jett said:![]()
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What's with the massive difference in quality? The first one looks right out of Legend of Mana and the second from a TOP TIER SQUARE SNES game.
Mrbob said:Fuck you DS and your shitty hardware and then getting a ton of good games for the system. >__<
I'm going to have to cave in.
Deku said:My friend told me the exact same thing when I showed him Final Fantasy VII on my PSone almost 10 years ago. Technology means very little if the games you want aren't on it. RIP N64.
CVXFREAK said:Interestingly enough, it seems like an American gamer is more likely to get a system if they see a game they really want than a Japanese gamer. The N64 wasn't a bomb in the US at all (sold within two or so million of the SNES). Only Japan (and to a smaller extent, Europe) cost the N64 any chance of getting reasonably close to the SFC.
Was your friend on an N64 or an SFC/Saturn at the time?
Maybe that'll be a good thing, though. It can't get worse than Legend/Sword of Mana.terrene said:Did anyone see the article today that the "Mana" series was outsourced from Square to Next Entertainment (previously known as Nextech)?![]()
Most likely because of Goldeneye, I'm assuming?CVXFREAK said:Interestingly enough, it seems like an American gamer is more likely to get a system if they see a game they really want than a Japanese gamer. The N64 wasn't a bomb in the US at all (sold within two or so million of the SNES).
Really? So Square Enix Division 1/8 are entirely responsible for KH:COM/Sword of Mana's game design, Jupiter Corp/Brownie Brown simply handled drawing sprites and setting up the engines?
Lemurnator said:![]()
This picture looks different than,
![]()
Is one a PSP game and the other a DS game?
Wtfs?
First screen looks uber pretty, second screen looks like a GBA game. So what is it?
CVXFREAK said:Well, if Goldeneye was good enough for people to buy the system, then yes, it's proof. OoT, MK64, SSB and SM64 were also those games.
On a 2D powerhouse like the DS (which it really is) we will see this a lot more often. The game budgets aren't big enough to have all levels hand painted. Plus, it would take away the possibility to easily change level layouts during development. The hardware capabilities are there to warrant it in special locations though.Reminds me of minish cap. For the actual levels you need to have tilesets that the level designers can work with while the occasional special location is just hand painted.
Bizarro Sun Yat-sen said:P.S. My Seiken ranking would be
1 Legend of Mana
2 FFA
3 SD3
4 Secret of Mana
5 Sword of Mana (doesn't really count since it's a remake. Secret of Mana still = worst game in series)
Diomedeskun said:Aside from Sword of Mana, my list would probably be reversed.
This week brings two pieces of news regarding Seiken Densetsu DS: Children of Mana. The first concerns the game's official website, which has finally opened, replacing the teaser page which had previously been in place. Additionally, Seiken Densetsu series creator Kouichi Ishii has given an interview with Nintendo Dream in which he has divulged a few more details regarding Square Enix's upcoming Nintendo DS RPG, as well as the World of Mana project in general.
Contrary to earlier expectations, Square Enix is not developing Children of Mana internally, similar to Sword of Mana, the previous entry in the series. The game's development is being done by Next Entertainment, a new company formed by the same team that worked on Shining Soul, Shin Megami Tensei Nine, and Resident Evil: Code Veronica.
Ishii explains that he wanted this done, rather than having one team develop all of the World of Mana project games, because he felt it would allow different designers to give gamers their own perspective on a Mana game. Each would come to the table with their own ideas and thoughts on the series. Ishii, who also has a producer credit on Children of Mana, added that Next Entertainment wasn't just handed the project, but had to really work for it. He noted that the company put together an application which surprised Ishii over the quality of the gameplay details and the research Next had done into the Seiken Densetsu series.
Ishii did not reveal any new information on Seiken Densetsu 4 or any of the other upcoming World of Mana games, but given the producer's remarks, it seems likely that they will be externally developed by different stuidos as well. Children of Mana will be the first opportunity for gamers to see this new design philosophy in action when it ships in Japan this coming winter.
CO_Andy said:You skanks need to include Secret of Evermore in your list of Mana games.
CO_Andy said:You skanks need to include Secret of Evermore in your list of Mana games.
CO_Andy said:You skanks need to include Secret of Evermore in your list of Mana games.
Why? You don't think you can beat it without help?The Take Out Bandit said:Man, on-line co-op for the love of god! ON-LINE CO-OP DAMN YOUS!
No co-op, no sale.![]()
Heian-kyo said:Nex Entertainment's involvement now has me really, really worried. SMT:Nine supposedly wasn't that hot and Shining Soul was outright atrocious. Hopefully CoM will share little with the latter title, despite being another entry in the same genre.
::nervously rocks back and forth::
Why? You don't think you can beat it without help?
CO_Andy said:You skanks need to include Secret of Evermore in your list of Mana games.
BorkBork said:QFT. Such an underrated game. RIP Squaresoft USA.
Zensetsu said:<nerdulence>
I used to own this, played through quite a few times.
As much as I love me some Evermore though, I don't think it should be included in the list of mana games.
There are plot themes and conventions that run through all the mana games that simply don't exist in Evermore. And vice-versa, there is some stuff in evermore that is wholy its own.
</nurdulence>
Love the alchemy system in that game, the market in the second age\world was great too. And the dog was an awesome companion.![]()
Zensetsu said:<nerdulence>
I used to own this, played through quite a few times.
As much as I love me some Evermore though, I don't think it should be included in the list of mana games.
There are plot themes and conventions that run through all the mana games that simply don't exist in Evermore. And vice-versa, there is some stuff in evermore that is wholy its own.
</nurdulence>
Love the alchemy system in that game, the market in the second age\world was great too. And the dog was an awesome companion.![]()
CO_Andy said:You skanks need to include Secret of Evermore in your list of Mana games.
Zilch said:Um, did you miss my post that reads "Secret of Evermore isn't a Seiken Densetsu title."? That means that Secret of Evermore isn't part of the Mana series!
edit: I'm sorry if I sound snotty, I just hate being invisible.
Absolutely larger, but it's still 4:3 and less than PSP resolution.Lemurnator said:Still the screenshot is much bigger and wider, like the size of the PSP screen.
Well, back in the day Nex Entertainment (back when they were Nextech, after they were Gau Entertainment) also made the fantastic Crusader of Centy/Neogenesis Ragnacenty on Genesis/MD... which is actually a better game than any ARPG to ever come out of Square imo. If we can get excited about Climax's new PSP games (another company who hasn't produced anything worthwhile since Genesis) we should probably muster some enthusiasm for this too.Heian-kyo said:Nex Entertainment's involvement now has me really, really worried. SMT:Nine supposedly wasn't that hot and Shining Soul was outright atrocious. Hopefully CoM will share little with the latter title, despite being another entry in the same genre.
::nervously rocks back and forth::
It may not be thematically Mana, but i'll be damned if i did not enjoy it's originality.Zilch said:Um, did you miss my post that reads "Secret of Evermore isn't a Seiken Densetsu title."? That means that Secret of Evermore isn't part of the Mana series!