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Castlevania where do I start? Should I even bother?

Super Castlevania IV is the old style Castlevania without the face-melting difficulty and hoariness of the NES originals.

Then do Symphony of the Night, since it was the original Metroidvania that got recycled over and over for portables.

All play Dracula X/Rondo of Blood because it's badass.

Extras: Lords of Shadow because it's a beautiful game and Bloodlines because it's Sega, damn it.
 
Start with Circle of the Moon, it has a nice mix of the old and new feel of Castlevania, plus it has a very realistic art direction.
 
Hmm. Well Castlevania NES started super fun then just got too hard. I can beat Mega Man games all day on the NES but, wow this is Ninja Gaiden hard. Just tried Castlevania Chronicles damn got hard quick with that raising plaform with mermen jumping and tipping the plaform.

Gonna try more of the original then go to SotN. Sounds like most of you guys think those are the best starting games.
 
Boney said:
Lack of Aria is dissapointing son. I'd also include Adventure Rebirth, but more as a side note.

I honestly feel like Castlevania's portable legacy has mostly been struggling to recreate Symphony of the Night, and finally coming roughly on par with it in Aria. It's a good game, but looking back, the novelty of a game doing a decent job of emulating its console counterpart just isn't as phenomenal now as it was the first time around. I find Order of Ecclesia more notable because it went above and beyond, creating a new experience by combining the best of the old and the best of the new.
 
[I, IV,] [Aria, Symphony,] and [LoS] are the best of the classic, Metroidvania, and 3D series imo. Play those if you're just looking for the best of all the things the series offers.

(Not that I've played the other 3D games... just that LoS is the only one I see not getting quasi-universal hate.)
 
If you have a Wii, start with Castlevania IV from Virtual Console (SNES).
If you have a PS3, PSP, or 360, get Symphony of the Night on PSN or XBLA.

If you have options for both, start with Castlevania IV, then SOTN.
 
DeVeAn said:
Hmm. Well Castlevania NES started super fun then just got too hard. I can beat Mega Man games all day on the NES but, wow this is Ninja Gaiden hard. Just tried Castlevania Chronicles damn got hard quick with that raising plaform with mermen jumping and tipping the plaform.

Gonna try more of the original then go to SotN. Sounds like most of you guys think those are the best starting games.
i still recommend trying the two NES sequels and experiencing the trilogy. too many people skip over them. II actually contains a lot of elements from SOtN; the non-linear structure, RPG leveling - albeit in a somewhat embryonic form. it can be frustrating like a lot of experimental games of that day, but it's also a series favourite for a small minority of fans.

III is just an excellent example of iterative design.
 
What about top 3 to avoid?

Castlevania II: Because without a FAQ you'll never complete it and bares the least resemblance to any other 2D Castlevania. I'd approach this one as an oddity only.

Harmony of Dissonance: You've got 7 metroid-vanias to choose from and of the 7, this is the 2nd ugliest with the worst character controls (not bad mind you just slow and floaty compared to the others) and a really confusing map system.

Curse of Darkness: So bad I don't even remember why I didn't like it. I think it was a shitty DMC rip off where every room looks the same. Could be wrong though.
 
I would skip straight to the GBA series and move forwards from there. Symphony of Night's magic is lost once you have half the game spoiled to you aka its most pivotal scene(s).
 
I should really play more of the Castlevania titles too.

I started with Aria of Sorrow (loved it), then Harmony of Dissonance (liked it) and then Order of Ecclesia (loved it). Might try out Super Castlevania or Rondo of Blood next.
 
Should you bother? Emphatically, Yes, absolutely. If you need more clarification or suggestions on where to start, read on (yes, this is one of my long posts).

Short Version:
Symphony of the Night
Rondo of Blood
Super Castlevania IV
Castlevania
Castlevania III
Castlevania Chronicles (aka: "Castlevania X86000")
Bloodlines

Optional: Castlevania Adventure: Rebirth, Aria of Sorrow, Order of Ecclesia
Really Optional: Castlevania II: Simon's Quest

Despite falling off in recent years, Castlevania remains a significant series for anyone interested in retro gaming, the origins of the platformer genre, and (most importantly, in my eyes) game design. Where the early NES is filled with lots of fast, twitch-based platformers, Castlevania is visibly slower and less agile when it comes to gameplay, in a good way. The pace is different, more cautious and you don't feel like you're playing an insanely springy cartoon mascot. You're playing a human being with a whip in a castle full of evil.

Whew. Game-designy rant out of the way, here's my suggestions;

Like the rest of the thread, I will suggest starting off with Symphony of the Night (available on XBL, PSN and PSP) simply for sheer availability and because it's no where near as (blissfully) difficult as other games in the series. You might die a couple times in SotN if you're not paying attention, whereas the earlier games will curbstomp you when you're at your best (don't let that scare you, the difficulty level is part of the series' charm and popularity).

While playing, bear in mind that the rest of the games are pretty much linear platformers rather than the open Metroid-esque exploration of SotN (which was supposed to be a one-shot 'side story' rather than a new direction for the series).

After Symphony, I would suggest either Rondo of Blood (Wii's Virtual Console or PSP is your best bet) or Super Castlevania IV.

Rondo is actually the first part of Symphony's storyline and features many of the same characters. The art style is also similar and the gameplay is all of Castlevania pretty much perfected. It has multiple routes, but is pretty much a linear adventure like the early games.

Super Castlevania IV, on the other hand, is pretty much the first 3 games of the series brought up to a new level, with some little extras like multi-directional whipping. It's not as pretty or as fluid as Rondo, but it represents the early games very very well (including their music).

After that, you're heading back to the absolute roots of the series; the original Castlevania, and Castlevania III: Dracula's Curse (both from the NES). I would also suggest Castlevania: Bloodlines (which was originally on the Sega Genesis). All three should be on the Wii Virtual Console and... ahem... certain sometimes-frowned-upon methods of playing old console games on your PC that might be a violation of NeoGAF TOS and will therefore remain unnamed.

The original game is controller-breakingly difficult (I can claim at least two direct controller replacements to the game as a kid), but again, don't let that scare you. It's part of the series and when you finally do beat it (assuming you beat it), you'll feel like a gaming God. Seriously, beating Castlevania is all the credentials you'll need to be certified as a Badass Gamer of the Old School. The reward is knowing you're among a very small group of people with the ability to become one with the controller and get that Belmont Bastard through insanity.

Do not feel bad using save states. If your objective is to experience the series, use save states rather than burn yourself up. Even on my subsequent play-thrus, I use save states just to save money on Aleve.

Castlevania III is not quite as tough, but still fairly difficult (all of the early games are). It introduces multiple playable characters and alternative routes through the game, but nothing groundbreaking in this day and age (back in the 90s though?). The level design is a little sloppier than Castlevania, but the music is great and there are lots of "Castlevania Moments" that merit a playthru. On that note, Castlevania is well known for its fantastic soundtracks and atmosphere, so make a point to try and enjoy both as you go along.

Edit: I forgot to mention Castlevania Chronicles (thanks wickedcapedkid), originally for the Sharp X68000 console in Japan but ported to the US in 2001. It's essentially a remake of the original Castlevania but with much improved graphics and gameplay (so, similar to Super Castlevania IV, somewhat). The game retains the difficulty of the original better than SCIV, and doesn't get pulled into gimmicks like whip-flailing or swinging. I would definitely recommend it as well (you can find it on PSN last I looked).

Bloodlines was sort of a side-story that tried to tie Castlevania to the Bram Stokers novel, and it ends up a mess. Plus it's set during World War I, which is just all sorts of strange (there are 'army skeletons'). But the gameplay is fantastic, the level design is nice, and the game is bold enough to go in some interesting directions that the other games never do (for example, the entire game after the first level takes place outside of Castlevania). There's some cool effects in the game too that are worth seeing.



As far as other games of respectable quality, you might try Castlevania Adventure: Rebirth (WiiWare, a remake of one of the Gameboy games that is fairly recent and supposedly decent), Aria of Sorrow (GBA, another Metroidvania), and Order of Ecclesia (sort of a hybrid Linear/Metroidvania thing going on).

There are a few other games in the series, most notably Castlevania II: Simon's Quest that are somewhat optional. CVII was very much ahead of its time, with a large, non-linear world to explore, items to collect, RPG-like systems, and some gameplay elements that would now be categorized as "survival horror". It suffers from a very bad translation, a very strange quest, and some poor design choices. I never beat it as a kid, but did so a few years ago. I needed a walkthru and save states to keep my sanity, it's that rough. Give it a try if you're curious, but it's definitely the black sheep of the series despite having a lot of great "Castlevania" moments and audio tracks.

There are a lot of handheld Castlevanias that are more or less formulaic clones of Symphony of the Night. You can safely skip all of these as I have already mentioned the best of them (Aria and Order).

We do not speak of 3D-Vanias here. Okay, we might as well, actually. Lords of Shadow is alright, I guess, though it's obvious the Castlevania elements are largely painted onto a game that had nothing to do with the original series. Lament of Innocence is respectable for the time, but still not very good. There was one other, but it is trash.

There was also a Castlevania fighting game. You can get the experience of playing this game by taking something you love, raping it, murdering it, and then flinging around its entrails while screaming "Weeee!" until you are arrested.

I tend to replay SotN on a yearly basis (usually around Halloween) and poke at the original, CVIII and Bloodlines every year or so too, just for nostalgic value. Great series, definitely worth a try. If you read this long, please give yourself an internet cookie, you deserve it.
 
If you only play two CV games, play Rondo of Blood and then Symphony of the Night. They make an excellent sampler for the whole series since their arc bridges the traditional and metroidvania eras.
 
DidntKnowJack said:
If you have a Wii, start with Castlevania IV from Virtual Console (SNES).
If you have a PS3, PSP, or 360, get Symphony of the Night on PSN or XBLA.

If you have options for both, start with Castlevania IV, then SOTN.
Wouldnt Recommending Dracula X Chronicles a Best Bet since it includes Rondo Of Blood remake along with Symphony of the Night along a bunch of extras?
 
If Lords of Shadow is not considered a Castlevania game then Symphony of the Night sure as hell shouldn't be since it's more of a radical departure than Lords of Shadow was. It's just that Symphony of the Night was most people's first Castlevania game so it's their only frame of reference.

Honestly, if Lords of Shadow had more polish, it'd be my favorite Castlevania game. Just one long 20 hour 'wow' moment. As it stands though, I'd put Symphony of the Night ahead of it.
 
george_us said:
If Lords of Shadow is not considered a Castlevania game then Symphony of the Night sure as hell shouldn't be since it's more of a radical departure than Lords of Shadow was. It's just that Symphony of the Night was most people's first Castlevania game so it's their only frame of reference.

Honestly, if Lords of Shadow had more polish, it'd be my favorite Castlevania game. Just one long 20 hour 'wow' moment. As it stands though, I'd put Symphony of the Night ahead of it.

The problem with Lords of Shadow is that, apart from only the thinnest of references and the Belmont name, it has almost nothing to do with Castlevania. It might as well be some generic action game set in a medieval Gothic/fantasy world (because I strongly believe that's what it was originally, until a decision was made to 'rebrand' it as Castlevania).

SotN is at least part of the Castlevania Mythos and doesn't diverge into weird made-up shit like the Realm of Fae or Agthera. It didn't even take place in anything resembling Transylvania.
 
Retro said:
Should you bother? Emphatically, Yes, absolutely. If you need more clarification or suggestions on where to start, read on (yes, this is one of my long posts).

Short Version:
Symphony of the Night
Rondo of Blood
Super Castlevania IV
Castlevania
Castlevania III
Bloodlines

Optional: Castlevania Adventure: Rebirth, Aria of Sorrow, Order of Ecclesia
Really Optional: Castlevania II: Simon's Quest

Despite falling off in recent years, Castlevania remains a significant series for anyone interested in retro gaming, the origins of the platformer genre, and (most importantly, in my eyes) game design. Where the early NES is filled with lots of fast, twitch-based platformers, Castlevania is visibly slower and less agile when it comes to gameplay, in a good way. The pace is different, more cautious and you don't feel like you're playing an insanely springy cartoon mascot. You're playing a human being with a whip in a castle full of evil.

Whew. Game-designy rant out of the way, here's my suggestions;

Like the rest of the thread, I will suggest starting off with Symphony of the Night (available on XBL, PSN and PSP) simply for sheer availability and because it's no where near as (blissfully) difficult as other games in the series. You might die a couple times in SotN if you're not paying attention, whereas the earlier games will curbstomp you when you're at your best (don't let that scare you, the difficulty level is part of the series' charm and popularity).

While playing, bear in mind that the rest of the games are pretty much linear platformers rather than the open Metroid-esque exploration of SotN (which was supposed to be a one-shot 'side story' rather than a new direction for the series).

After Symphony, I would suggest either Rondo of Blood (Wii's Virtual Console or PSP is your best bet) or Super Castlevania IV.

Rondo is actually the first part of Symphony's storyline and features many of the same characters. The art style is also similar and the gameplay is all of Castlevania pretty much perfected. It has multiple routes, but is pretty much a linear adventure like the early games.

Super Castlevania IV, on the other hand, is pretty much the first 3 games of the series brought up to a new level, with some little extras like multi-directional whipping. It's not as pretty or as fluid as Rondo, but it represents the early games very very well (including their music).

After that, you're heading back to the absolute roots of the series; the original Castlevania, and Castlevania III: Dracula's Curse (both from the NES). I would also suggest Castlevania: Bloodlines (which was originally on the Sega Genesis). All three should be on the Wii Virtual Console and... ahem... certain sometimes-frowned-upon methods of playing old console games on your PC that might be a violation of NeoGAF TOS and will therefore remain unnamed.

The original game is controller-breakingly difficult (I can claim at least two direct controller replacements to the game as a kid), but again, don't let that scare you. It's part of the series and when you finally do beat it (assuming you beat it), you'll feel like a gaming God. Seriously, beating Castlevania is all the credentials you'll need to be certified as a Badass Gamer of the Old School. The reward is knowing you're among a very small group of people with the ability to become one with the controller and get that Belmont Bastard through insanity.

Do not feel bad using save states. If your objective is to experience the series, use save states rather than burn yourself up. Even on my subsequent play-thrus, I use save states just to save money on Aleve.

Castlevania III is not quite as tough, but still fairly difficult (all of the early games are). It introduces multiple playable characters and alternative routes through the game, but nothing groundbreaking in this day and age (back in the 90s though?). The level design is a little sloppier than Castlevania, but the music is great and there are lots of "Castlevania Moments" that merit a playthru. On that note, Castlevania is well known for its fantastic soundtracks and atmosphere, so make a point to try and enjoy both as you go along.

Bloodlines was sort of a side-story that tried to tie Castlevania to the Bram Stokers novel, and it ends up a mess. Plus it's set during World War I, which is just all sorts of strange (there are 'nazi skeletons'). But the gameplay is fantastic, the level design is nice, and the game is bold enough to go in some interesting directions that the other games never do (for example, the entire game after the first level takes place outside of Castlevania). There's some cool effects in the game too that are worth seeing.

As far as other games of respectable quality, you might try Castlevania Adventure: Rebirth (WiiWare, a remake of one of the Gameboy games that is fairly recent and supposedly decent), Aria of Sorrow (GBA, another Metroidvania), and Order of Ecclesia (sort of a hybrid Linear/Metroidvania thing going on).

There are a few other games in the series, most notably Castlevania II: Simon's Quest that are somewhat optional. CVII was very much ahead of its time, with a large, non-linear world to explore, items to collect, RPG-like systems, and some gameplay elements that would now be categorized as "survival horror". It suffers from a very bad translation, a very strange quest, and some poor design choices. I never beat it as a kid, but did so a few years ago. I needed a walkthru and save states to keep my sanity, it's that rough. Give it a try if you're curious, but it's definitely the black sheep of the series despite having a lot of great "Castlevania" moments and audio tracks.

There are a lot of handheld Castlevanias that are more or less formulaic clones of Symphony of the Night. You can safely skip all of these as I have already mentioned the best of them (Aria and Order).

We do not speak of 3D-Vanias here. Okay, we might as well, actually. Lords of Shadow is alright, I guess, though it's obvious the Castlevania elements are largely painted onto a game that had nothing to do with the original series. Lament of Innocence is respectable for the time, but still not very good. There was one other, but it is trash.

There was also a Castlevania fighting game. You can get the experience of playing this game by taking something you love, raping it, murdering it, and then flinging around its entrails while screaming "Weeee!" until you are arrested.

I tend to replay SotN on a yearly basis (usually around Halloween) and poke at the original, CVIII and Bloodlines every year or so too, just for nostalgic value. Great series, definitely worth a try. If you read this long, please give yourself an internet cookie, you deserve it.
I now have a cookie! Damn, thanks sounds like a good layout for someone new to the series gonna use this lol.
 
Starting with Castlevania can be tricky, since you have 3 routes where you can start.

If you want to experience the game how it started and it's evolution from there, start with Castlevania I on the NES.

If you want to experience the Metroidvanias, start with Symphony of the Night on PS1 or XBLA.

If you want to experience a more hack'n'slay-ish approach, you could start with either of the 3D entries in the series, that came after the N64 games.


I consider the Metroidvanias to be the best Castlevania games, but other people will tell you otherwise, since they are dear fans of the classic Castlevania games (with whips and everything).
Make your choice and see what sticks with you. It's a series worth getting into.
 
DeVeAn said:
I now have a cookie! Damn, thanks sounds like a good layout for someone new to the series gonna use this lol.

Glad I could be helpful, even though every other sentence contains the phrase "Pretty much".... fuuuuuuuuuuuck I need to not make long posts when it's late.
 
Retro said:
The problem with Lords of Shadow is that, apart from only the thinnest of references and the Belmont name, it has almost nothing to do with Castlevania. It might as well be some generic action game set in a medieval Gothic/fantasy world (because I strongly believe that's what it was originally, until a decision was made to 'rebrand' it as Castlevania).

SotN is at least part of the Castlevania Mythos and doesn't diverge into weird made-up shit like the Realm of Fae or Agthera. It didn't even take place in anything resembling Transylvania.
This, and also I didn't find Lords of Shadow to be any fun.

The most interesting level was the all-too-short music box level.
 
Start with Rondo of Blood then move on to Symphony of the Night for progression purposes despite them being very different games. Note the only reason I'm starting here is because Symphony is the best, but it makes logical progression to run Rondo first.

At some point make sure you play Super Castlevania 4 and Lords of Shadow. The rest of the non Metroidvania style games are optional in my opinion, but I don't really like the others all that much.

I love the majority of the Metroidvania ones. Symphony always being my favorite. So play all those if you get super into them. If not just cover "Of Sorrow" duo.
 
People recommending IV over III and Rondo? That's so weird, why are you so weird, GAF?

III and Rondo are the perfect encapsulations of what the older series was. SCIV's great but something about it just feels kind of off, like it's something else wearing Castlevania's skin.
 
It is pretty interesting how "Castlevania" can mean such different things to people.

When I think of Castlevania, my mind immediately goes to the original platforming style of the first games.

I know people love the Metroidvania-style games, and I think SotN is great, but I don't think of them as "real" Castlevania.

I really didn't like Lords of Shadow, but that's now a whole other kind of Castlevania game.
 
SixStringPsycho said:
Wouldnt Recommending Dracula X Chronicles a Best Bet since it includes Rondo Of Blood remake along with Symphony of the Night along a bunch of extras?
I wouldn't personally recommend Rondo of Blood to someone new to the series, no. Not as a primer, anyway.

Shig said:
People recommending IV over III and Rondo? That's so weird, why are you so weird, GAF?

III and Rondo are the perfect encapsulations of what the older series was. SCIV's great but something about it just feels kind of off, like it's something else wearing Castlevania's skin.
I wasn't really coming from the viewpoint of which games are the best, so much as I was recommending some good jumping off points for people new to the series.
 
I started playing the series with the GBA games one boring summer camping trip (brother had left them with me and I'd never bothered to play them). Loved them. I think it's what really got me into the whole metroidvainia genre. I didn't even play any Metroid games at first when I started playing these games.

Order of Ecclesia on the DS is good almost solely for the hilariously bad voice acting. I mean, everything else is pretty awesome too, but I loved the VA's. It was almost so over the top that you'd think it was on purpose.
 
Gouty said:
Super Castlevania IV has the best music of any game ever.

the best music of any game ever.

BEST OF ANY GAME EVER

EVER

This man speaks the truth.

If you can only play one, play Super Castlevania 4. It's the best in the series, and easily one of the greatest games of all time.
 
Tron 2.0 said:
This, and also I didn't find Lords of Shadow to be any fun.

The most interesting level was the all-too-short music box level.

I picked it up for the Castlevania name, and walked away with a gorgeous, fair-to-middling action adventure game that just happened to sort of loosely tie into my beloved series.

I don't regret buying it, but I regret that this may be the direction the series goes in or that this is the 'reboot' that ignores everything that came before it in favor of this bizarre pseudo-Castlevania world. Nothing irritated me off more as a fan of the series than IGA coming in, stupid cowboy hat and all, and shitting all over the established lore by picking which games were canon, which ones weren't . And then rebooting the series anyways with some really ham-fisted plot twists and characters (no villain in any game should ever be named Walter. That's what you name a corgi or a frumpy calico.)

In my opinion, things were perfectly awesome with Sonia Belmont starting the Legend, even if her game kinda sucked.
 
Retro said:
I picked it up for the Castlevania name, and walked away with a gorgeous, fair-to-middling action adventure game that just happened to sort of loosely tie into my beloved series.

I don't regret buying it, but I regret that this may be the direction the series goes in or that this is the 'reboot' that ignores everything that came before it in favor of this bizarre pseudo-Castlevania world. Nothing irritated me off more as a fan of the series than IGA coming in, stupid cowboy hat and all, and shitting all over the established lore by picking which games were canon, which ones weren't . And then rebooting the series anyways with some really ham-fisted plot twists and characters (no villain in any game should ever be named Walter. That's what you name a corgi or a frumpy calico.)

In my opinion, things were perfectly awesome with Sonia Belmont starting the Legend, even if her game kinda sucked.
You said it better than I could.
 
Retro said:
I picked it up for the Castlevania name, and walked away with a gorgeous, fair-to-middling action adventure game that just happened to sort of loosely tie into my beloved series.

I don't regret buying it, but I regret that this may be the direction the series goes in or that this is the 'reboot' that ignores everything that came before it in favor of this bizarre pseudo-Castlevania world. Nothing irritated me off more as a fan of the series than IGA coming in, stupid cowboy hat and all, and shitting all over the established lore by picking which games were canon, which ones weren't . And then rebooting the series anyways with some really ham-fisted plot twists and characters (no villain in any game should ever be named Walter. That's what you name a corgi or a frumpy calico.)

In my opinion, things were perfectly awesome with Sonia Belmont starting the Legend, even if her game kinda sucked.

Its like you are reading my mind. I'd be even more forgiving about the fair to middling action adventure elements if they'd just come up with more Castlevania looking set pieces. I mean shit, have the entire thing take place in Dracula's castle instead of Pan's Labyrinth.
 
ArachosiA 78 said:
This man speaks the truth.

If you can only play one, play Super Castlevania 4. It's the best in the series, and easily one of the greatest games of all time.

So true

CV4 is the ultimate, especially the eclectic soundtrack. Too much anime influence starting dribbling in after that, sucking away a lot of the horror feel. Rondo of Blood is a great game but its animu cutscenes and pop-rock soundtrack disappointed me badly.
 
Shig said:
People recommending IV over III and Rondo? That's so weird, why are you so weird, GAF?

III and Rondo are the perfect encapsulations of what the older series was. SCIV's great but something about it just feels kind of off, like it's something else wearing Castlevania's skin.

IV is more approachable for the majority of people, especially if they're a bit younger (I'm not saying the OP is, just that we've had this discussion before and it's better to veer on the side of accessibility). NES graphics and music can be a bit of a stumbling block if you didn't grow up with them, and the difficulty level of the early games can completely turn people off before they even get started.

Rondo is pretty enough and has an excellent soundtrack, but it can be difficult like the best of the old school games (as it should be). IV feels like it ramps up the difficulty a little better (though I feel it spikes pretty hard towards the end).

Easing them into the series with games like Symphony, though not true to the series as a whole, can make them fans, much more likely to check out the older games. Being violated by a Simon-seeking sickle for the 500th time is easier to take if you're in love with the games to begin with.

Better to introduce the series with the more recent top-notch games and let the reader decide if he can go back to the series' origins (you'll note I encourage doing so).

Gouty said:
Its like you are reading my mind. I'd be even more forgiving about the fair to middling action adventure elements if they'd just come up with more Castlevania looking set pieces. I mean shit, have the entire thing take place in Dracula's castle instead of Pan's Labyrinth.

Heh, Lords of Shadow is both hurt and helped by affixing "Castlevania" to the front of it.

On one hand, it got ME to buy it, and I tend to hate the whole Devil May Cry/God of War/Bayonetta sub-genre of "Press buttons to make things blow up all pretty-like" action games. It also gave the game some environmental and musical hooks to hang its hat on, so the quality was kicked up a notch by having some really awesome Castlevania-looking things going on, even if those connective threads were very very thin.

On the flip side, that Castlevania name sets the standard pretty high in terms of what one is expecting to find, and when those things don't show up (even in places where they would fit perfectly!) it's kind of a major letdown and lends credence to the idea that Lords of Shadow started out as Generic Action Game #152 and was later doused with an uneven coat of Castlevania Paint. I want to see more of the Vampire chapters and less of the Fae /Agthera chapters (even though Agthera was beautiful).
 
I just replayed Super Castlevania IV

the music change during the last boss fight is so great

Its my favorite in the series. Other highlights are SotN and OoE
 
Super Castlevania IV for old school and Circle of the Moon for Metroidvania. They're the most accessible imo. If you like those then move on to Rondo/Dracula X and SotN.

Lords of Shadow is a good game, but story wise they threw everything out the window the series had built upon. The art direction and music is also a departure from what the series was built on. As far as game mechanics go, I agree that it's by far the best 3D console game of the series. The only problem is that nothing about it seems like Castlevania at all. It's a shame so much had to be sacrificed but it is what it is.
 
Having played Symphony of the Night for the first time when it came out on XBLA I can say with full confidence that it's an amazing game worth playing.
 
The only real answer is Symphony of the Night. Start with that, then go down the list from there.

It's the best game in the series in not only my opinion, but the vast majority of others who played all the Castlevania games.
 
I've only completed 2 Castlevanias, but I have played around 4 total I think.

I say go for Lords of Shadow. One of the most under appreciated games this gen. :)
 
You should absolutely bother with it. It's an excellent platformer series. Even if it can be nail-bitingly difficult, it's quite rewarding in the end, rewarding the player for cautious gameplay and good platforming skills. And the music is top-notch. It is extremely good in most games.

The thing about Castlevania is that there are two main styles of gameplay: the "Metroidvania" and the linear platformer. It's best to try to experience the best of both, or the firsts of both. There are hack and slashes in the series as well, but I personally wouldn't recommend them to beginners.

For the linear platformer approach,

Try Castlevania on NES if you want to approach it like a purist. You might be frustrated, though. Some players can't really deal with the difficulty sometimes.

Super Castlevania IV for SNES is more accessible and easier. It won't make you tear your hair out. The music's really awesome as well. I love this game, personally, because the gameplay is more accessible, the level design is nice and it just makes me feel waves of nostalgia whenever I play it.

Akumajo Dracula X: Chi no Rondo/Castlevania: Rondo of Blood (TG)/Dracula X (SNES) is a game I'm pretty biased towards out of the three because of its presentation and its amazing soundtrack. It plays more like a perfected version of the classic NES Castlevanias than Super Castlevania IV, and I really like using both characters based on their playstyles. It probably has my favourite soundtrack in the entire series, really. Playing the PCE/Turbografx version or PSP version is preferred.

If there were two from this type of CV playstyle, I'd pick Super Castlevania IV and Rondo of Blood. If there is one you need to play from these, I'd recommend Super Castlevania IV based on how easy it is to get into, its music and its overall presentation and atmosphere. You'll probably enjoy it. It tends to switch with Chi no Rondo was my favourite CV game depending on the day, it's that good.

For the Metroidvania approach,

I'd recommend the first: Symphony of the Night. It's readily available on different platforms, and it's a good introduction to the Metroidvania style of play. It is not as hard as the other games in the series, so it's perfect for beginners. It controls well, the music is excellent, and the design of the game is very good. Definitely one of my favourite games from that era.

You can also try out the DS ones if you wish: Order of Ecclesia, Dawn of Sorrow and Portrait of Ruin based on availability as well.
 
I played the nes/snes ones as a kid, never liked them. All the Metroidvanias and LoS are amazing games though, play them! LoS was one of my favorite games last year and a more than worthy reboot.
 
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