Men_in_Boxes
Snake Oil Salesman
The Battle Royale genre gets a bad rap around these parts because it's popular, but I just played a couple of hours of Overwatch last night and my God did it make me appreciate the genre so much more.
I probably played two hours of Overwatch. In those two hours it felt like 3 or 4 matches ended or sucked because 1/10 players left the match. Another 3 or 4 matches sucked because one team steamrolled the other team. Then there's a few matches where someone on your team is vacuuming or screaming obsenities at teammates for not playing properly. And in the few "quality" matches I played, there was no feeling of excitement because you're supposed to win around half your matches.
I've mainlined Fortnite and PUBG since late 2017 and the genre has completely solved the above problems. Having a small number of teammates (singles, duos, or squads) keeps communications pleasant and ending your match the moment you die (unless teammates get your reboot) is flat out brilliant design.
The Battle Royale genre deserves way more respect than it gets in these parts. It absolutely must be the template for multiplayer moving forward.
I probably played two hours of Overwatch. In those two hours it felt like 3 or 4 matches ended or sucked because 1/10 players left the match. Another 3 or 4 matches sucked because one team steamrolled the other team. Then there's a few matches where someone on your team is vacuuming or screaming obsenities at teammates for not playing properly. And in the few "quality" matches I played, there was no feeling of excitement because you're supposed to win around half your matches.
I've mainlined Fortnite and PUBG since late 2017 and the genre has completely solved the above problems. Having a small number of teammates (singles, duos, or squads) keeps communications pleasant and ending your match the moment you die (unless teammates get your reboot) is flat out brilliant design.
The Battle Royale genre deserves way more respect than it gets in these parts. It absolutely must be the template for multiplayer moving forward.