With all the Shenmue 3 hype I would say the odds are pretty good they'll be re released in some form.
Eh... Does Sega really listen to their fans though? I'm genuinely asking. I haven't really been following them in the past 3-4 years.
With all the Shenmue 3 hype I would say the odds are pretty good they'll be re released in some form.
Eh... Does Sega really listen to their fans though? I'm genuinely asking. I haven't really been following them in the past 3-4 years.
So I would say Shenmue 1+2 HD is an inevitability, what are some hopes and dreams for it?
My personal list is:
- Updated lighting (proper shadows for all characters, greater depth to color)
- Updated water
- Updated skyboxes
- Next to no loading times (I like the screen with date, time and place)
- No character pop-in
- 60fps/custom resolution
- English and Japanese VO, at a higher audio quality (don't know HQ possible, this era certainly didn't think to future proof or save assets)
I think those are all realistic expectations. There is no reason lighting, water, and performance issues can't all be easily addressed. They have the voice-overs all ready.
Here are a few dreams:
- Updated NPC character models including:
Full lip sync for all NPCs (If Tamura-san can have it, they all can)
Everyone has 5 fingered hands.
Bump in texture quality (Once again not sure about this era and future-proofing)- Ryo model updated. We stare at him for most of them game, give us higher quality textures at the very least. If they have to update them from scratch, so be it.
- A greater depth to exploration, and I mean add some things to find around the towns. There are so many places that have detail but are rarely if ever used. Create some new toys/collectibles/mini-games/anything that can be found by homes, apartments, and lesser explored areas. Give the players some incentive to actually explore parts that have no plot involvement.
- Quick phone dialing - Select phone, open notebook, select number, person is called. I love having the rotary phone, but after the first few times of using it, I'd like a faster method.
- Wait for event feature from S2 in S1.
- Another sparring partner or Fuku-san in more places to spar with.
- Shenmue Passport Updated. This was ahead of it's time, and a lot of this info is basic extras for a game now a days.
- Save game Transfer to Shenmue 3.
I'm sure I'll think of more stuff, and everyone has their own ideas.
nahE3 2016 launch. PS4 exclusive.
They just announced that they now understand focusing on quality is relevant to making games.
SEGA isn't one guy in a tower: Yosuke Okunari and M2 have been listening to classic SEGA fans and giving them remakes of arcade titles for years now. Even the Shining team, as much as I dislike what they've done, listens to its Japanese fans.Eh... Does Sega really listen to their fans though? I'm genuinely asking. I haven't really been following them in the past 3-4 years.
It's probably a ton of work on games that will simply frustrate a lot of you guys who've never actually played a Shenmue game before. The first game especially would need a lot of re-jigging control wise especially. Can you really see Modern Sega doing that?
There are apparently some legal issues with some software components used in the game's engine.
Nevertheless, I am pretty sure that Sega will figure that out and release the games on current platforms. The media attention Shenmue has gotten in the last days warrants the legal hassles. Can't be that hard for a lawyer to figure out the licences situation of these software components.
There are apparently some legal issues with some software components used in the game's engine.
Nevertheless, I am pretty sure that Sega will figure that out and release the games on current platforms. The media attention Shenmue has gotten in the last days warrants the legal hassles. Can't be that hard for a lawyer to figure out the licences situation of these software components.
Why does Sega have nothing to do with Shenmue 3? This has confused me from the get go. Do they not own the IP itself?
If Sega is sincere about their whole "we're going to suck less" thing, then I'd say it's a near certainty.
Whether Sega is going to be sensible...remains to be seen. Though if Sega isn't going to be sensible, it'd be cool if Sony at least paid them to do one anyway.
They'll have to get past the legal issues in order to do so.
And if this happens, I hope that there's a dual audio option.
At the very least it'll be on PC as well, since Shenmue III will be.E3 2016 launch. PS4 exclusive.
Moderately likely. Sega probably has a lot of other things planned without worrying about cranking out a 1+2 HD port by early-mid 2017 (before Shenmue 3.) I do feel that at this point Suzuki is okay either way, and that 1+2 would be icing.
It took a shitton of work, but Sumo Digital lobbied like hell to Sega to get them to include Ryo as a character for SASRT DLC (after polling fans, though as I recall the polls didn't attract much publicity/less than what I would've wanted.) Sega is smart enough to hold onto the IP but it's not clear they're willing to make investments into it.
1+2 is obviously desirable to the gaming public for various reasons, besides that. The discussions are probably taking place over the next few months.
At the very least it'll be on PC as well, since Shenmue III will be.
Praying TGS will deliver Skies of Arcadia at the very least. I want to have faith in SEGA AGAIN!If Sega really wants to suck less, uncancelling that Skies of Arcadia port would be a pretty good start. Like, seriously. I never finished it on GameCube and I could really use an HD rerelease.
I want Bluepoint or M2 to develop it. We' ll be fine
Only if they get money from Kickstarter because Sony wont fund PC version.
With all the Shenmue 3 hype I would say the odds are pretty good they'll be re released in some form.
I think the legal issues are going to be the main stumbling block for these titles and that could literally take years of work to get around. I remember that there was a post on the PlayStation Blog a few years ago about the work that had to go into getting PS1 games released on the PS3 and at times it needed two or three years of legal work to get a PS1 game on the PS3.
It takes an incredible amount of money to do that sort of work and the sales of a Shenmue I & II Remaster collection quite possibly wouldn't even cover the costs of the conversion, let alone the cost of making it legally viable.
Much like Shenmue III, for it to happen it's going to need somebody who is willing to foot the bill and do the work while fully understanding that they're probably not going to get a financial return for the collection. Shenmue III had apparently been offered to publishers for years but publishers weren't willing to lose money on the project.
Don't forget, system shock 2 didn't also need a port job. All of the work was legal.Maybe things are different for Japanese companies, but the most fucked up legal situation for an old game I remember was System Shock 2, whose IP rights changed hands and split dozens of times through companies who did not give a shit about gaming. It took time but in the end it was a small development studio who got those rights sorted out for a modern re-release and they saw a nice profit in return.
I seriously doubt getting these rights issues sorted out would cost Sega money overall. But I do think, at the time, the opportunity cost for this investment was deemed too wasteful for Sega. Why spend $2m remastering Shenmue to get say $5m in return, when the same amount of money spent on mobile games will net $10m in return? That said, with the talk around Shenmue now that's a completely different outlook and I definitely think it'll be pursued by Sega.
Ryo was in the original Sonic & Sega All Stars Racing as a non-DLC character. So they probably didn't have to work too hard to get him in the sequel.
Its crazy how many times I've seen it quoted over the years and even mentioned outside GAF.fyi everybody, that post is literally the only thing pointing to a legal issue. grain of salt and that.
Only if they get money from Kickstarter because Sony wont fund PC version.