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Collider Interview: Jordan Vogt Roberts (Kong:Skull Island) talks Metal Gear Solid

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If you respect it then please leave it alone. Metal Gear is made for the video game medium and the video game medium alone; I don't think it can be captured properly in any other form.
 
If you respect it then please leave it alone. Metal Gear is made for the video game medium and the video game medium alone; I don't think it can be captured properly in any other form.

I think they could make for awesome action movies. There's not one MGS game that I don't think wouldn't make awesome action thrillers with tight scripting. I think of stuff like The Rock for example. I'm sure people thought say Lord of the Rings couldn't be films but you just have to weed out the key parts of the story, what should stay, be cut etc. MGS2 I think specifically would make for a totally badass movie.

edit: I meant MGS1-4, not like Acid or some shit lol
 

TyrantII

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The actual mechs are just mcguffins in every single game. You can substitute them for any action movie plot driver (super virus, NOC list, secret computer program, nuclear bombs etc) and they all still function just fine with minimal modification. The plot to MGS1 isn't actually superior because you're chasing down a robot, the plot to MGS3 isn't improved by the Shagohod being a robot. By the time you get to MGS4 and 5 the mechs have almost nothing to do with the story. It's just a plot about AI's controlling the world and vocal cord parasites. They contain mechs because the series is called "Metal Gear", and that's about it.

You probably have to have Rex in MGS1 because of the series namesake, but the Shagohod is actually a detriment to MGS3.

Clones shit is bad and has always been bad. I don't even want to talk about the silliness of Liquid Ocelot in the sequels. If you were making a one shot movie of MGS1, you could quite happily just make Liquid and Solid the literal children of Big Boss.

But there's a question you have to ask, which is whether you're trying to make a good movie, or whether you're trying to be faithful to the series, because those are pretty much at loggerheads with one another. There's so much camp on every level of MGS, even in the "relatively grounded" first game. Psycho Mantis, Decoy Octopus, Revolver Ocelott, Sniper Wolf and Vulcan Raven would all need to be toned down if you were trying to make it "serious" as opposed to just some sort of comedy. Even Kingsmen is about 10x more serious than a straight adaptation of MGS1 would be.

Can't say I agree, especially with things like cloning, CRISPR, Boston Dynamics, Drones, AI, the Singularity, ect on the immediate horizon.


Granted simplification can happen, but an AT mech that can launch an undetectable railgun nuke at Russia built against all treaty obligations, rogue presidents, and gene modified soldiers are closed to reality than scifi these days.

Of course Foxhound would have to be played straighter, but the team made of specialists is basically a movie trope at this point. Opening the movie with snake working with them, cutting to present and seeing them go rogue is a perfect set up.

That said, forget about MGS2/4/5.

2s commentary on culture, media, information control, and memes is more relevant than ever. But that game will not translate well and would have to drift very far. 1 & 3 could be played pretty straight and work well.
 

zeemumu

Member
If you respect it then please leave it alone. Metal Gear is made for the video game medium and the video game medium alone; I don't think it can be captured properly in any other form.

I wouldn't say that. The Metal Gear series would actually lend itself pretty well to film due to being plot focused and having gameplay that's grounded enough to be done in a live-action setting without going nuts. Metal Gear Solid 4 was pretty much a movie already.

The only issue is that it might be a little too plot-heavy.
 
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