Do the extras in the Sega Saturn version of SOTN actually make it worth getting?
I see you have Richter, Maria, and Alucard all available to select from the start.
But then I hear that Maria's character just seems tacked on and doesn't really offer anything to the story (sorta like Richter after beating SOTN).
From the Castlevania Dungeon:
I could take the Castlevania Dungeon recommendation and take the plunge but I'd rather get some more opinions from those who've played both.
I see you have Richter, Maria, and Alucard all available to select from the start.
But then I hear that Maria's character just seems tacked on and doesn't really offer anything to the story (sorta like Richter after beating SOTN).
From the Castlevania Dungeon:
As for other improvements - there are now two whole new areas, the Cursed Prison and the Underground Garden. The Cursed Prison is in the middle of the castle and links together the Marble Gallery and Underwater Caverns. Unfortunately, this area is very small and lacks anything of real interest. The Underground Garden is out of the way, at the castle entrance, that has lots of goofy enemies and a few new items, but again, nothing of huge interest.
Other than there, there are few enhancements here and there. At the end of the first castle, Alucard gets a pair of running boots that makes exploration of the second castle much easier. Richter now wears his updated uniform when you fight him (and can be played as using a code.) The Fairy familiar will now sing a song if you meet the right requirements. THere's also some new music, included some remixed songs from old Castlevania games - they'll all very good, except for the big band arrangement of Beginning from Castlevania 3 (WHY???!)
I could take the Castlevania Dungeon recommendation and take the plunge but I'd rather get some more opinions from those who've played both.