small screen over a large one?

I love seeing the people that bust out this argument against handhelds praise the WiiU's off-screen capabilities.

Not saying Col. Nasty does it specifically. I wouldn't know. Just in general.

I often play handhelds at home. There's something appealing about a complete system with its own little screen that I personally love.
 
I never played it but isn't Invizimals pokemon? I remember reading a kotaku article about having to use the camera to catch them in real world.
 
It may be hard for you to understand, but not everybody enjoys being confined to one spot while they're playing their games. It doesn't matter whether that's "console experiences" or "mobile experiences". I have PS3 and Vita, and I would say 80% of my gaming time is on Vita. Yet, I hardly ever take it out of the house. I enjoy being able to sit in my family room and playing it. Laying down on my bed before sleeping. It's more convenient.

Why do you play RR3? Do you feel it's a better than console games like Forza and Gran Turismo?

Yeah. Most of the time I spend with handheld consoles is in my bed or sitting on my couch while netflix is on my TV. But more often than not I have my phone or tablet. And comparing smartphone and tablet sales to handheld console sales I doubt that I'm alone.

So I don't know what the Vita needs to do in order to succeed but offering convenience obviously isn't one of them.
 
Sources or speculation?

Speculation from people inside regional retail. Also, common sense since shelf space for games is limited as is, and with all chains going big on two next-gen consoles inside of six months while supporting PS3/Wii/WiiU/X360/3DS (all of which sell at store level while Vita doesn't even register a blip).
 
It was regularly beating out the other games at the time, including assassins creed from what we saw in the sales threads, especially the european ones. AC sold 600K on Vita. It's safe to assume CoD did a lot better. It was between AC, CoD and NFS. Btw cod was a joke on vita and it still did that well.

It's not exactly surprisingly, it's exactly what the system was designed for, yet barely any games out in the genre yet.

It was in a holiday bundle, you realize the concept of a bundle covers individual sales as well? Point being, when the few people who purchased a Vita last holiday got one, they got the Call of Duty bundle. And it had nothing to do with what the system was designed for, but the Call of Duty name.

And regardless of all this, the COD Vita argument ever since Vita and even 3DS launched was always, "well just wait for Call of Duty Vita, everyone will be buying it in droves and will put Vita up there with 3DS." It wasn't that Call of Duty would sell well for Vita. It was that the game would push Vita to at least be a player in the handheld race. This was repeated and believed by some again and again. It didn't Sony revised their projections down three or more times during the timeframe and 3DS crushed it. It was a complete and total non factor.

If the Call of Duty brand with a bundle isn't going to do anything, your system is dead.
 
They already tried that with a Smash Bros clone, I don't think they will be trying it again.

well they have to keep trying, imho they almost stroke gold with Loco Roco(that game had a lot of buzz), Patapon was a very nice try to. The problem (that most of us pointed out when it was announced) with Allstars is that the most iconic Sony character is Crash, and that was over 15 years ago. But even so, they have to keep trying if they want to succeed.
 
Stop porting ps3 games and make unique vita games.

This is probably the most important thing. A lot of Sony's first party efforts feel like they are console games that were ported down rather than being games designed for a portable short burst experience. There's a reason patapon did so amazingly well on the PSP.
 
This is probably the most important thing. A lot of Sony's first party efforts feel like they are console games that were ported down rather than being games designed for a portable short burst experience. There's a reason patapon did so amazingly well on the PSP.

According to Wiki, the best-selling first-party PSP games were:
Gran Turismo
God of War
Daxter
Hot Shots Golf
WipeOut Pure

Hmm, I wonder why Sony would focus on console-like games on Vita...
 
It was in a holiday bundle, you realize the concept of a bundle covers individual sales as well? Point being, when the few people who purchased a Vita last holiday got one, they got the Call of Duty bundle. And it had nothing to do with what the system was designed for, but the Call of Duty name.

And regardless of all this, the COD Vita argument ever since Vita and even 3DS launched was always, "well just wait for Call of Duty Vita, everyone will be buying it in droves and will put Vita up there with 3DS." It wasn't that Call of Duty would sell well for Vita. It was that the game would push Vita to at least be a player in the handheld race. This was repeated and believed by some again and again. It didn't Sony revised their projections down three or more times during the timeframe and 3DS crushed it. It was a complete and total non factor.

If the Call of Duty brand with a bundle isn't going to do anything, your system is dead.

Why are you ignoring the fact that the Call of Duty game is the worst game on the system with a score of 33 on metacritic.

And all of that maybe was said by some fanboys before the system was launched. Then the game didn't appear for months and after it was shown it became pretty clear that it was not going to be good.
 
If the Call of Duty brand with a bundle isn't going to do anything, your system is dead.

It would've had a better chance of succeeding if it was actually a good game. It sold decently by name alone, but obviously it would have sold much better if it had been of similar quality to the console titles.
 
I love seeing the people that bust out this argument against handhelds praise the WiiU's off-screen capabilities.

Not saying Col. Nasty does it specifically. I wouldn't know. Just in general.

I often play handhelds at home. There's something appealing about a complete system with its own little screen that I personally love.

True. this argument against handhelds doesn't really make sense. If you look at it say x = screen size and y = distance from screen. t = tv and v = vita. If you find the distance from your eyes to your tv and the distance between the vita and and your eyes you would see that xt/yt = xv/yv. So the perception of the image by your eyes is the same. The vita also has an advantage because its not stationary like a tv.
 
Obviously not enough to push system sales.

A good CoD game with good word of mouth and a decent marketing push would have pushed system sales.

I still don't think it would have "saved" the system

Even a good one wouldn't. This Killzone is supposed to be a 'killer app' right? Wanna bet without some sort of price drop or something, it's not even going to be a blip on the radar?
 
It was in a holiday bundle, you realize the concept of a bundle covers individual sales as well? Point being, when the few people who purchased a Vita last holiday got one, they got the Call of Duty bundle. And it had nothing to do with what the system was designed for, but the Call of Duty name.

And regardless of all this, the COD Vita argument ever since Vita and even 3DS launched was always, "well just wait for Call of Duty Vita, everyone will be buying it in droves and will put Vita up there with 3DS." It wasn't that Call of Duty would sell well for Vita. It was that the game would push Vita to at least be a player in the handheld race. This was repeated and believed by some again and again. It didn't Sony revised their projections down three or more times during the timeframe and 3DS crushed it. It was a complete and total non factor.

If the Call of Duty brand with a bundle isn't going to do anything, your system is dead.

All the three games mentioned had bundles. CoD, despite being just a name, beat all of them. Who is to say how bad the Vita would have done without it.

The system doesn't stay the same - prices drop. The market becomes more familiar with the Vita, more bored of their phones, and have more time to save up...with time. CoD can also not suck. No one had high hopes when they revealed what it was actually going to be but in principle, it still applies for mostly obvious reasons.

I don't even know what your point is? Vita is dead because CoD last year didn't save it?

This is year 2 out of 10 people.
 
It's just not an attractive proposal at its current price. (And this is my own personal feeling as a hardcore/enthusiast gamer... Let alone what the average mass market consumer thinks) $149 - $169 would make it a far more attractive proposition for the average mass market consumer.
 
Even a good one wouldn't. This Killzone is supposed to be a 'killer app' right? Wanna bet without some sort of price drop or something, it's not even going to be a blip on the radar?
Why would I bet anything like that? I'm just pointing out that you're crazy if you think a good CoD game wouldn't have pushed more systems than a terrible CoD game.

It's just common sense.
 
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