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Civ IV thread of LTTP and Cultural Victory

ghst said:
balance remains illusive, as always, but the core design is sound. due to the increased number of situational, pieced-together variables that upgrades and abilities provide - along with the prior mentioned emphasis on micro, the cookie cutter strat based quagmire of indentikit battles is so far just not happening. despite what the small unit pool and linear teching might suggest.

This was actually pretty close to my experience in the beta when playing 3v3, which is what I feel the game was really made for. I still pined for a bit more cat and mouse and macro choices, but not nearly as much as when I played the game in 1v1 due to the team interplay and the effect of the bigger maps and more units on the game.

I'll get around to it at some point. With any luck, with a bit fewer bugs.


but back to civ, how does naval warfare, blockading of trade routes and the like function in EU:III?

Blockading a country you are at war with in EU3 results in the blockaded country experiencing war exhaustion on its civilian population (which is debilitating to conducting a war, let it get too high and you start to have revolts and such) and blockading ports adds to the overall "war score" that accumulates during wars and determines the nature of the eventual peace offering. So sea control can mean the difference between a white peace and some significant war reparations.

willl revisit this later but bisu is playing sc now <3 <3
 
The Revolution demo piqued my interest in this franchise back in last year, then I just sort of forgot about it. Thanks for the reminder.

Steam and its overpriced prices can go suck it though. €30 for Civilization IV? €50 for Complete Pack? No thanks, I'll get Civlization IV, Warlords and Beyond the Sword for €13 instead. This continues to flabbergast and irk me. Seriously, it's almost four times the price of a physical copy. What? what what? WHAT.
 
VibratingDonkey said:
Steam and its overpriced prices can go suck it though. €30 for Civilization IV? €50 for Complete Pack? No thanks, I'll get Civlization IV, Warlords and Beyond the Sword for €13 instead. This continues to flabbergast and irk me. Seriously, it's almost four times the price of a physical copy. What? what what? WHAT.

Steam prices remind me of the now-defunct Circuit City here in the US. They never updated the pricing of their games, but would weekly run incredible deals on games that made shopping there every so often very worthwhile.
 
I bought a physical copy and tried it out a little, but the game demanded to be in my CD drive at all times and that got on my nerves, so I found a no CD crack on the net and tried using it, and it forced me into a "you're a dirty pirate" ten-turn demo mode. So I had to uninstall the game, at which point I didn't bother to re-install it, I just flipped it onto the pile of games I don't play, and never touched it again.

I've never put a Civ game into that pile before, but meh, it's graphics level bogged my computer anyways. I'll stick with Civ 2 and 3 for now.
 
Get Beyond the Sword, and then Fall from Heaven 2. DO not try to resist, or even look up what Fall from Heaven is. Just search for it, dont read about it, download it and install it.
 
Does anyone know how to get the Planetfall mod working in Steam? The planetfall installer doesn't like the steam version at all.
 
Been playing this a lot lately (instead of doing my dissertation....) and had my best game ever Friday on Noble. Playing as Catherine of Russia (Creative/Financial yay!) I won a Space Race victory in 1986 and got measured as Henry VIII.

Going to try a game as Elizabeth (+100% great person bonus sounds tempting) and sort out the great person lark. I keep ending up with Artists and Merchants when I'm trying to get Scientists and Engineers! Only bad thing now is that I hate early game creativity and expanding borders. I'll have to rush a religion or something...
 
I don't seem to have the attention span to last an entire game of Civilization anymore. I find I'll play for an hour or two, go off and do something else, then come back and start a new game. Rinse and repeat. I started playing again about a month back, and not once have I made it past the middle ages.
 
Wes said:
Been playing this a lot lately (instead of doing my dissertation....) and had my best game ever Friday on Noble. Playing as Catherine of Russia (Creative/Financial yay!) I won a Space Race victory in 1986 and got measured as Henry VIII.

Going to try a game as Elizabeth (+100% great person bonus sounds tempting) and sort out the great person lark. I keep ending up with Artists and Merchants when I'm trying to get Scientists and Engineers! Only bad thing now is that I hate early game creativity and expanding borders. I'll have to rush a religion or something...

The first step is to plan out your wonders. You have to decide which city will get the a stacking bonus for a particular GP. However, prepare situations in which you don't have readily available stone/marble or high production yielding land. Chances are, that will probably happen.

The second step is to set up specialists so that the city has a higher chance of producing the GP of your choice.

JoeMartin said:
Does anyone know how to get the Planetfall mod working in Steam? The planetfall installer doesn't like the steam version at all.

I don't know if this will work for Planetfall in particular but it is worth a try:

Yes, you will need to change the default path to "C:\Program Files\Steam\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods" in the install program and it should work.
 
SupahBlah said:
Great game or Greatest game?

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Did you get Warlords and Beyond the Sword?

Greatest Civ game is Civ III. The trade table is absolutely amazing. Everything had a price and you can assemble almost anything in trades. They should have improved on that instead of neutering it to fix the exploits in Civ3. The valuation system also had the unintended effect of introducing real world financial instruments like arbitrage trade and interest rates. You could lend the AI 100 gold to be paid back at say 6 gold for 20 turns, essentially earning the players 20% return.

And the diplomatic aspect was also superior. The AI foreign advisor doesn't know who the human player is so they don't go out of their way to pick on humans, its just ruthless in how they devour and destroy the weak Civ and gang up on the top dog.

Civ4 introduced the 'bloc' system, which in theory would encourage the formation of natural alliances, but in practice it just made it impossible for pacifist players to play because half of the world would automatically never want to trade with them while making the diplomatic game a snorefest.

Image a standard map game with 7 civs, including the human player. When 3 of 7 are against you, the humans realistically can only deal with 3 others, and those 3 may not be even met until later on in the game.
 
Deku said:
Greatest Civ game is Civ III. The trade table is absolutely amazing. Everything had a price and you can assemble almost anything in trades. They should have improved on that instead of neutering it to fix the exploits in Civ2.

And the diplomatic aspect was also superior. The AI foreign advisor doesn't know who the human player is so they don't go out of their way to pick on humans, its just ruthless in how they devour and destroy the weak and gang up on the top dog.

Civ4 introduced the 'bloc' system, which in theory would encourage the formation of natural alliances, but in practice it just made it impossible for pacifist players to play because half of the world would automatically never want to trade with them while making the diplomatic game a snorefest.

Image a standard map game with 7 civs, including the human player. When 3 of 7 are against you, the humans realistically can only deal with 3 others, and those 3 may not be even met until later on in the game.

Civ III was anything but great. Unless to are referring to the AI as "great" cheating assholes
 
HK-47 said:
Civ III was anything but great. Unless to are referring to the AI as "great" cheating assholes

The 'cheating' of the AI is informational. There's also AI bonuses when you up the difficulty above Prince aka Regent, but Civ4 has that also, so does CivRev.

Soren Johnson who worked on the AI and programming for 3 and 4 and sadly has since left Firaxis to work on Spore essentially admitted making a true fog of war for the AI would cost a lot of resources they didn't have.

Civ4 AI cheats too, it just hides it better from the human player.
 
Johann said:
I don't know if this will work for Planetfall in particular but it is worth a try:

Yes, you will need to change the default path to "C:\Program Files\Steam\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods" in the install program and it should work.

You mean during the install process itself? Tried it. It'll install in the folder you tell it to, but all the other file dependencies default to where the normal install path would be, fucking the whole thing up anyways :(
 
I dont like cheating... Except in simcity >.<

I just tend to suck, dont really know what im doing... its pretty complicated.
 
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