Eteric Rice said:You know what I mean though. We want full games.
Why is Ninja Turtles bad? :<
Ninja Turtles was like Brawl without polish. And I didn't particularly enjoy Brawl, so... yeah.
Eteric Rice said:You know what I mean though. We want full games.
Why is Ninja Turtles bad? :<
EA Active has sold through 600K copies in less than a month. Gold's Gym and Jill whatever whatever Fitness both charted last month.Future said:If a 3rd party dev made Wii Sports, theyd be rolling in dough.
If a 3rd party made Wii Fit, they'd be breaking records.
pakkit said:EA Active has sold through 600K copies in less than a month. Gold's Gym and Jill whatever whatever Fitness both charted last month.
Deca Sports did well enough to warrant a sequel, as did Carnival Games, Mario & Sonic at the Olympic Games, and several other similar "sporty" games.
It'd be nice if more developers broke away from the "follow Nintendo" approach and go for the "attack the markets Nintendo doesn't have locked down," or the "beat Nintendo to the punch" type of games. Only with that type of initiative and daring can Wii have it's very own Resident Evil 4.
The Experiment said:Even more to the point, why would third parties waste their money on a new Metal Gear when they can make decent sales with some half assed effort.
The Experiment said:At this point, it doesn't really matter. If third parties aren't arriving in droves at this point, chances are that they never will. You can swallow your fanboy pride and get another console (one system is only $199!) or you can enjoy the games you have on it. Whining about the situation at this point is useless, as it has always been.
The Experiment said:At this point, it doesn't really matter.
A look at the E3 showfloor will prove that the Wii is getting plenty of attention from developers. Western devs EA are giving huge support to Wii, as are Ubisoft. Square Enix is really pushing their Final Fantasy Crystal Chronicles line on Wii. Big Tales of and Dragon Quest games are coming to Wii. Monster Hunter 3 is going to be huge overseas, and Capcom is bringing Spyborgs, Tatsunoko vs. Capcom, and RE: DC to U.S. shores (all from shoddy efforts). The next Silent Hill is on Wii. Little King's Story was created by what is essential a Japanese dev dream team, and a lot of Japanese games that were thought to stay in the Japan are getting enthusiastic ports thanks to sales and publishers becoming more willing to take risks.Scrubking said:It matters and it matters a lot, though not because of some stupid fanboy shit. The videogame industry is basically black listing Nintendo - the fucking market leader. That doesn't matter? Not only is it huge news that is getting ignored it is incredibly important when looking at the future of this industry.
Scrubking said:It matters and it matters a lot, though not because of some stupid fanboy shit. The videogame industry is basically black listing Nintendo - the fucking market leader. That doesn't matter? Not only is it huge news that is getting ignored it is incredibly important when looking at the future of this industry.
Danthrax said:Lightgun Defense Force member checking in. Lightgun shooters are awesome. But like Eteric and Alcibidares said, people are angry that non-lightgun franchises are being turned into lightgun franchises on Wii just because companies don't want to invest in full-fledged main-series iterations on the Wii. It's pretty obvious that's their thinking, and it certainly is bullshit.
Scrubking said:It matters and it matters a lot, though not because of some stupid fanboy shit. The videogame industry is basically black listing Nintendo - the fucking market leader. That doesn't matter? Not only is it huge news that is getting ignored it is incredibly important when looking at the future of this industry.
DrGAKMAN said:So you're saying some publishers and (moreso) developers don't play favorites? Mikami was a GCN evangelist 'cos he liked Nintendo and disliked Sony. Itagaki, Kojima, Igarashi, Cliffy B, even Will Wright...would you not say they have a preference for or against one platform or another?
I'm not whining, just callin' it like I see it. I don't have money to burn on 3 or 4 platforms every generation, just to feed some of their ego's and "visions" that can only be acheived on one platform vs another. I'm a Nintendo fanboy and there's plenty of content for their systems so I'm fine...I have about 20 games I haven't even completed yet and about 20 more I want to get in the next year.
I (personally), don't need another system, especially when said system is the top selling one and SHOULD be getting games like SF IV, RE5 & MW2...maybe that sounds like whining to some, but that's just bad "multi-million dollar decisions" on their part 'cos they're playing favorites and snubbing Wii. Fine by me, someone else will be getting my money 'cos there's plenty of other games I wanna try that are only on Wii.
DrGAKMAN said:Fine by me, someone else will be getting my money 'cos there's plenty of other games I wanna try that are only on Wii.
The new Metroid looks incredibly good for a game running on an inferior console.PhoenixDark said:It has nothing to do with snubbing. Why should a developer make an inferior port of a top franchise game, just to appeal to a small demographic of "hardcore" Wii owners?
norinrad21 said:The new Metroid looks incredibly good for a game running on an inferior console.
3rd parties can pretend all they want that Nintendo the market leader doesn't even exist and in the end it won't be Nintendo that's bleeding money
PhoenixDark said:It looks bad imo; bad art definitely. But that's my opinion
They aren't pretending, they simply don't care - which should be very obvious by now, in 2009. They're doing pretty well without Nintendo;t he idea that dev costs were going to cause massive destruction of developers hasn't really panned out.
Thing is, brand recognition has a heavy weight. A recent example is what throwing Kojipro + Castlevania did to MercurySteam's Lords of Shadow.MrPing1000 said:I scratch my head at companies making spin off games on the Wii.
I honestly believe they'd have more success just creating new IPs instead of banking on a franchise being taken out of the environment that made it successful. Square Enix are the only ones that I can think of that have managed to create a fanbase for their spin off on Gamecube and then Wii.
Zoramon089 said:Except for with Midway and Factor 5...
PhoenixDark said:They're doing pretty well without Nintendo
MrPing1000 said:I scratch my head at companies making spin off games on the Wii.
I honestly believe they'd have more success just creating new IPs instead of banking on a franchise being taken out of the environment that made it successful. Square Enix are the only ones that I can think of that have managed to create a fanbase for their spin off on Gamecube and then Wii.
Zoramon089 said:Except for with Midway and Factor 5...
Scrubking said:The problem is not that the games are spinoffs, it's that they are dumbed down spinoffs.
If DSE and DSC were 3rd person spinoffs Wii gamers would be cheering, but instead they are shoehorned light gun games because they are cheaper and quicker to make and play into the "wii gamers like easiness" stereotype.
New IPs really isn't the way to go. They are always risky and hard to get off the ground. Just look at Dead Space and ME on 360.
Because of money, silly. Why make PSP games? Why make cell phone games? These companies have the resources and they are choosing to ignore the wii. Konami is the worst with it's new RE on the PSP.PhoenixDark said:It has nothing to do with snubbing. Why should a developer make an inferior port of a top franchise game, just to appeal to a small demographic of "hardcore" Wii owners?
skinnyrattler said:Because of money, silly. Why make PSP games? Why make cell phone games? These companies have the resources and they are choosing to ignore the wii. Konami is the worst with it's new RE on the PSP.
PhoenixDark said:It looks bad imo; bad art definitely. But that's my opinion
They aren't pretending, they simply don't care - which should be very obvious by now, in 2009. They're doing pretty well without Nintendo;t he idea that dev costs were going to cause massive destruction of developers hasn't really panned out.
skinnyrattler said:Because of money, silly. Why make PSP games? Why make cell phone games? These companies have the resources and they are choosing to ignore the wii. Konami is the worst with it's new RE on the PSP.
more like 100 million ;-)Eteric Rice said:I don't see why companies don't build games on the Wii, and downport them to the PSP. That's like 80 million people combined if you want a big userbase.
Eteric Rice said:No, I still don't like spin-offs. I want numbered games.![]()
skinnyrattler said:Because of money, silly. Why make PSP games? Why make cell phone games? These companies have the resources and they are choosing to ignore the wii. Konami is the worst with it's new RE on the PSP.
Most 3rd parties are posting losses. Given that you admit that one company died due to betting on one game, how does that become effected by HD budgets?PhoenixDark said:Awesome, you've listed a company that died thanks to horrible business decisions (that have nothing to do with the Wii) and another company that bet everything on a high profile bust of a game. Doesn't quite back your argument. I doubt you'll find their CEOs muttering "if only we had developed games for the Wii"
Seems pretty obvious they know they can make games that break even for decent profit, but would rather make huge games on the 360/PS3. And if the Netal/Sony motion stuff pans out (still up in the air of course) they certainly won't need Nintendo.
Mainline games. We came to that conclusion a long time ago. Yeah, I played Umbrella Chronicles. Never beat the first boss, I'm so apathetic to that game. I'm a sucker w 50 less dollars.PhoenixDark said:Huh? Wii is getting another RE spin off. Third parties are more than willing to throw spin off rail games on the Wii. I'm curious, why do you guys think they aren't releasing the actual franchises (RE5, FF, etc) on the Wii?
Opiate said:PhoenixDark, are you reading the same financial reports I am? These are the major western publishers:
Electronic Arts
Ubisoft
ActivisionBlizzard
Take 2
THQ
Midway
SCi/Eidos
LucasArts
Microsoft
SCEA EU/US
CodeMasters
Codemasters we know little about, and is the smallest of the bunch anyway. Of the rest, the following are making money:
ActivisionBlizzard
Ubisoft
These companies have lost money this generation:
Electronic Arts
Sony
LucasArts*
THQ
Take 2
Midway
Microsoft
SCi/Eidos
THQ
Most of these companies have indeed cut jobs (THQ has, Electronic Arts cut over 1,100 jobs already, LucasArts cut 50% of its staff, Midway is effectively out of business, THQ has cut 100 jobs, SCi/Eidos is about to be subsumed and will likely be streamlined).
Now, whether this is caused by the Wii or not is a totally different question that I don't really want to get in to here. The central point of this post is: the major publishers have indeed cut jobs, and more improtantly, have continued to lose money. If these trends continue, then these companies will all gradually reduce in size. That's the consequene of losing money. you had more money before -- which physically represents itself as cash on hand, capital investments, or intellectual property -- and now you have less -- less cash on hand, less capital investments, less IPs.
All of this is listed very clearly in all of these companies financial reports which are public data and can be viewed online at the respective companies' Investor Relations sites. *LucasArts is the sole private company on the list, so we do not have their financial data. However, as they recently cut their staff by nearly 50%, it is reasonable to assume they are struggling. We cannot confirm, but we can strongly assume.
Opiate said:While studios like Free Radical have indeed gone belly up, they are so much smaller than Electronic Arts it's not particular relevant. In a good year (i.e. not now while losing money), EA could swallow up a dozen Free Radicals and Factor 5s.
PhoenixDark said:I agree with your premise, but as you said we cannot tell how much - if any - of this is due to them not supporting the Wii. Ubisoft is making a killing by producing massive tons of shovelware. This is the same thing that happened with the PS2, but the difference is that most companies aren't releasing shovelware AND serious titles. Games like Red Steel are an exception to a clear pattern.
Opiate said:While studios like Free Radical have indeed gone belly up, they are so much smaller than Electronic Arts it's not particular relevant. In a good year (i.e. not now while losing money), EA could swallow up a dozen Free Radicals and Factor 5s.
pvpness said:But again, what's it matter? There are plenty of games on the Wii to build a good library (though a quality GTA style would make my day, and more third person shooters/action would be nice). If devs/pubs leave money on the table this gen (and even have to close because of it in some cases) what do you personally care?
Vinci said:Because they control IPs and developers we like that we'd appreciate staying employed?
Scrubking said:It matters and it matters a lot, though not because of some stupid fanboy shit. The videogame industry is basically black listing Nintendo - the fucking market leader. That doesn't matter? Not only is it huge news that is getting ignored it is incredibly important when looking at the future of this industry.
Because many of the games they are producing will become niche? Or maybe not that far but it doesn't make sense to keep your best franchise with the best gameplay off the biggest market.pvpness said:But again, what's it matter? There are plenty of games on the Wii to build a good library (though a quality GTA style would make my day, and more third person shooters/action would be nice). If devs/pubs leave money on the table this gen (and even have to close because of it in some cases) what do you personally care?
Vinci said:Because they control IPs and developers we like that we'd appreciate staying employed?
Because many of the games they are producing will become niche? Or maybe not that far but it doesn't make sense to keep your best franchise with the best gameplay off the biggest market.
Flachmatuch said:I disagree. It's a) because it's an interesting topic with new information constantly coming in and very fun to discuss, and b) also because some people have some emotional investment in the companies themselves. I doubt that even the most diehard fanboys lose any sleep over NPD numbers or whatever though...the main reason is just that looking at the "real world" and thinking about why stuff happens and discussing it with people with similar interests is interesting for everyone. The "I care about the devs/games" etc argument is (while sometimes true) is imo very much secondary. Most people are only interested because discussing stuff you care about is fun.
Vinci said:EDIT, @ pvpness: I know we can't always get what we want. I accept the fact that the Wii's potential has been squandered this gen, but that doesn't mean I still can't hope for things to improve across the industry, right?
Sadist said:36 Third Party Million sellers on Wii versus 20 from Nintendo. Yeah, lackluster performance and no room for third party to flourish indeed.
And your arguments are not quite true. ExciteBots is Nintendo published, Okami Wii performed as expected, No More Heroes is Suda's best selling game ever and MadWorld... well it's Platinum/Clover. They can't receive mass succes.
pvpness said:No, you can. I do too. I hate how they've treated the Wii this gen. Motion controls are one of the things I've wanted since I was a kid... but in all these threads it's generally the same people saying the same thing and despite the fact that you personally are usually pretty logical and reasonable, you've gotta be getting tired of repeating yourself at this point.
J-Rzez said:If the Wii had more power under the hood of it, things would be quite a bit different.
norinrad21 said:Not this bullshit again.
The Gamecube, Yes the tiny little cube could stand on its own against the Xbox and was more powerful than the PS2, yet Nintendo was the only company supporting it with the occasional token 3rd party game popping up here and there every now and then.
Things would be the same had the wii been as powerful as the HD twins or closer. Stop using that old tired excuse of things being different when its mainly 3rd parties ignoring the console just because they don't have a clue how to build a game from the ground up for the wii or just plain lazy.
norinrad21 said:Not this bullshit again.
The Gamecube, Yes the tiny little cube could stand on its own against the Xbox and was more powerful than the PS2, yet Nintendo was the only company supporting it with the occasional token 3rd party game popping up here and there every now and then.
Things would be the same had the wii been as powerful as the HD twins or closer. Stop using that old tired excuse of things being different when its mainly 3rd parties ignoring the console just because they don't have a clue how to build a game from the ground up for the wii or just plain lazy.
norinrad21 said:Not this bullshit again.
The Gamecube, Yes the tiny little cube could stand on its own against the Xbox and was more powerful than the PS2, yet Nintendo was the only company supporting it with the occasional token 3rd party game popping up here and there every now and then.
Things would be the same had the wii been as powerful as the HD twins or closer. Stop using that old tired excuse of things being different when its mainly 3rd parties ignoring the console just because they don't have a clue how to build a game from the ground up for the wii or just plain lazy.
Nope. Guitar Hero, Mario and Sonic (a minigame like Carnival Games, only better) and EA Sports Active (a fitness game like Jillian Michaels, only better) sell better.The Experiment said:Outside of Nintendo efforts, it seems that shovelware like Carnival Games and Jillian Michaels Fitness sell the best.
Please don't tell me you're equating "hardcore/mature" with "bloody/gritty". Seriously.J-Rzez said:They may have some hardcore first party titles that can establish a tone, like Zelda, but let's face it, while it appeals to people of any age because they're fun, it's not hardcore/mature enough like mainstays on the other two consoles. It's not bloody/gritty enough, it's not Halo, it's certainly not God of War.