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Capcom Has Multiple Unannounced "PC Lead" Titles, Still Coming To Consoles

Hahaha.

HAHAHAHA.

CAPGOD.

Surely they couldn't be satisfied being a tech leader on the clown consoles.

Surely the genius brains and tiny, nimble fingers of their elite Nippon programming teams wanted more.

Time to come home, Capcom. Time to come where you belong.
 
Chris Remo said:
They develop their games on PCs, like pretty much everyone does. But that doesn't mean the PC is the "lead" platform--the lead platform is the one the game is most tailored to, the one the team has in mind first. That's unlikely to be the PC in the case of games like RE5 and DMC4.

Yes, and in some cases, these games don't even release on the PC at all, presumably because the Publisher fears piracy cannibalizing their sales not only on PC, but in other markets.

It's a testament to how messed up our industry is on a financial level: first, make a game on PC. Then port it to consoles, because you usually can't make enough money making system exclusives anymore (for any system). Then, don't even release it on PC at all, to avoid piracy.

This processs is circuitous and inefficient. I'm not saying it should cease immediately: I do think it's the best option available, given how the industry works right now. What I'm suggesting, instead, is that "how the industry works right now" is ineffective, and it needs to change on a more fundamental, systemic level.
 
Opiate said:
Yes, and in some cases, these games don't even release on the PC at all, presumably because the Publisher fears piracy cannibalizing their sales not only on PC, but in other markets.

It's a testament to how messed up our industry is on a financial level: first, make a game on PC. Then port it to consoles, because you usually can't make enough money making system exclusives anymore (for any system). Then, don't even release it on PC at all, to avoid piracy.

This processs is circuitous and inefficient. I'm not saying it should cease immediately: I do think it's the best option available, given how the industry works right now. What I'm suggesting, instead, is that "how the industry works right now" is ineffective, and it needs to change on a more fundamental, systemic level.

I wonder how much extra cost is actually associated with a PC version of a 360 or PS3 lead game. I cannot imagine it costs more than a port to the other console.
 
Opiate said:
Yes, and in some cases, these games don't even release on the PC at all, presumably because the Publisher fears piracy cannibalizing their sales not only on PC, but in other markets.

It's a testament to how messed up our industry is on a financial level: first, make a game on PC. Then port it to consoles, because you usually can't make enough money making system exclusives anymore (for any system). Then, don't even release it on PC at all, to avoid piracy.

This processs is circuitous and inefficient. I'm not saying it should cease immediately: I do think it's the best option available, given how the industry works right now. What I'm suggesting, instead, is that "how the industry works right now" is ineffective, and it needs to change on a more fundamental, systemic level.
But you would still have to "port" the game to Windows even if you are creating everything on a PC. I guess some publishers just don't bother or the game engine is very specific to a console.
 
PC gaming wins again.

Grayman said:
it is always party time for PC gamers
Excellent.

Yoboman said:
I think their PC games must be doing pretty damn well. Coupled with the fact it makes for damn easy quality console versions with their engines. It's win-win

I'm happy to keep buying superior PC versions
Yes!


Although I'm pretty sure that the games in question aren't internally developed Framework titles.
 
Chris Remo said:
I just don't want to see a thread about PC games turn into a war between console and PC enthusiasts.
dude, this is neogaf

:'(

Diablohead said:
With Capcom pc games lately using the GFWL setup all I can say is MORE PLEASE! I love 75fps gaming at 1440x900 with Qx16AA :D
Yeah, I've been really impressed with how MS has handled GFWL, once they accepted that they couldn't monetize it. I use enough of the web2.0 stuff on the 360 that having my PC games tie into the Live system is nothing but benefical; and if that's not your thing, there don't seem to be any drawbacks to it. I guess I'm still not so sure about the Live Matchmaking system for PC games. SF4 PC's online is atrocious - although it could be on Capcom's end. I have DoWII but stuck to the single player...how was the multiplayer in that?

arstal said:
Capcom PC games will all use SECURom, except maybe on Impulse. Not interested.
I don't think this is true. IIRC, the retail version of SF4 used SECURom, but the steam version did not.


edit: Lots of support for Capcom's PC titles in this thread. SF4 is the only capcom game i own on my PC, and its not really the kind of game where you'd notice if it were a crappy copy/paste console->pc port. What capcom titles are people playing on PC that give them such confidence.
 
bistromathics said:
edit: Lots of support for Capcom's PC titles in this thread. SF4 is the only capcom game i own on my PC, and its not really the kind of game where you'd notice if it were a crappy copy/paste console->pc port. What capcom titles are people playing on PC that give them such confidence.
The PC versions of DMC4 and RE5 are huge upgrades over the Xbox versions.
 
Sho_Nuff82 said:
That you can't pretend that a game being targeted to the Crysis-boxes is going to ever be on the radar of people with Peggle-boxes/Netbooks.

Just like you can't pretend a PS3 game is never going to be the target of a PS2 owner.
 
Draft said:
Hahaha.

HAHAHAHA.

CAPGOD.

Surely they couldn't be satisfied being a tech leader on the clown consoles.

Surely the genius brains and tiny, nimble fingers of their elite Nippon programming teams wanted more.

Time to come home, Capcom. Time to come where you belong.

Time to become who you were born to be.

25jldw1.jpg
 
Teknopathetic said:
"Well, duh. It still makes the mind think four or more. In the context of a thread title, it's a bit of a cocktease when couple or two would have sufficed."

Math failure aside, how often do people use "couple" in the strictest sense?

Whenever I use the word "couple" I am referring strictly to two.

Teknopathetic, sorry to hop off topic, but I've always been curious why you quote people the way you do rather than clicking the quote button?
 
Draft said:
The PC versions of DMC4 and RE5 are huge upgrades over the Xbox versions.
and Lost Planet.

Capcom's current tech lends itself to great PC ports, and they've certainly been putting the effort into their PC ports to ensure they look great, run great, have great pad support, as well as all the kinds of options PC gamers have come to expect.
 
Good to see them continuing their PC-lead stance. I was really surprised at how well Lost Planet, Street Fighter and DMC4 ran, but I guess that's par for the course when they built the engine (and games) with PC first in their mind.
 
Hmmm, when a console developer tallks about PC focused games that always makes me think RTS, strategy, simulation, or MMO sense those genres don't do that well on consoles.

Maybe they are taking a page out of Sega's playbook. Heck, Sega's most successful releases might come out of their PC publishing business.
 
I thought every Capcom game was a PC lead. They build it on a PC then port it to platforms.

This was true of Street Fighter 4 and every Framework game I can think of. Everything is made on PC with consoles in mind. Or am I wrong?
 
Draft said:
The PC versions of DMC4 and RE5 are huge upgrades over the Xbox versions.

So is Lost Planet, and presumably Lost Planet 2.

I'm going to build a rig that runs Lost Planet 2 at 60FPS with full everything, 1080P.
when I get some damn money. Broke College student is broke.
 
arstal said:
Capcom PC games will all use SECURom, except maybe on Impulse. Not interested.

They use only a disc check, which a fuck load of games have used for years, youve probably played some and not noticed.

Chairman Yang said:
How did the PC version of Street Fighter 4 do, out of curiosity?

Capcoms main man in the US said on there forum he was "satisfied" with how well it was selling, so make of it what you will :)
 
Interfectum said:
Time to become who you were born to be.

25jldw1.jpg

:lol :lol :lol

I love PC gamers on the forum. :D

Now if Capcom and other companies would get over themselves and this stupid perception that selling the PC version day and date with the other releases will somehow hurt them, all will be right with the world. Such bullshit.
 
Draft said:
Hahaha.

HAHAHAHA.

CAPGOD.

Surely they couldn't be satisfied being a tech leader on the clown consoles.

Surely the genius brains and tiny, nimble fingers of their elite Nippon programming teams wanted more.

Time to come home, Capcom. Time to come where you belong.
Classic Draft once again - love it
 
Frenck said:
Capcom: "We hate money"
I'm confused. This sounds like Capcom is making a multiplatform game that works on PCs and consoles, like other companies have done. It just sounds like they may start on PC first?

...so if they're selling on PCs and consoles why do they hate money? Wouldn't you get more money from selling to a greater audience? Or am I missing something here? o.o
 
Chris Remo said:
I'm primarily a PC gamer, I just don't want to see a thread about PC games turn into a war between console and PC enthusiasts. These (completely unidentified) games are coming to both PC and console and we don't even know anything about them.

Very, very few games are targeted at "Crysis-boxes." In fact, at this point, it's pretty much just Crysis and Crysis Warhead. So let's please drop it.
The definition of crysis-box is a little ridiculous anyway - running crysis at 1080p on v.high at 30fps+.
My new laptop, mainly purchased for office type work, can run crysis on high settings at 720p with a reasonable (~20-30fps) framerate.
 
Kintaro said:
Now if Capcom and other companies would get over themselves and this stupid perception that selling the PC version day and date with the other releases will somehow hurt them, all will be right with the world. Such bullshit.
You know what? I've made my peace with this. I'm happy to wait a couple of months if it means paying less for a better version. As long as the PC versions come I don't care whether it's day 1 or not. It's not like I'm hurting for lack of games.
 
Draft said:
The PC versions of DMC4 and RE5 are huge upgrades over the Xbox versions.


Graphically, yes high res and better framerate. Overall, the game still plays the same and it's basically the same.
 
Fredescu said:
You know what? I've made my peace with this. I'm happy to wait a couple of months if it means paying less for a better version. As long as the PC versions come I don't care whether it's day 1 or not. It's not like I'm hurting for lack of games.
yeah. so long as the version we get down the line is better than the console version, i'm happy with that.

often that may mean i buy it on both console AND pc, but so long as i'm getting something extra for my money (and given the fact the PC versions are cheaper) even that isn't so bad.

i'm waiting for the upgraded version of Arkham Asylum, for example. i can wait for the best version :)
 
Digital-Hero said:
Graphically, yes high res and better framerate. Overall, the game still plays the same and it's basically, the same game.

Graphically their PC counterparts make the console versions look like Wii games.
 
Digital-Hero said:
Graphically, yes high res and better framerate. Overall, the game still plays the same and it's basically the same.
I was under the impression DMC4 PC has a new mode too (and a higher difficulty) - not groundbreaking I know; but more than just high res/framerate
 
Interfectum said:
Graphically their PC counterparts make the console versions look like Wii games.

Well that's not a fair assessment at all. It's just that PC games actually all come with HD options is all.
 
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