And you call developers lazyTacticalFox88 said:Because your justifying developer laziness.
Wait what? Don't they have DS for PC?TacticalFox88 said:All that money and no dedicated servers. -_- We're being fucking robbed.
I'm talking about consoles.Teetris said:Wait what? Don't they have DS for PC?
Teetris said:Wait what? Don't they have DS for PC?
VASPER said:I'm pretty sure they do.
TacticalFox88 said:Because your justifying developer laziness.
jedimike said:I can see why you were all teh funnies then because I thought I was explaining the economics of game development. I didn't know that part of Treyarch's employment process was to hire only teh lazy programmers.<sarcasm>
Look, pretend you are the CEO of Treyarch and your task is to deliver a AAA game. You have limited resources. The most limited resource is time. You have 104 weeks from the day you ship your last COD title. Where would you spend the bulk of your resource development? PS3 or 360? Oh and let's throw a kink in it... IW will release it's MW2 game 52 weeks before you and you'll have to improve upon everything the fans hated about it. Oh and 360 has better develoment tools and a larger consumer base of your target audience.
Treyarch answered up... they did the best they could possibly do given the resources they had. I doubt they had a case of lazy workers.
... :lol :lol :lolMajine said:Yeah, you should try that yourself.
Were they using the same engine? I thought COD4 had most of the improvements, but WaW and Black Ops felt like an upgraded COD3 engine.SolidSnakex said:Now pretend that you're working on an engine that you've used before and that was designed to run near identically across all platforms.
NullPointer said:Were they using the same engine?
The PS3 has been out for four years. FOUR FUCKING YEARS! And developers consistently drop the ball because they refuse to learn something that could possibly have mind blowing results (Have you seen Sony's first party games?!) All it takes is some dedication to learn the hardware and once you do that's it, it gets even easier. But no, they want to take they want to half ass EVERYTHING and try and cut corners.jedimike said:I can see why you were all teh funnies then because I thought I was explaining the economics of game development. I didn't know that part of Treyarch's employment process was to hire only teh lazy programmers.<sarcasm>
Look, pretend you are the CEO of Treyarch and your task is to deliver a AAA game. You have limited resources. The most limited resource is time. You have 104 weeks from the day you ship your last COD title. Where would you spend the bulk of your resource development? PS3 or 360? Oh and let's throw a kink in it... IW will release it's MW2 game 52 weeks before you and you'll have to improve upon everything the fans hated about it. Oh and 360 has better develoment tools and a larger consumer base of your target audience.
Treyarch answered up... they did the best they could possibly do given the resources they had. I doubt they had a case of lazy workers.
SolidSnakex said:Now pretend that you're working on an engine that you've used before and that was designed to run near identically across all platforms.
NullPointer said:Were they using the same engine? I thought COD4 had most of the improvements, but WaW and Black Ops felt like an upgraded COD3 engine.
RSTEIN said:BLOPS erases all the negativity I've had against the franchise since after the glory days of COD4.
they all run on a modified quake engineNullPointer said:Were they using the same engine? I thought COD4 had most of the improvements, but WaW and Black Ops felt like an upgraded COD3 engine.
Lunchbox said:they all run on a modified quake engine
jedimike said:Given the complexity and variations of ALL platforms, I would say such an engine is not as universally compliant as we might assume.
Vizion28 said:People buying the same $60 game over and over again year after year with only slight variations of the others slapped with a different title as confirmed to me how the masses are mindless 'sheeple.'
Good for you Activision. You can bank on churning out yearly variations of the same game with no incentive for creativity or innovation. Man, what an easy money maker.
American Idol is still the highest rated show, a cliche, formulaic movie about blue aliens is the highest grossing movie, people with no talent are famous (Kardashians) and rappers like Lil Wayne sell millions of records. Surely America is declining.
Yeah, I'm mostly trying to figure out the code branch between IW and Treyarch.Lunchbox said:they all run on a modified quake engine
Captain Tuttle said:Exactly how I feel. It's redeemed my faith in COD.
TacticalFox88 said:The PS3 has been out for four years. FOUR FUCKING YEARS! And developers consistently drop the ball because they refuse to learn something that could possibly have mind blowing results (Have you seen Sony's first party games?!) All it takes is some dedication to learn the hardware and once you do that's it, it gets even easier. But no, they want to take they want to half ass EVERYTHING and try and cut corners.
NullPointer said:Yeah, I'm mostly trying to figure out the code branch between IW and Treyarch.
OK, so did COD4 work fine on the PS3? And if so, why all the problems with the current version? (So I've heard. I've only bought them on the 360).
And MW2 was the first COD that ditched infinite enemies for the majority of the campaign. I take it that's why we didn't see some of those same improvements in BLOPS?
jedimike said:You missed the point... individual friends lists are irrelevant. I'm quite certain that if Sony were to publish on-line stats, Black Ops would be the most played game.
I understand the PS3 version is not as polished as Xbox (par for the course with most multiplatform titles), but that doesn't mean the PS3 version is unplayable or isn't getting played.
I think the negative feedback stems a lot from PS3 owners just being butt hurt that Black Ops provides a better experience for 360 owners. But hey, that's the price of playing on a console with the least sales. Developers have to spend the majority of their resources where they can get the biggest return on investment. Economics 101.
I'm getting so frustrated since I am losing so many 1v1's even though it seems I'm getting the headsup on the person but killcam says otherwise.Anerythristic said:The multiplayer is really chock full of great ideas the execution is horrid. The game is almost unplayable sometimes if your connection is not humming.
NullPointer said:OK, so did COD4 work fine on the PS3? And if so, why all the problems with the current version? (So I've heard. I've only bought them on the 360).
SolidSnakex said:IW didn't seem to have a problem with it. Yes, there were differences but nothing really significant in a way to turn you off one version of the game. In the case of Black Ops the game runs at an even lower resolution (960x544) compared to the other games (1040x604) and despite that the game still has a lower framerate than the other versions of the game. It's ridiculous and makes perfect sense that many gamers wouldn't be so forgiving of such a botch of a port.
PS3 version of COD4 was one of the first multiplatform titles to look pretty close on both systems. The SP did dip in framerate a little more than the 360. But where the meat of the game is, the MP, PS3 version ran fine.NullPointer said:Yeah, I'm mostly trying to figure out the code branch between IW and Treyarch.
OK, so did COD4 work fine on the PS3? And if so, why all the problems with the current version? (So I've heard. I've only bought them on the 360).
And MW2 was the first COD that ditched infinite enemies for the majority of the campaign. I take it that's why we didn't see some of those same improvements in BLOPS?
purple cobra said:PS3 version of COD4 was one of the first multiplatform titles to look pretty close on both systems. The SP did dip in framerate a little more than the 360. But where the meat of the game is, the MP, PS3 version ran fine.
Matter of fact I popped in COD4 the other night for some MP and was pretty surprised how much better it ran than Black Ops. In Black Ops, the game doesn't have that 60fps "feel". I say feel because even if the game's not running at a full 60fps, it at least hangs in the 50's and still feels pretty smooth.
From what I understand, Black Ops uses the COD4 engine which powered that game plus W@W. Those games ran fine, which is why it's baffling why Black Ops runs like it does on PS3. Certain maps can be pretty rough with the framerate (Jungle and Firing Range come to mind).
jedimike said:But I refuse to believe it is because the developers are lazy or they don't care about PS3 owners or any other BS statements.
Mr_Brit said:Joystiq
Wow. That's a loooooooooooooooot of money. It's a shame it had to be the worst(and only bad) COD game released to do it.
Yep, believe it or not I had no problems finding a game (I jumped into TDM). I'm sure there's way less people than before, so you might get put into a game with people further away from you, but I was getting three green bars.sajj316 said:There is still a COD4 community that plays this game on PS3? Haven't played MW2 in months, I assume the community is still live and kicking ..
regarding that pick by EricHasNoPull ... I just spit up my coffee ...
I doubt they can fix the framerate with a patch.Jedimike said:Whatever PS3 issues remain (it has been patched twice) will likely be ironed out soon.
purple cobra said:I doubt they can fix the framerate with a patch.
Yes. But you don't feel so bad once you realize that, at least, you're not giving money to a shitty developer.sajj316 said:.. so Kotick wiped his ass (past tense) with your money ...
rvy said:Yes. But you don't feel so bad once you realize that, at least, you're not giving money to a shitty developer.
And the future shall be glorious.sajj316 said:I don't think the good developer got their money .. seems Bobby rather set his iron sight to their forehead. At least they re-spawned![]()
Poohblaster said:Quad core processor with 2 4890s in crossfire and no problem here. The core duos seem to be hurting though Treyarch isn't the best at optimizing their engine.
kamspy said:It requires a modern computer. I was bummed when my 486 stopped running games too.
And yet it was the first Call of Duty game I played, which got my hooked and I couldn't even play multiplayer :lol (played on PS2, only have network connection)corkscrewblow said:1. CoD3 is by far the worst.
bishoptl said:Looking forward to hearing EA's take on this
SolidSnakex said:Whatever that reason may be one thing is for sure and that is that Black Ops is a bad port (one of the worst on the platform given the situation). And that's something that an IW developed CoD has never been described as.