notworksafe
Member
It'll be the same day the shit DRM gets removed. In the meantime we could play vanilla on PC (or AE on console).Projectjustice said:Well once you get AE on PC hit me up. Ill have matches with you.
It'll be the same day the shit DRM gets removed. In the meantime we could play vanilla on PC (or AE on console).Projectjustice said:Well once you get AE on PC hit me up. Ill have matches with you.
Projectjustice said:PC gamers only care about free games. So they will never care, who are you fooling.
Hey Shaq, all the top players in the world are on XBL. Theres a reason behind this.
I don't know about "defending," but I've never had problems with GFWL, I have a profile set up, and I'm on the internet 99% of the time, so it doesn't really bother me.Crewnh said:Reading through this thread, I can't believe people are defending this shit.
Crewnh said:Reading through this thread, I can't believe people are defending this shit.
Orayn said:I don't know about "defending," but I've never had problems with GFWL, I have a profile set up, and I'm on the internet 99% of the time, so it doesn't really bother me.
Should I be more outraged about things that don't particularly affect me?
Martin Niemöller said:First they came for the communists,
and I didn't speak out because I wasn't a communist.
Then they came for the trade unionists,
and I didn't speak out because I wasn't a trade unionist.
Then they came for the Jews,
and I didn't speak out because I wasn't a Jew.
Then they came for me
and there was no one left to speak out for me
But Sven clearly wrote that you need to be on an online GFWL profile and that if it goes offline and you're at the main menu, then your game gets restricted.Lothars said:I am not defending it but I am also taking a wait and see approach because if it's basically normal GFWL approach as long as you sign in with the gamertag even if you are offline than you can play all the characters but if it is different and doesn't matter if you are signed into the profile but are offline and you lose those characters than that's when I will disagree but I really don't think the quotes we have really went into the depth of exactly what's required.
I understand there's some very strong opinions here and around the net.
Let me ask a few questions of the users here and perhaps we can come to a better solution for all folks involved. What I'm proposing is a constructive dialog and I'll take this feedback back to the team.
But first some ground rules for this discussion to be constructive:
Any posts dealing with complaints about GFWL will be summarily ignored and/or deleted depending upon the language used. That is a non-negotiable point at this point in development and it's not constructive to make that an issue. We have used GFWL with no problems on several releases and it works great on SSFIV:AE.
Any posts outright dismissing the need for DRM of some form are also not feasible, especially given the history with SFIV. Sorry, but that's another reality in which we live. Blizzard and Valve both use DRM in their games... and when they do have offline forms, they have reduced functionality/features. This is not new or exclusive in any way to Capcom.
Now, that said, it is in no way our intention to punish legitimate users. That's definitely not the purpose here. It is to attempt to ensure that our content is only enjoyed fully by legitimate users.
Question 1: Without using a secure network authentication mechanism of some kind (SSA, Steam CEG, Impulse GOO, SecuROAM, etc.) how can we validate that a copy is legitimate versus pirated?
Question 2: If it isn't what we've proposed, what form of limitations would be acceptable in the event that there in a "non trusted" mode, assuming that it can be secured?
Question 3: If there were a network validated install and we put in an offline mode that would allow you to have funtionality for some period of time, but require revalidation on a frequent interval, would that be acceptable?
Question 4: There seems to be a lot of supposition that the pirates will instantly crack whatever protections we put in place. One never knows, that could well be true. Personally, I'm not quite as defeatist. One at least has to try. Now, if we promised to "sunset" those protections in the event of a crack being created so that legitimate users don't have a substandard experience to pirates, is that an acceptable solution?
Happy to hear any other proposed solutions that could work and I'll see what we can do with the team
weird statement to make considering godfuckingawful was responsible for granting pirates (though being able to input any gfwl key surely skirts the line between "piracy" and "glitch") full uninhibited access, without the need find some janky hamachi workaround or play on cracked servers.Sven said:We have used GFWL with no problems on several releases and it works great on SSFIV:AE.
Sorry, but that's another reality in which we live. Blizzard and Valve both use DRM in their games... and when they do have offline forms, they have reduced functionality/features. This is not new or exclusive in any way to Capcom.
MrNyarlathotep said:I'd really like to know what reduced functionality and features Blizzard and Valve games have that isn't 'being able to play online'.
Shit, you can play Portal 2 and L4D2 in offline mode in splitscreen, even thought hat's not even officially supported.
I wonder how much can they really reconsider being so close to release date. I want to be optimistic but I don't know...Chavelo said:
They still don't even have a solid release date for the PC version so they have plenty of time.NaM said:I wonder how much can they really reconsider being so close to release date. I want to be optimistic but I don't know...
Sven said the first days of July, doesn't look like a lot of time to me although only removing the offline limitations should be enough and not too hard to do in that short period of time. I'll see if I can register on capcom-unity later on and post my thoughts.vidal said:Posted my ideas.
They still don't even have a solid release date for the PC version so they have plenty of time.
Chavelo said:I encourage everyone to sign up to Capcom-Unity and voice your opinion:
TheSeks said:NOPE.AVI
If he wants to listen to me, he can twitter PM me, e-mail me, or listen to me on GAF/GiantBomb/etc. I'm not signing up for their "community" just to say DRM sucks. Capcom of US and Japan should know that if they were on the ball about DRM.
Chavelo said:
Chavelo said:You should go ahead and start the steam boycott group, then... They might even hook you up with some plane tickets, mang.
He said they don't have a defeatist attitude.... LMAOZeliard said:Question 4: There seems to be a lot of supposition that the pirates will instantly crack whatever protections we put in place. One never knows, that could well be true. Personally, I'm not quite as defeatist. One at least has to try. Now, if we promised to "sunset" those protections in the event of a crack being created so that legitimate users don't have a substandard experience to pirates, is that an acceptable solution?
This is so hilarious to me. The game will be cracked within a week. How naive are these people?
Zeliard said:Question 4: There seems to be a lot of supposition that the pirates will instantly crack whatever protections we put in place. One never knows, that could well be true. Personally, I'm not quite as defeatist. One at least has to try. Now, if we promised to "sunset" those protections in the event of a crack being created so that legitimate users don't have a substandard experience to pirates, is that an acceptable solution?
This is so hilarious to me. The game will be cracked within a week. How naive are these people?
Heavy said:How often do all your internet connections go out? So much petty whining. I can't even remember the last time mine went out...maybe a couple years? Geeeeeeeeez
Chavelo said:
I know you're probably joking but what exactly is trolling about that... it's been years since I can remember the last time my DSL went out. Maybe once during a crazy thunderstorm with hundred mile an hour winds but I usually stay off the computer during a huge storm like that anyway. I understand the complaints about this but it just seems like such a small nuisance that 99% chance won't even affect you if you have a decent Internet connection. I enjoy this forum quite a bit but it always irks me when I see such divisive reactions for things that (to me at least) seem so petty in nature. Everything is either "terrible" or "awesome" here.mbmonk said:You are late and an inferior troll compared to Project Justice![]()
Stumpokapow said:I'd love to hear your opinions!
Before you give your opinions, know that we won't permit negative opinions about either GFWL or DRM
*shakes head*
There is a thing called traveling, laptops, and internet outages, yes they exist.Heavy said:How often do all your internet connections go out? So much petty whining. I can't even remember the last time mine went out...maybe a couple years? Geeeeeeeeez
And GFWL outages, which are somewhat common as well.GhostRidah said:There is a thing called traveling, laptops, and internet outages, yes they exist.
Soneet said:I don't care what happens to pirates.
But as a legitimate customer, it's basically this:
Capcom: as long as you're online, you're okay. If your internet drops, to us, you're as good as a stinking filthy money-stealing pirate.
Well Capcom, let me say this: Fuck you. Thanks to you I missed out on the SSF4 scene. Now you want me to hop back to SSF4:AE with an attitude like that? Also, let me add this: SF4 had online pirates because you chose GFWL over Steam. Your conclusion: stick to GFWL. You idiots! It seems you guys forget that you're still a business trying to sell a product to consumers. You need to fucking beg us to buy your game, not the other way around.
- Angry fan
Soneet said:I also like to add that if pirates manage to unlock the full game offline before I'm back from Japan, I'm gonna completely boycott this game until legitimate costumers get an official patch that does the same.
How many people out there have expensive gaming laptops capable of running AAA games at good settings? If you took a poll on GAF, I bet you it would be in the single digit percentile range, and on the lower end of that scale to boot. And I certainly don't lug my desktop around while traveling, nor do I have enough "internet outages" to warrant something like this being an issue whatsoever. I bet that's the case for the majority of PC gamers out there. I just find this type of uproar a bit over-the-top, to say the least.GhostRidah said:There is a thing called traveling, laptops, and internet outages, yes they exist.
Heavy said:I know you're probably joking but what exactly is trolling about that... it's been years since I can remember the last time my DSL went out. Maybe once during a crazy thunderstorm with hundred mile an hour winds but I usually stay off the computer during a huge storm like that anyway. I understand the complaints about this but it just seems like such a small nuisance that 99% chance won't even affect you if you have a decent Internet connection. I enjoy this forum quite a bit but it always irks me when I see such divisive reactions for things that (to me at least) seem so petty in nature. Everything is either "terrible" or "awesome" here.
An appealing quality of SFIV on PC is that it actually doesn't require a high-end rig in order to run at 60FPS.Heavy said:How many people out there have expensive gaming laptops capable of running AAA games at good settings?
Street Fighter isn't exactly an intensive games. My 2008 Macbook Pro runs it without issue. It's not like you need a super laptop to run it.Heavy said:How many people out there have expensive gaming laptops capable of running AAA games at good settings? And I certainly don't lug my desktop around while traveling, nor do I have enough "internet outages" to warrant something like this being an issue whatsoever. I just find this type of uproar a bit over-the-top, to say the least.