Despite what some may think, the current situation with MHXX spreads a lot further beyond any perceived "salty Nintendo fans," as we're now back to the good ol' days of wondering what the hell Capcom's mission is with a franchise if they're not willing to go the distance with it. Some might say, "well, you should be used to it by now," but there's no earthly reason why that has to remain the case, especially in this instance where they can't cite a shift in console generations, a toxic software sales environment or disagreements with western staff as to why it can't be localized, as we're talking about a game where a lot of the heavy lifting has existed for nearly a year now. The fan base would be more than delighted to have the chance to buy two big new Monster Hunter games, but we're being told we're getting just one and you had better like it. It's a source of absolute frustration that could have been easily avoided and it really should have with proper planning and a better grasp on the wants and needs of the fan base, given how different the circumstances are from the time of MH2 and the two versions of MHP3.