Danielsan said:This would have been fine as well, had game not been shit. Resident Evil 4 on the other hand, although not a great horror game, was, and still is, a masterpiece.
One had a genius in MikamiMechanized said:I don't understand how you can say this when RE5 is an homage to 4 in every way possible.
The Lamonster said:Everything except for the final area (Island) in RE4 was straight-up horror.
RE5 was very poorly designed. Pure and simple. I'll gladly play RE4 over RE5 any day of the week.Mechanized said:I don't understand how you can say this when RE5 is an homage to 4 in every way possible.
plagiarize said:gears of war definately contains horror elements. you've got the gore, you've got the dark foreboding environments. it's like Half Life 2 and Halo in that regard. whatever you'd call the entire game, each has levels or chapters that you would describe as horror.
whether or not something is scary is whether or not it succeeds at something. you can't really judge genre on that.
you can't say 'something is only a comedy if it's funny'. what you have to say is 'something is only a comedy if it contains jokes'. horror games contain things which attempt to scare or horrify.
action and horror aren't two mutually exclusive things either. there are lots of action packed horror movies. the action doesn't instantly make Predator into the equivalent of Commando.
D2M15 said:RE5 was definitely a different kind of horror.
I thought RE4 was tense. It also had elements of horror in it. The first time entering the village getting attacked by villagers and then by the a guy weilding a chainsaw is horror, the lake boss, El Gigante and most of the castle segments were horror as well(dark sewers with invisible creatures attacking you, blind wolverine guy locked in the prison, salazar's right hand guy and regenerators). Most of the game was horror(this time it was more of a creepy cult than rabid zombies after you) except for Chapters 2 and 5. RE5 was the only one that went full on commando.I don't know, the Regenerators/Iron Maidens were kind of memorable pieces to what you remember in RE4 being somewhat scary.
i'm not saying Gears is a horror game, i'm saying it's a game that absolutely contains horror elements, and has levels that most would agree were 'horror' (namedly the factory at night during the storm when you first meet the lambeth wretches).GuardianE said:I don't think that gore or foreboding environments are exclusive elements of horror. And you would need a lot more to classify Gears of War as a horror game. Same with RE5, in my opinion.
Action and horror aren't mutually exclusive at all. You're absolutely right. But I see no exclusive elements of horror in RE5.
Grisby said:I felt RE5 contained more horror to me than 4. Except for those spiked dudes.
although, to be fair, the earlier RE games aren't great horror in that sense either
Everything except for the final area (Island) in RE4 was straight-up horror.
plagiarize said:i'm not saying Gears is a horror game, i'm saying it's a game that absolutely contains horror elements, and has levels that most would agree were 'horror' (namedly the factory at night during the storm when you first meet the lambeth wretches).
which part of RE5 do you not think horror? it just draws it's horror from other sources. are all those films i saw about african tribes practicing voodoo no horror any more? i see some of an argument for the more industrial settings nearer the end not being horror, but the opening section in the village through to the trainstation counts as horror to me in the same way that any zombie movie set during daylight still counts. the bits in the mine certainly count. the bits in the swamp surely count.
i'm not saying anything is 'exclusive' but if RE5 was a film it would be a horror film. it may not play like other scary games, but the visuals and the story, are absolutely horror in nature.
but here's part of the confusing nature of the term 'horror game'. no one defines a game, that i know of, by saying 'it's a sci-fi game'. if you say a game is sci-fi you wouldn't argue agaisnt it, whatever the genre was, so long as the game was sci-fi.
with horror, people expect certainly gameplay conventions to go with the term, because some people use the term 'horror game' when they really mean 'survival horror game'. 'horror game' doesn't define a type of gameplay, but a type of story, just the same as 'sci-fi game' or 'fantasy game' or 'comedy game'.
RE5 is horror. it isn't scary. it isn't as good as RE4. but it's horror. peoples heads exploded and big bat things come crawling out of their necks. what about that isn't horror.
The limited supplies made the original games scary though. You couldn't simply run and gun and health was just as rare. You felt more defenseless than RE4/5. Furthermore the original games had slower pacing, which is preferable when creating a horror atmosphere.Retro_ said:yeah this is why I never got why people would complain about the games not being scary anymore. The games were never even about being scary I thought. Unless a series of jump scares makes something horror focused. and if that's the case atleast 4 still had that.
Games always seemed to be about completing a scenario with limited supplies, while 4 and 5 were a shift towards action.
I think missing the old style is a legitimate complaint, but not that they aren't as scary anymore
Regenerator section creeped me out more than anything else in the game
Save for maybe dog garden.
.elohel said:action horror vs survival horror
Danielsan said:That said, I've always been more of a Silent Hill type of horror guy. REmake is probably the only Resident Evil that truly scared the shit out of me due to a combination of superb atmosphere, level & enemy design as well as supply constraints.
MTMBStudios said:.
Action horror is what I have usually classified Resident Evil 4 and its clones (RE5 / Dead Space).
Although survival horror is kind of a dumb name anyway.
I was confused as hell when I played through RE5 and later remembered statements like that from the developers. When in the world was this utilized? If I remember correctly, it was super-bright, then the sun started to set, and then the characters were indoors or in artificially-lit areas for the rest of the game.Boney said:"With Resident Evil 5 it was more about the light and darkness and these new things we were finally able to do with the hardware to see the contrast in the environments and those different types of surprising and interesting experiences. It was a kind of new horror."
That's not the RE5 I played. I do agree on RE4's regard, but end game you're just too much of a powerhouse.
Retro_ said:Regenerator section creeped me out more than anything else in the game
Save for maybe dog garden.
Degen said:I was confused as hell when I played through RE5 and later remembered statements like that from the developers. When in the world was this utilized? If I remember correctly, it was super-bright, then the sun started to set, and then the characters were indoors or in artificially-lit areas for the rest of the game.
RE4 did the light/dark thing loads better than its next-gen copycat, hands-down, and no one even bragged about it. That's just funny.
And neither would I. I am not saying gears is a horror game. I am just saying that sections of it are like something out of a horror game.GuardianE said:I think we just fundamentally disagree on what contitutes a piece of horror themed entertainment media. By that logic, any game where you get swarmed is horror. I guess Starcraft II is horror (I know that Starcraft has roots in the Aliens/Predator type of universe, but that certainly doesn't make it horror). Just because something has horror elements doesn't mean that it's a horror game. And I don't mean action horror vs. survival horror. I just mean horror. Any type of horror. RE5 is not it.
Parts of Call of Duty have you silently moving through the darkness and trying to infiltrate a base, seconds away from death once you're spotted, and then eventually swarmed by enemies once you need to make your getaway.
I would never make horror fit such a broad generalization.
Shame it's pretty short. I've heard it gets longer with the increasing difficulty levels but i've only finished it on normal.BeautifulMemory said:The real gem of RE5 is Lost In Nightmare
Do it with a friend on professional! It's actually perfectly playable unlike the main campaign where it's one hit and lol you die. The Wesker fight is much more tenseSerenade said:Shame it's pretty short. I've heard it gets longer with the increasing difficulty levels but i've only finished it on normal.
How About No said:RE4, yes, sort of. There were scary parts but that fades pretty quickly.
RE5? lololololololol
D2M15 said:RE5 was definitely a different kind of horror.
Agreed... Though only if you play DS on the right difficulty....AAK said:RE4 was a pure commando game. Wasn't scary at ALL (except for that refrigerator dude for 5 sec). You weren't trying to survive, you were out to kill as many parasitic spaniards as you could. RE5 the same. But it was a pretty masterful commando game.
Dead Space though.... now THAT is actually horror. The gameplay also complimented it. You have very little ammo and you HAVE to use stasis and limb dismemberment properly to survive.