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Capcom profits struggle as publisher skips blockbusters

oh so using metacritic is bullshit but sales data is legit?

well fuck, Enter the Matrix is a fucking AAA game

A lot of reviewers did after the fact revealed they did not know much about the genre, It was one thing on I think screw attack where these dudes were bitching because people said the combat was more intuitive in 3 and 4 and accused those who said of hating anything perceived as easier.
 
Alongside F-Zero,Star Fox, and Metroid.
really metroid? the series that had like 4 releases last gen? the one in which the last game came out in 2010? its all of a sudden dead and forgotten?
starfox while not having a new title for a while, had a full on remake in 2010 that sold well enough
 
Im not saying capcom is perfect, far from it. But glad to see them fail? happy they lose money? how does that benefit ANY gamer?

I'm sorry, but DmC was a colossal piece of shit. Ninja Theory is terrible developer for making action games. CAPCOM does deserve the backlash (i.e. consumers voting with their wallets) because it will prevent them from doing this shit in the future.
 
I have only seen your name in a few threads and you already irritate the shit out of me. Welcome to my ignore corner.

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I never thought i would see the day the community rips apart a game that until a few years ago was a fucking pipe dream considering its 2 of the genre's biggest series and being two different IP's owned by 2 different companies, who would have ever though we would even get something like that? tons of fan service for both sides and i dont envy Capcom for having to balance all those characters especially with how different Tekken plays. Dont know about the costume DLC or pricing but only noobs buy costumes anyways so whine elsewhere. This game also averages 83-84 on metacritic... so you are in the minority if you think the base gameplay is poor

Good god man not everyone cares about aesthetics for a fighting game, nobody gives a shit how the game looks or that it is some crossover as if it will magically make it a great game, the same goes back to action games and the DMC series where the worth of the game is more under the hood and takes time to judge. For the same reason as action games, journalists have no fucking clue the worth of a fighting game because they make their judgment after playing the game for a week, and for genres like fighters you need more than a week to tell how good it is. The fighting game community who have spent a hell of a lot more time have ripped into SFxT for incredibly justifiable reasons and not just because "oh Capcom disk locked the DLC!".
 
Remember that this is the company that owns the rights to so many IP that most other publishers would be jealous.

Street Fighter
Mega Man
Resident Evil
Strider
Breath of Fire
Ghost'n Goblins
Devil May Cry
Demons Crest
Darkstalkers
Monster Hunter
Dragons Dogma
Dino Crisis
Lost Planet
Dead Rising
Onimusha
Viewtiful Joe
Okami
Phoenix Wright
Maximo
Tech Romancer
Marvel VS. Capcom
Marvel VS. SNK
Tatsunoko vs. Capcom
Power Stone
1943
Final Fight
Commando
Bionic Commando
Steel Battalion

How do you have this many solid IP's and royally screw up this bad?
 
How do you have this many solid IP's and royally screw up this bad?

Outsourcing their IP's to developer's that aren't very good. OR in RE6's case, fragmenting the development to a huge number of teams, which creates a very uneven game.

PS. I almost feel like CAPCOM is not a developer anymore and more of an IP holder. They have all these IPs and want to make money off them without putting in the grunt work. Unfortunately, this plan is not paying off.
 
Remember that this is the company that owns the rights to so many IP that most other publishers would be jealous.

Street Fighter
Mega Man
Resident Evil
Strider
Breath of Fire
Ghost'n Goblins
Devil May Cry
Demons Crest
Darkstalkers
Monster Hunter
Dragons Dogma
Dino Crisis
Lost Planet
Dead Rising
Onimusha
Viewtiful Joe
Okami
Phoenix Wright
Maximo
Tech Romancer
Marvel VS. Capcom
Marvel VS. SNK
Tatsunoko vs. Capcom
Power Stone
1943
Final Fight
Commando
Bionic Commando
Steel Battalion

How do you have this many solid IP's and royally screw up this bad?

94683-Nicolas-Cage-Laugh.gif
 
But it has a metacritic score of 84, so that means it's a good game, according to your logic.

do you see me making topics on neogaf about how DMC4 is so terrible i hope Capcom lost tons of money and goes under?

if people in this topic were like "Yeah dMc wasnt that great but atleast they tried something, i just wish it was more like the old games" or something reasonable like that, i wouldnt even be posting here
 
Outsourcing their IP's to developer's that aren't very good. OR in RE6's case, fragmenting the development to a huge number of teams, which creates a very uneven game.

PS. I almost feel like CAPCOM is not a developer anymore and more of an IP holder. They have all these IPs and want to make money off them without putting in the grunt work. Unfortunately, this plan is not paying off.
Capcom is laaaaaazy.
At this point, I only see them working on Monster Hunter and Remakes/HD edition/Remaster/etc.
 
People do realize that by the time MH4 is out the 3DS will have blown past the ps3 and vita userbase combined in japan. This ps3/vita monster hunter nonsense is fanboy wishing at its worst. At least the DQ9 PSP port begging made a little sense.
 
Capcom is far and away one of my favorite devs and has been for years.

Grew up playing Street Fighter, final fight, AvP in arcades, Marvel vs series, Alpha SF, Mega Man, ect.

I love Monster Hunter, and still play SF to this day. Dragons Dogma was amazing.

As a gamer, for the most part they "get" me and make games I love. I really hope they find success, I think videogamedom would be worse off without them.


edit: the outsourcing needs to either stop or be handed off to known/proven teams.
 
Remember that this is the company that owns the rights to so many IP that most other publishers would be jealous.

Street Fighter
Mega Man
Resident Evil
Strider
Breath of Fire
Ghost'n Goblins
Devil May Cry
Demons Crest
Darkstalkers
Monster Hunter
Dragons Dogma
Dino Crisis
Lost Planet
Dead Rising
Onimusha
Viewtiful Joe
Okami
Phoenix Wright
Maximo
Tech Romancer
Marvel VS. Capcom
Marvel VS. SNK
Tatsunoko vs. Capcom
Power Stone
1943
Final Fight
Commando
Bionic Commando
Steel Battalion

How do you have this many solid IP's and royally screw up this bad?

Original teams that made most of those franchise had already gone somewhere.
 
DmC? You mean the reboot that has an 86 on Metacritic, which is higher than DMC 2 and 4 and on par with 3? Whats the problem? Capcom gave it to a talented developer (and underrated i might add) to try something new with a series that was obviously getting stale. Its gameplay is true to the original series, it has a ton of style and crazy awesome level design, etc. Some may not like the new Dante but whatever. Personal Preference. My point stands, 86 on metacritic = Good game.

But 84 on Metacritic = Premium bullshit?

http://www.metacritic.com/game/playstation-3/devil-may-cry-4

Come back when you have more to post than dumb, hypocritical arguments.
 
Capcom is far and away one of my favorite devs and has been for years.

Grew up playing Street Fighter, final fight, AvP in arcades, Marvel vs series, Alpha SF, Mega Man, ect.

I love Monster Hunter, and still play SF to this day. Dragons Dogma was amazing.

As a gamer, for the most part they "get" me and make games I love. I really hope they find success, I think videogamedom would be worse off without them.


edit: the outsourcing needs to either stop or be handed off to known/proven teams.

Capcom was one of mine as well. Pretty much unmatched. But a lot has changed these past few years. Capcom's not the company it once was, and mismanagement is slowly strangling the life out of the few remaining talented development teams it has.
 
People do realize that by the time MH4 is out the 3DS will have blown past the ps3 and vita userbase combined in japan. This ps3/vita monster hunter nonsense is fanboy wishing at its worst. At least the DQ9 PSP port begging made a little sense.
See, I don't get where this whole 'either / or' thing comes from. Put it on all 3 platforms and make more money. I don't buy that MH is some unique flower where splitting the player base across formats is some cardinal sin.

Please don't take this as a port beg because I can't stand the Monster Hunter games. Tried 'em on PSP and Wii and I'd rather hammer nails through my cock than play another.
 
See, I don't get where this whole 'either / or' thing comes from. Put it on all 3 platforms and make more money. I don't buy that MH is some unique flower where splitting the player base across formats is some cardinal sin.

Please don't take this as a port beg because I can't stand the Monster Hunter games. Tried 'em on PSP and Wii and I'd rather hammer nails through my cock than play another.

Because its a local portable multiplayer franchise. The whole appeal comes from playing with people and psv and 3ds cannot do this. Then you have a split base of people playing essentially different games. And for what? 500k sales on Vita that would probably go to 3ds anyway? PS3? Sure go for it
 
Because its a local portable multiplayer franchise. The whole appeal comes from playing with people and psv and 3ds cannot do this. Then you have a split base of people playing essentially different games. And for what? 500k sales on Vita that would probably go to 3ds anyway? PS3? Sure go for it
Again, I don't understand why Monster Hunter is different to any other game in this respect.

Vita and 3DS owners cannot play together.
So what?

PS3 and 360 players can't play together. Better make the next Street Fighter an exclusive.
 
Again, I don't understand why Monster Hunter is different to any other game in this respect.

Like what other game? What huge local portable multiplayer series is multiplatform?
So what?

PS3 and 360 players can't play together. Better make the next Street Fighter an exclusive.

How is that in any way similar? SF is not a portable game you go out on the train and play. There is a reason God Eater, Toukiden, and every other MH type game isnt on 3DS. The series got to 5 million through local multi and Capcom wont damage that. You can disagree but obviously Capcom agrees
 
Vita and 3DS owners cannot play together. And people can try and excuse it by saying obviously Nintendo moneyhatted the series when Sony blocked MHP3rd HD's NA release.

why does it need crossplay with a different system? who would expect cross play between a nintendo portable and a sony one?

MHFU on PSP was the most popular online game on PSP
 
It's not going to Vita anyway, didn't Nintendo write a big fat cheque to Capcom to keep Monster Hunter exclusive to Nintendo platforms?
 
Like what other game? What huge local portable multiplayer series is multiplatform?
Why does it matter?

If two-four people want to play together on 3DS, they can. If they wanted to play together on PS3 instead, they could. Same for Vita. Hell, the two Sony platforms could play with each other. If your friends own a different version then it's on you to play with others or buy more hardware, just as with every other game ever.

How does it make sense to limit yourself to one platform because your game is multiplayer? What other games adhere to this ridiculous and arbitrary distinction?

How is that in any way similar? SF is not a portable game you go out on the train and play. You can disagree but obviously Capcom agrees
It's a game that is played primarily in multiplayer.

Capcom doesn't agree with anything other than the highest bidder.
 
Why does it matter?

If two-four people want to play together on 3DS, they can. If they wanted to play together on PS3 instead, they could. Same for Vita. Hell, the two Sony platforms could play with each other. If your friends own a different version then it's on you to play with others or buy more hardware, just as with every other game ever.

How does it make sense to limit yourself to one platform because your game is multiplayer? What other games adhere to this ridiculous and arbitrary distinction?


It's a game that is played primarily in multiplayer.

Capcom doesn't agree with anything other than the highest bidder.

And yet MH games continue to go to other platforms so the idea that Nintendo bough exclusivity is just a convenient excuse as to why Capcom ignores Vita similar to the crazy Wii U conspiracy theories. Unless you believe that just because a game misses Vita it was moneyhatted.Also if you don't buy that idea there are a 1000 other reasons no one is touching Vita.
 
Again, I don't understand why Monster Hunter is different to any other game in this respect.

Probably because of the time investment.

So what?

PS3 and 360 players can't play together. Better make the next Street Fighter an exclusive.

False equivalency. Street Fighter isn't defined by persistent loot and unlocks. It's entirely skill based. Playing on PS3 is the same as playing on 360 and PC.(outside of performance issues.) You just port your controller. There's no barrier keeping people from playing each other on either system

Monster Hunter on the other hand what you have to show for your 100s of hours is a save with your armors, weapons and hunter rank. Even if I meet someone offline who plays the game, if they aren't on the same platform as me we can't play together. Period.


They need to focus on improving Monster Hunter and fixing Resident Evil. They can't rely so much on Street Fighter.

Well they're finally making MH4 portable with online on 3DS. Finally the game achieves its perfect form.

Buying a 3DS just for that.(Well that and Dragon's Crown being a dud finally pushed my indecision over in that direction.)
 
I don't have much sympathy for them. They screw around with all sorts of disc-locked content and shitty DLC. Also, MvC3 never came out on PC, despite SF4 and SFxT having Steam releases. #butthurt
 
http://ca.ign.com/articles/2012/09/21/why-monster-hunter-4-is-not-multi-platform

well, that's their official stance.

Not wanting to split the install base is a silly reason but it's not totally unbelievable. People don't lug around two portable systems, and a big part of MH's appeal in japan was that you could find people for multiplayer anywhere anytime. Betting on the portable that has pokemon seems like a sure recipe for success.

However as far as I'm concerned they simply want to remain as conservative as possible with development costs. That's a nice way of saying they picked the 3DS because they could just re-use old assets instead of actually spending money to put it on HD systems. Which is also stupid considering the series is practically their lifeline at this point, and being so cheap with it while they blow money on expensive outsourced nuclear bombas makes no sense.

It's not going to Vita anyway, didn't Nintendo write a big fat cheque to Capcom to keep Monster Hunter exclusive to Nintendo platforms?

has there ever been any proof of this whatsoever outside of speculation regarding the horrible way Portable 3rd was handled?

Frontier for example seems to follow no logic whatsoever in its console releases but it's not like Capcom isn't in control of that. I suppose it is totally different from the 'real' MH games though so it could be exempt from whatever theoretical agreement they have.
 
Then why dont we all go out and buy the next couple Capcom games instead of sitting hearing about their losses?

To me: we would end up losing a company that had amazing IPs for other terrible games.
 
And yet MH games continue to go to other platforms so the idea that Nintendo bough exclusivity is just a convenient excuse as to why Capcom ignores Vita similar to the crazy Wii U conspiracy theories. Unless you believe that just because a game misses Vita it was moneyhatted.Also if you don't buy that idea there are a 1000 other reasons no one is touching Vita.
There's just no way for me to discuss this without there being an assumption that I'm a bitter Vita fanboy desperate to play MH, is there?

Have you not read any of my posts where I caution people not to expect any more 'major' retail Vita titles? As in, any, from anyone?

Fair enough. MH multiplayer only works if the game is exclusive. I won't pretend to understand why, but I don't need to.
 
That is why they will port it to every single console existent eventually... Or add a few monsters and sell it again to the same user base.

I think they'll just charge for DLC.

If they haven't ported MH3 to other platforms(besides the up-ports to the new Nintendo ones) I don't think they'll port any of them.

Just spinoffs like Frontier I guess. I think they like to keep the number'd titles to one platform.(what they deem the most popular platform in Japan at the time)
 
Strange they would make a XBone exlcusive considering those sales numbers there.

LOL...you think Dead Rising 3 is an exclusive to Xbox? It's guaranteed a TIMED EXCLUSIVE in addition to TITANFALL.

(The only reason Capcom prolly made the deal with M$ for timed exclusivity is that their sale #'s are indeed shit and this is prolly the most backstabbey thing they can do for their core audience is to make a game timed exclusive just to rake in some more cash)

Why...because M$ pays lots of $ and Capcom and EA are THIRD PARTY PUBLISHERS/devs.
 
I think they'll just charge for DLC.

If they haven't ported MH3 to other platforms(besides the up-ports to the new Nintendo ones) I don't think they'll port any of them.

Just spinoffs like Frontier I guess. I think they like to keep the number'd titles to one platform.(what they deem the most popular platform in Japan at the time)

At least a new version with new monsters releasing at the same time on the 3DS and Wii U, then. One thing is for sure, there wont be only a single version of MH4 and we know it.
 
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