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cj iwakura rejoice! Elminage Original (PSP) Heading to North America, and Europe!

Eusis

Member
Apr 15, 2011
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Yeah, I really don't see that happening. But I'll take what I can get!
Eh, if they have a VERY low threshold to success then it'd definitely imaginable. Especially if the translation turns out to be blatantly phoned in.
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
23,672
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Hey CJ get ready to DIE. Since that will happen a lot in the original Elminage lol.

Love how the Elminage series has stayed more true to the original Wizardry formula. Can imagine those who have never played a wizardry game are going to get scared off though by the difficulty.

Kinda. More like Wizardry, or Etrian Oddessy.
Id have to say Etrian Oddessy was based off of Wizardry in general gameplay and style. Though most of the mechanics have been made a lot more "user friendly" and allows for more customization with the characters with the skill points.

Elminage in general most of the mechanics have stayed true to the original Wizardry formula for the most part. The game is by far one of the hardest Wizardry type dungeon crawlers out there and expect to spend a lot of time in game as its not a title you can blow through quickly.

For those who love that its a great series, but for those who have difficulty with games like EO Id suggest staying away from this title as you will just wind up getting frustrated.

Once again though great to see it coming to the west.

Id take a pic of every single Elminage game released but everything is all separated into boxes stored away in the apartment. D: Got them all except for the latest spinoff title that came out on the PSP the weird Japanese themed one which got panned pretty hard in user feedback. Didnt consider it an actual part of the series so never picked it up when it came out.

Id have to say out of them all 1 and 3 were the more difficult titles. 1 more so on the PS2 vs the DS just due to the sheer amount of enemies you can encounter. One area in particular with how monsters just keep appearing while in battle made for some CRAZY fights. It got toned down a bit on the portable versions. (DS / PSP)
 

Ingueferroque

Banned
Jun 23, 2012
12,317
1
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Hmm, the video doesn't inspire much.

Etrian Odyssey IV is coming, Unchained Blades is coming (or already here on PSP) and Class of Heroes II is coming.

Anything to separate this game from the above trio?
Great art and atmosphere. Man, I wish EO didn't introduce 3D enemy models.
 

krYlon

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Jan 30, 2011
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The enemy art is most impressive.

Anything unique about the gameplay that distinguishes itself from other dungeon crawlers?
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
23,672
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The enemy art is most impressive.

Anything unique about the gameplay that distinguishes itself from other dungeon crawlers?
If you are familiar / like wizardry you will like this game. Once again reason being is it stays more true to the original formula.

Asides from that with this title, there isnt anything in particular besides that and its hard as nails.

Also dont expect shiny & pretty, since this game is anything but. The gameplay though is pretty solid if you enjoy "dungeon crawlers".
 

krYlon

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Jan 30, 2011
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If you are familiar / like wizardry you will like this game. Once again reason being is it stays more true to the original formula.

Asides from that with this title, there isnt anything in particular besides that and its hard as nails.

Also dont expect shiny & pretty, since this game is anything but. The gameplay though is pretty solid if you enjoy "dungeon crawlers".
Yeah, I could see from the video it looks a bit rough, but the monster art is great nonetheless.

Cheers for the impressions
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
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Yeah, I could see from the video it looks a bit rough, but the monster art is great nonetheless.

Cheers for the impressions
No worries! Its a great series and Id love to see more people enjoy it, but at the same time want to wave off others who are not familiar with Wizardry or have trouble with Dungeon Crawlers in general. As this game seriously is pretty difficult and can lead to frustration pretty easy if one is not used to the core mechanics. The monster art though is quite nice and fits the setting. Its one thing Ive always enjoyed about the series is the artwork.

The dungeons are huge too so getting "stuck" in one is all quite possible. Ive had it happen to me before on the PS2 version, so had to use my 2nd party to go through from the start and take note of where I was going due to all the "unique" panels such as warp, turn, etc to figure out how to get my first party out of there.

The graphics of the dungeons in general for the first one are not all that impressive looking and sound effects are quite dated along with the music. But thats all part of the games charm.

So overall those wanting a pretty authentic old school hardcore dungeon crawling experience this most def is the game for you.

Folks wanting something a bit more light hearted Id say look into the Etrian Odyssey or Class of Heroes which is slightly a bit more difficult than Etrian Odyssey.

Do we know what they'll price it at? I'm not sure harder than Etrian Odyssey is something I want out of a game, but everything else about it seems fine.
Its a lot harder. To be honest. I really wish there was a current example I could give you to try out and see if you would enjoy the game, but at the moment there really is nothing. There is the Wizardry game that was a PSN release in the west, but the difficulty on that one is not as high as this game, since once you get a party settled in you can blow through a lot of the enemies. Its harder to do in Elminage. But the mechanics are similar in some ways.

Wizardry: Labyrinth of Lost Souls was the name of the title. Am not sure if there is a demo version out? Might want to check into that.
 

SAB CA

Sketchbook Picasso
May 18, 2009
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This is the best thing about the digital era if you ask me. Niche games like this would never have a chance otherwise. (XSeed: Hint - Half Minute Hero 2.)
Definitely one of the greatest aspects. I love how digital gives life to so many things that would otherwise be forgotten in this modern game era.

Hopefully by the time this comes out, Vita compatability on Day 1 will be standard, and they can possibly provide a demo of some form at the same time.

I fail to see how anyone should really complain about download-only PSP releases from this point forward; without this potential, and Vita compatability, would we even be getting PSP games anymore?
 

Takao

Banned
Mar 19, 2009
50,999
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This is the best thing about the digital era if you ask me. Niche games like this would never have a chance otherwise. (XSeed: Hint - Half Minute Hero 2.)
You're more likely to see a mangled version released on XBLA/Steam by MarvelousUSA than a PSN release from XSEED.
 

Bento

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Sep 25, 2009
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So is this better than Labyrinth of Lost Souls? LoLS was quite the disappointment to me as I was looking forward to a new quality dungeon crawler but it simply wasn't good enough imo. Awful soundtrack (and no dungeon music, grr!), poor dungeons, poor story, beyond shitty sidequests (collect several of these rare drop items, yay!). I can live without a good story in a dungeon crawler but the other stuff needs to be at least average (Dark Spire is a good example of a game that nails the Wizardryesque dungeon crawler imo).
 

Eusis

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Apr 15, 2011
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You're more likely to see a mangled version released on XBLA/Steam by MarvelousUSA than a PSN release from XSEED.
Doubly frustrating, given it IS designed for handhelds.

And there is the other problem: the target audiences don't fully mesh. I guess if things could be a bit more ideal it'd be the more complicated games from people with passion for physical packaging that reliably hit retail, while the simpler games (or those that really make sure you know everything and render the manual redundant) from developers/publishers who'd rather save as much in the process of getting it to customers were primarily digital. Instead, it feels like we're slowly going for an inverse of this. :/
 
So is this better than Labyrinth of Lost Souls? LoLS was quite the disappointment to me as I was looking forward to a new quality dungeon crawler but it simply wasn't good enough imo. Awful soundtrack (and no dungeon music, grr!), poor dungeons, poor story, beyond shitty sidequests (collect several of these rare drop items, yay!). I can live without a good story in a dungeon crawler but the other stuff needs to be at least average (Dark Spire is a good example of a game that nails the Wizardryesque dungeon crawler imo).
Yeah, pound for pound, The Dark Spire is a much better game, but LoLS is good for what it is, and I loved the art(and what little music it did have).


I think Elminage has dungeon BGM, thankfully. Dark Spire's was amazing.
 

SAB CA

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May 18, 2009
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Eusis: Proper digital manuals render that annoyance moot though, right? If anything, Digital games should have the potential to come with the best manuals ever designed...

As for HMH2nd, I'd accept such a game broken into bite-sized PSMobile releases, or something of the sort. Wouldn't even be TOO surprised to see it end up as something like a quick dual-screen port for Wii U...
 

dragonlife

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Jan 5, 2008
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I think Elminage has dungeon BGM, thankfully. Dark Spire's was amazing.
Agreed. I never made it far in the game (I never do, yet I buy these kinds of games), but the thing you notice almost right away is the godly music. So good. The fact that you can also switch to a "classic" mode is fucking sweet, too. That the music changes along with it is awesome as well.
 

Eusis

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Apr 15, 2011
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Eusis: Proper digital manuals render that annoyance moot though, right? If anything, Digital games should have the potential to come with the best manuals ever designed...
I feel like the Vita's digital manuals still need to take a few steps towards that, while the 3DS's are just too plain and cold. Nevermind the fact there are other physical goods that can be included with a game.
 

Mejilan

Running off of Custom Firmware
Jun 9, 2004
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There was nothing too amazing (or too stupid) about Dark Spire's gameplay, but I'll be locked in a first person sewer dungeon filled with giant rats if the art and music weren't fucking godly. Classic mode graphics and music were a nice throw-back to the early-mid 80s, but I definitely prefer the newer skin.

I love how the dungeon hallway/room graphics were skewed.
Enjoyed every minute of the game.
 

Easy_D

never left the stone age
Jan 5, 2008
23,625
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There was nothing too amazing (or too stupid) about Dark Spire's gameplay, but I'll be locked in a first person sewer dungeon filled with giant rats if the art and music weren't fucking godly. Classic mode graphics and music were a nice throw-back to the early-mid 80s, but I definitely prefer the newer skin.

I love how the dungeon hallway/room graphics were skewed.
Enjoyed every minute of the game.
Never got around to getting Dark Spire, is it worth playing if you don't have that much experience in older style first person dungeon crawls? The most similar I played is SMT3 (which from what I read is exactly that, except in 3rd person) and I loved the shit out of it.
 

Mejilan

Running off of Custom Firmware
Jun 9, 2004
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Dark Spire is fairly similar to those early first person turn based dungeon crawls that fit the early Wizardry mold. It can be pretty damn difficult until you gain a few levels and replace your shitty starter gear. But once you get used to how the game mechanics and resource (spell) management work together, tackling chunks of the dungeons, opening up shortcuts as you progress, become very doable.

I haven't played Elminage, but from what I've read, it'll be quite similar to this mold as well.
If you can find Dark Spire for fairly cheap, it's not a bad way to cut your teeth on this kind of game.
(Edit - Holy shit. $25 [used] to $75 [new] from Amazon merchants...)
(Edit 2 - In hind sight, Shin Megami Tensei: Strange Journey would probably be a great buy for you. It's basically a numbered SMT in all but name, IMHO. Cheaper, too.)

It's certainly better than Wizardry: Labyrinth of Lost Souls. That turned out to be one of the few games of this style that I just couldn't get into it. Too sloppy, grindy, and unbalanced even for me.
 

archnemesis

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Oct 19, 2007
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Being unbalanced was one of the reasons I really enjoyed Wizardry: Labyrinth of Lost Souls. When the dice rolled in your favor you could get awesomely overpowered loot and other times your party got wiped almost instantly. It made venturing into the dungeons more exciting.
 
Dec 1, 2004
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Hey CJ get ready to DIE. Since that will happen a lot in the original Elminage lol.

Love how the Elminage series has stayed more true to the original Wizardry formula. Can imagine those who have never played a wizardry game are going to get scared off though by the difficulty.



Id have to say Etrian Oddessy was based off of Wizardry in general gameplay and style. Though most of the mechanics have been made a lot more "user friendly" and allows for more customization with the characters with the skill points.

Elminage in general most of the mechanics have stayed true to the original Wizardry formula for the most part. The game is by far one of the hardest Wizardry type dungeon crawlers out there and expect to spend a lot of time in game as its not a title you can blow through quickly.

For those who love that its a great series, but for those who have difficulty with games like EO Id suggest staying away from this title as you will just wind up getting frustrated.

Once again though great to see it coming to the west.

Id take a pic of every single Elminage game released but everything is all separated into boxes stored away in the apartment. D: Got them all except for the latest spinoff title that came out on the PSP the weird Japanese themed one which got panned pretty hard in user feedback. Didnt consider it an actual part of the series so never picked it up when it came out.

Id have to say out of them all 1 and 3 were the more difficult titles. 1 more so on the PS2 vs the DS just due to the sheer amount of enemies you can encounter. One area in particular with how monsters just keep appearing while in battle made for some CRAZY fights. It got toned down a bit on the portable versions. (DS / PSP)
The dungeons are huge too so getting "stuck" in one is all quite possible. Ive had it happen to me before on the PS2 version, so had to use my 2nd party to go through from the start and take note of where I was going due to all the "unique" panels such as warp, turn, etc to figure out how to get my first party out of there.


Great art and atmosphere. Man, I wish EO didn't introduce 3D enemy models.
The fact they take on the poses from their 2D representations, even briefly, is class.



Well, so much for that. Got excited for nothing.
The next few years and beyond will not be kind to you.
 

Eusis

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Apr 15, 2011
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The next few years and beyond will not be kind to you.
Well, I'm hoping as the 3DS (and hopefully Vita) gain traction they can keep a strong presence in retail, but if those DON'T take off more or retail simply eschews them anyway then yeah, this is just going to get more and more common, and even in the best case, uhhh, like said it's your only hope for most future PSP games.

REALLY hope niche games can keep a strong presence at retail for 3DS games unless an account system gets implanted.
 

Delusibeta

Banned
Feb 18, 2012
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REALLY hope niche games can keep a strong presence at retail for 3DS games unless an account system gets implanted.
Honestly? Niche games are the first to transition to digital distribution only, broadly speaking. PC gaming around 2007 would have probably be considered niche in the west, and that was when Steam and digital distribution in general really got into gear.
 

Eusis

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Apr 15, 2011
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Honestly? Niche games are the first to transition to digital distribution only, broadly speaking. PC gaming around 2007 would have probably be considered niche in the west, and that was when Steam and digital distribution in general really got into gear.
And annoyingly enough niche games are the ones most likely to get bogged down right rights crap and actually care for good packaging. If at least the former was a non-issue I'd more gladly welcome it rather than consider it a necessary evil.
 

Augemitbutter

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Feb 3, 2008
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atlus can successfully market retail niche games with their goodies, so i don't see why others couldn't. i know it doesn't work with every game, but let's not act like these releases won't be profitable in the future.
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
23,672
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atlus can successfully market retail niche games with their goodies, so i don't see why others couldn't. i know it doesn't work with every game, but let's not act like these releases won't be profitable in the future.
Budget would be a difference I suppose. That and this particular example here is not exactly a title that a very large market would go after in the first place. Even less than the general niche titles that Atlus releases. Even within Japan itself it has not that large of a following, which is why Starfish in general always does low print numbers of their games at start. Atlus in general is a known name which is why people will run out to support. Its a lot harder for a newer company to try and get that sort of pull from the consumers with no developed fanbase of its own.

The first Elminage title is going to be a bit of a hard sell cept to the real hardcore fans of Wizardry in general. Esp with how the dungeon map looks. Its quite ugly to be honest and unless you are a fan of the genre can see a lot of "new gamers" getting turned off by it and generally the difficulty and lack of hand holding the game has. Or what they would complain as archaic gameplay design.

Uh? Why aren't they bringing Elminage Gothic instead? It's much more recent...
My guess is that the original is cheaper to license. Though is quite the gamble, since the original game is far from being a looker. Plus there were small improvements made to the later games. But for something this niche I suppose its the only logical choice to test the waters with...
 

Mejilan

Running off of Custom Firmware
Jun 9, 2004
38,485
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*looks around slowly*
Shame that this thread already has more posts than the eventual OT will.
:(
 

honorless

We don't have "get out of jail free" cards, but if we did, she'd have one.
Mar 28, 2012
1,730
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atlus can successfully market retail niche games with their goodies, so i don't see why others couldn't. i know it doesn't work with every game, but let's not act like these releases won't be profitable in the future.
UFO is a VERY low budget publisher. There is zero marketing money allotted to this game, same as every other game they've put out, and it's likely they're only bothering with it because they have a prior relationship with Starfish. (They also published Heavenly Guardian.)

Do they even have experience with anything as text-heavy as an RPG? The only releases of theirs I'm familiar with are shooting games.

Atlus is the only niche publisher that isn't doing DD-only stuff. Hmm.
There've been a lot of posts about how Atlus can do this, Atlus can do that. But it seems to me that their metric of success has jumped above a lot of niche titles that in past years would have been shoe-ins for localization...hence the total silence on P2EP.
 

sega4ever

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Oct 19, 2006
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Just portraits. The first one & second didnt include the music feature yet. Do believe it was from the third one that included the music load & dungeon load.
as in i can just load up some pics from a folder?

i wonder if i should use shining force 2, phantasy star 2 or spartacus:blood and sand pictures?
 

Eusis

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Apr 15, 2011
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There've been a lot of posts about how Atlus can do this, Atlus can do that. But it seems to me that their metric of success has jumped above a lot of niche titles that in past years would have been shoe-ins for localization...hence the total silence on P2EP.
I think it's also been MUCH harder to sell some of these niche games, not to mention the exchange rate means that for their parent company they HAVE to push more to make the same profits as before anyway. Although it is kind of curious how Atlus seems to be the most reluctant to jump onto digital, it seems like a lot of releases would be more practical that way.