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Can we, GAF, give a hard decision on this "generation"?

All 8th gen systems, Scorpio, Pro and Seitch are all mid gen refreshes with the same goal in mind: increase sales, maintain competitiveness.

Pro is the smallest upgrade, since PS4 is already a great product and will continue to dominate sales, so a big change is t needed, and affordability can be put ahead of low profit margin headline grabbing.

Scorpio is the biggest, because the XO isn't failing but it is struggling, and MS has neither the first party strength nor industry wide influence to compete on exclussives, so throwing as much hardware welly behind multiplatform third party titles is their best bet at improving their market share, while also keeping their early XO adopters in the mix with a fully shared software library.

And finally, the Switch is trying to reinvent the wheel, consolidate Nintendo's wider (but declining, and thus also in need of shoring up) handheld market, while trying to distance themselves from the WiiU as much as possible. As such they've tossed their first attempt at an 8th gen system under a bus, and rather than a continuous library across the two consoles, select games are instead getting ported over. However unlike the other two systems that are attempting to expand an already healthy install base with a premium product, the Switch is coming back in at the entry level, and even then, may have undershot the basic minimum specs, and this could well bite them in the arse if they can't get all the vital third party releases that define console gaming.

Either way, they're all 6 8th gen consoles, base models, upgrades and second attempts, all are fundamentally part of the same industry wide standard, and simply releasing a new system with the same games or comparable hardware doesn't change that.

I get what you are saying, but I wouldnt call the Switch a mid gen refresh. Pretty sure Nintendo doesnt look at it like that either.

Since the Wii U has been discontinued.
 
If the console future is going to be all compatible both forward and backwards then the concept of generations is gone. Just like PCs have no diferent generations.
 
Switch is Gen 9 and PS4 Pro/Scorpio are Gen 8. It isn't that hard.

Switch is a handheld next generation.

However, 3rd party cross platform games tell us what generation of software a console fits in....Is switch getting ps4 level games gen 8 or ps3 level gen 7 games, or games that ps4 could not cope with (gen 9)/

Your answer is right there
 
Switch is a handheld next generation.

However, 3rd party cross platform games tell us what generation of software a console fits in....Is switch getting ps4 level games gen 8 or ps3 level gen 7 games, or games that ps4 could not cope with (gen 9)/

Your answer is right there

No it does not. Cross platform games are a relatively new thing, most consoles within a generation shared very few games. If we were to apply your rule, SNES and Genesis were separate generations, as were N64 and PlayStation.
 
The concept of "generation" was always meant as a broad categorization to help put together different console active during a similar period of time.
On a marketing level the concept was used to sell what was new, the next wave of hardware therefore all the silliness about "bit-ness".
Of course there are many interpretations of what a console generation should be but over time the console industry keep changing and consolidating therefore old definition or interpretation get disqualified.
For example Switch hybrid/modular approach is innovative and never seen before as is before thus all the confusion if the Switch is a handheld or home console (in reality the answer is both and neither :-) ).
 
No it does not. Cross platform games are a relatively new thing, most consoles within a generation shared very few games. If we were to apply your rule, SNES and Genesis were separate generations, as were N64 and PlayStation.

Is switch console getting gen 7 (ps3/360) , Gen 8 (Ps4xb1) type games ?

Simple really, and cross plat has been normal for allot of years now, what Rock have you been under for 10 years.

Call of duty 3 was 2006 LMAO.

It was on ps3 / 360 and scaled back for a bit for Wii, also on prior gen Ps2 / Xbox etc
 
Is switch console getting gen 7 (ps3/360) , Gen 8 (Ps4xb1) type games ?

Simple really, and cross plat has been normal for allot of years now, what Rock have you been under for 10 years.

Call of duty 3 was 2006 LMAO.

I've been gaming since gen 3, so yes, things that happened in 2006 are recent.
 
I've been gaming since gen 3, so yes, things that happened in 2006 are recent.

You fairly young then. Zx81 here, what gen was that. Remember the cross platform Atari / Amiga times, good days man.

However, last 10 years is normal now for games releasing cross platform

Anyway, Switch is next gen handheld >> Vita / 3DS

However, as a home console its around 360 / ps3 as it seems to be getting games based on those versions, which for a handheld is damn good, but as a home console is not but understandable..
 
No it does not. Cross platform games are a relatively new thing, most consoles within a generation shared very few games. If we were to apply your rule, SNES and Genesis were separate generations, as were N64 and PlayStation.

This is nonsensical. SNES and Genesis had a shitload of cross platform games. They aren't new by any means.

Cross platform games were also extremely common in the Atari/intellivision era.

They were rare in the NES era due to Nintendo implementing anti competitive practices to prevent cross platform games, and when the PS1 and N64 were dominant since Nintendo's decision to stick with carts when the rest of the industry moved on to CDs meant cross platform games were impractical given Nintendo's market share.
 
Didn't the 360 launch a year before the Wii?

Anyway the real answer is no.

You're right.

Coulda swore the Wii came before. lol I get so hung up on "Wii U isnt an 8th gen console' some ppl post.
 
PS4 Pro/Scorpio is Gen 8 unless Microsoft changes marketing for Scorpio (forwards compatibility for old xbox ones means it's same gen). Switch is gen 8 home console and gen 9 handheld.

Looking at botw, it's very clear that it's a generational leap from vita/3ds. But it's more or less on par with WiiU/ps4/xbone.
 
PS4 Pro/Scorpio is Gen 8 unless Microsoft changes marketing for Scorpio (forwards compatibility for old xbox ones means it's same gen). Switch is gen 8 home console and gen 9 handheld.

But why is it getting gen 7 ports of games ?

Its not a gen 8 console in terms of power or 3rd party demanding game ports (not indies), which we could list if we could be bothered.

Also have we had 9 generations of handhelds or more like 5-6 ? Switch and Shield certainly are the strongest handhelds.
 
Generations in the traditional sense are a thing of the past but I would say Wii U, PS4, Xbox One, Switch, PS4 Pro and Scorpio are all part of the same generation. PSVR probably counts as well.
 
PS4 Pro/Scorpio is Gen 8 unless Microsoft changes marketing for Scorpio (forwards compatibility for old xbox ones means it's same gen). Switch is gen 8 home console and gen 9 handheld.

This is where I'm at. As we understand it, there won't be any software produced for the Pro or the Scorpio that won't run on the original PS4 or Xbone.

Therefore they aren't new generations. Just a way to run current gen software better.

The switch is probably best considered a handheld. As portable hardware it's a good bit past where the Vita was, but it's so far behind even the vanilla ps4 and xbone that it isn't going to be running any software that isn't a last gen port from the ps3. It's existence is entirely irrelevant to console software devs focused on ps4/Xbox/PC.
 
But why is it getting gen 7 ports of games ?

It's getting ports from WiiU which was Gen8, and presumably running better (at least BotW does). I'm not sure if Skyrim is a Gen7 port, the Gen8 remasters or something in between (my money is on the latter, until DF or bethesda says something). It's all up to how nintendo can push this to 3rd parties, but seems it's much more capable and easier to develop for than WiiU was.
 
It's getting ports from WiiU which was Gen8, and presumably running better (at least BotW does). I'm not sure if Skyrim is a Gen7 port, the Gen8 remasters or something in between (my money is on the latter, until DF or bethesda says something). It's all up to how nintendo can push this to 3rd parties, but seems it's much more capable and easier to develop for than WiiU was.

http://www.neogaf.com/forum/showthread.php?t=1350594

http://www.neogaf.com/forum/showthread.php?t=1351492

Its getting ps3 / 360 assets / textures etc. We will see in coming months, but power wise it seems WiiU, Switch / 360 / ps3 are not too far apart
 
This is nonsensical. SNES and Genesis had a shitload of cross platform games. They aren't new by any means.

Cross platform games were also extremely common in the Atari/intellivision era.

They were rare in the NES era due to Nintendo implementing anti competitive practices to prevent cross platform games, and when the PS1 and N64 were dominant since Nintendo's decision to stick with carts when the rest of the industry moved on to CDs meant cross platform games were impractical given Nintendo's market share.

I can't speak for Gen 2, although I do know there were a number of cross platform releases then, but Gen 4 SNES and Genesis only shared about a third of their library. It's up to you if you want to consider that a shitload or not that is up to you, but it is no where near the ~70 percent shared library of today (I'm considering games that are on PC but exclusive to console as "exclusive")

The market being dominated by cross platform games rather than exclusives is something that really started with gen 7 and the Xbox - Playstation hardware parity.

I am interested to see what Gen 1 and 2 cross platform software percentages were if you have them.
 
I can't speak for Gen 2, although I do know there were a number of cross platform releases then, but Gen 4 SNES and Genesis only shared about a third of their library. It's up to you if you want to consider that a shitload or not that is up to you, but it is no where near the ~70 percent shared library of today (I'm considering games that are on PC but exclusive to console as "exclusive")

The market being dominated by cross platform games rather than exclusives is something that really started with gen 7 and the Xbox - Playstation hardware parity.

I am interested to see what Gen 1 and 2 cross platform software percentages were if you have them.

The SNES had what, 700 games on it? A full third of that library being cross platform most certainly does count as a "shitload". Even speaking conservatively that's several hundred cross platform games.

The concept isn't new, and some of the definitive games of that era (street fighter II, mortal kombat, earthworm jim, Wolfenstein 3D) were multi platform, in addition to all the sports games that sell truckloads but GAF tends to overlook.

One thing you're overlooking when comparing that generation to the current one is that Japan was a stronger region back then, and the SNES and Genesis had big regional gaps in popularity.

The Genesis didn't have much traction in JP, so third party Japan centric titles like JRPGs were exclusive to the SNES by default. On the other hand the Genesis was overwhelmingly dominant in the US and got a flood of western third party titles that never made their way to the SNES.

JP is such a weak territory at the moment compared to the US/EU that this kind of scenario wouldn't repeat itself even if dev costs weren't at all time highs. Everything is being targeted at the western US/EU audience even JRPG staples like FF, so the weakness of the Xbox in that territory doesn't really matter when considering whether or not to make a cross platform port.
 
While the Nintendo Switch can connect to a TV in a slightly overclocked state, it's a handheld device. In regards to the 3DS, it's a new generation.

While handheld devices and home consoles have typically released within a similar time cycle to allow generations, we are at a point where the pace of technological advancements in mobile and home hardware are no longer at a consistent pace or release cycle.

In the end, generations are just a label we give to these systems. It's never been a perfect system (need I bring up the infamous Gameboy Colour debate?). Perhaps how we label these consoles simply needs to adapt, or even abandoned entirely.
 
The concept of "generation" was always meant as a broad categorization to help put together different console active during a similar period of time.
On a marketing level the concept was used to sell what was new, the next wave of hardware therefore all the silliness about "bit-ness".
Of course there are many interpretations of what a console generation should be but over time the console industry keep changing and consolidating therefore old definition or interpretation get disqualified.
For example Switch hybrid/modular approach is innovative and never seen before as is before thus all the confusion if the Switch is a handheld or home console (in reality the answer is both and neither :-) ).

The first part is correct. Originally it was based on time period until the generations were wrecked and the 5200, colecovision were moved to 2nd gen. Now everyone just makes up their own definition.
 
Let me into a little secret, the PC has been without generations since the start.

It's been great.

The sooner consoles get in on it, the better.

No way. Incremental updates are boring. Console generations keeps things interesting and fun.
 
The switch is probably best considered a handheld. As portable hardware it's a good bit past where the Vita was, but it's so far behind even the vanilla ps4 and xbone that it isn't going to be running any software that isn't a last gen port from the ps3. It's existence is entirely irrelevant to console software devs focused on ps4/Xbox/PC.

You can consider it a handheld portable if you want, but Nintendo and the the industry considers it the successor of the Wii U and Nintendo's next console. The fact that it may not be getting ports of PS4 or XBO multiplatform games is irrelevant as it is still getting its own (exclusive) games, and software quality/level has never been a serious indicator of what generation a console is.

It is the console after the Wii U, which is 8th gen, so it is a 9th gen hardware. It's that simple.
 
EDIT...fuck... wanted to make a thread not write a reply

Anyway on topic.
Honestly, the whole idea of generation is dying. Sony just released their mid gen update, MS seems even more invested in the idea, Nintendo has been doing its own generational jumps that aren't really related to what sony and MS are doing.

If you really want to stick with gens I guess you sort of would define it by what the market leader is doing. Which this gen is Sony.
So I'd put everything releasing on the same period as the Ps4/pro as one gen and then jump to the next when the Ps5 releases
 
Incompatibility among the systems kind of muddies the water, but Switch is essentially Nintendo pushing the emergency stop on Wii U's crappy market situation with a system that takes some of the main general concepts Wii U tried to sell (off-TV play, touch-screen tablet gaming, support for motion games with Wii-like controls) and refines them into something much more compelling and functional (off-TV play works more than 20 feet from your TV, a tablet with a non-embarrassing resolution, motion controllers that are part of the system rather than requiring ownership of peripherals not in the base system package). I wouldn't really classify it as a generational leap so much as a reset button.

In the end, though, I'd say it rests on how its lifespan coincides with the lifespan of consoles with a more definitive generational demarcation line. If the PS5/Xbox Negative Two come out and the Switch is still chugging along as Nintendo's main focus for 3-4 years into those systems' lifespans, history won't have much of a problem classifying it as part of the same gen. If those systems hit and then Nintendo launches a Switch replacement a year later, not so much.
 
You can consider it a handheld portable if you want

and I do, because it pretty much is

but Nintendo and the the industry considers it the successor of the Wii U and Nintendo's next console.

Nintendo might, but "the industry" as a whole is taking either a wait and see approach, or ignoring it entirely. It's third party support is horrific even by Nintendo standards.

The fact that it may not be getting ports of PS4 or XBO multiplatform games is irrelevant as it is still getting its own (exclusive) games, and software quality/level has never been a serious indicator of what generation a console is.

It is the console after the Wii U, which is 8th gen, so it is a 9th gen hardware. It's that simple.

and here's where we disagree. A Generation doesn't "start" because someone released a new piece of hardware. Otherwise the new generation would have started with the PS4 Pro. It's the successor to the PS4, isn't it? Note that atari released TWO consoles that are both classed as "second generation systems." The 2600 and the 5200.

dividing console hardware into generational "classes" generally happens when hardware is released that pushes the industry as a whole into a new direction, one which the previous class of hardware is unable to accomodate.

The NES, The Genesis, the 3D0, the Dreamcast, the Xbox360, and the PS4 all meet that criteria.

The switch quite frankly doesn't for the same reason the PS4 Pro doesn't. it's not capable of running any software that isn't possible on the current class of hardware, or even hardware a generation prior.

It's a new console from nintendo, sure- but not one that advances the console industry in any meaningful way. It's the Atari 5200 of nintendo consoles.
 
The Switch isn't part of any console generation because it's not a home console. It's a handheld with a glorified TV out that scratches screens.

Pro is still part of the 8th gen. Scorpio might start a new gen depending on the leap.
 
The Switch isn't part of any console generation because it's not a home console. It's a handheld with a glorified TV out that scratches screens.

Pro is still part of the 8th gen. Scorpio might start a new gen depending on the leap.

That's not how it works lol.
 
8-bit generation
16-bit generation
32-bit generation
128-bit generation
HD generation
HD generation part II
gigaflops generation
 
-Pro is gen 8
-If scorpio will be the XB2/10(compatible with XB1) as i think then it will be gen 9, gen 8 otherwise
-Switch is gen 9.
 
Sure, of course not. There's some universal guidelines handed down from above, right?

Not like this isn't all arbitrarily determined.

Generations have never been (mainly) about power. It's a lot more about timeframes and changes to the previous generation.
Handhelds also fit in the same generation as consoles.
 
As mentioned last time this topic came up, it depends on marketing and timeline. If Scorpio is marketed as a new console rather than an upgrade then this means we went enter generation 8.

If it is not, they are all generation 7. Multiple consoles from the same company have appeared in the same generation before.

Basically, it's all relative and trying to figure out that answer now is a pointless argument.
 
Generations have never been (mainly) about power.

Never said it was. The right way to understand my comment is that what I consider a separate generation is partly determined by power.

Handhelds also fit in the same generation as consoles.

Nope. People separate handhelds into their own generations and they're doing that in this thread (hell, just read the OP).

But go on and tell me all about how this "works".
 
I remember growing up I loved basketball so much when my dad got me a basketball hoop in my driveway I counted all my "points". I got up to 800 and thought, "How long is this going to last?"

Then I stopped counting.
 
PS4 Pro and Scorpio don't have their own exclusive games, which is something that even Nintendo's stopgap handhelds (Game Boy Color, DSi, New 3DS) had. They are definitely still gen 8.

The thing is, while Switch fits the obvious profile of what the first gen 9 machine would look like, the way things are currently working out, I have some serious doubts that a proper gen 9 will ever really occur.

8-bit generation
16-bit generation
32-bit generation
128-bit generation
HD generation
HD generation part II
gigaflops generation

128-bit CPUs simply aren't a thing that currently exists in any meaningful way. There still hasn't been a generation where all hardware released was 64-bit (Gen 9, if it exists, will probably be the first).
 
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