Chairmanchuck
Member
Don't blame Compile Heart for that.
I dont blame them for that. I can blame them for the shitty quality of their Games though and I am sure this Game will be as shallow as the Neptunia Games all over again.
Don't blame Compile Heart for that.
I dont blame them for that. I can blame them for the shitty quality of their Games though and I am sure this Game will be as shallow as the Neptunia Games all over again.
I'm not the biggest Compile Heart fan, even if I've been enjoying Victory, but I'm glad a dev is jumping on the PS4.
Think about it, this could be great if it does well and others make games for the PS4 as well.
GotY. Day 1.
Get the hype train started.
I hope we get Nippon Ichi's announcement soon! I think they said they were in the process of developing one a while ago...
Like which ones?
They mention that he worked on Monster Monpiece in the article.
Is that really a good comparison though? Square Enix plus Revo pretty much guaranteed a bit of success imo.
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Y..yeah can't wait (._. )
I hope we get Nippon Ichi's announcement soon! I think they said they were in the process of developing one a while ago...
According to the report, the genre of Omega Quintet is idol x RPG.
Nippon Ichi actually make good games: Disgaea.
The hate for Compile Heart is always hilarious. Do you think if these games didn't exist, the RPGs you want would be taking their place? The last Neptunia console game sold something like 35k its first week in Japan. That's good for what the game is, but hardly a smashing success. Compare it to Bravely Default, which sold 140k. Compile Heart is pretty niche even for Japan, so I just don't get why people here get so mad when they come out with a new game.
Taking part in Trinity Universe = forever tainted.
You saying GUST is tainted as well.....oh no you didn't.
GUST and Idea Factory are what's wrong with RPGs today. That's just reality!!!!!
Anyway, if people like these moege uninspired RPGs then that's fine, but most of the time it just seems like the praise is due to the "anime visual" itch being scratched and that some would be better off playing countless JP iOS titles.
I can agree with Idea factory but GUST (even though their design choices are very questionable at times) make decent rpgs.
I don't think theres anything wrong with companies making these jrpgs; theres definitely a really small niche that likes them for whatever reason. It doesn't suddenly detract the fact that the biggest selling jrpgs of last gen such as Souls, Dragons Dogma, Ni No Kuni are of a much better standard. I think both can co exist.
Shitty or not, there is an audience for Compile Heart's games. Even though their market is niche, they still constantly release titles their fans want. Shouldn't they be lauded for that instead? Blame companies like Square Enix and Konami for not making or localizing the RPGs you want, not Compile Heart.I dont blame them for that. I can blame them for the shitty quality of their Games though and I am sure this Game will be as shallow as the Neptunia Games all over again.
Making a list of posters withtaste.good
The hate for Compile Heart is always hilarious. Do you think if these games didn't exist, the RPGs you want would be taking their place? The last Neptunia console game sold something like 35k its first week in Japan. That's good for what the game is, but hardly a smashing success. Compare it to Bravely Default, which sold 140k. Compile Heart is pretty niche even for Japan, so I just don't get why people here get so mad when they come out with a new game.
GUST isn't as bad IMO but for a JRPG I find the battle mechanics so bland that I'd rather the game be a VN with an alchemy sub-game than actually make me fight through those battles.
Souls and DD aren't really that traditional. NNK is a good example, though. That was more fun. Compile Heart et al., might be niche, but there are more of these games getting released than more traditional JRPGs with interesting battle systems. As much as I disliked FF13 and 13-2 (well, 13-2 less so) mechanic wise those were more fun for me than these annual idol RPGs. JRPGs with well thought out battle systems seem to be the most niche ;_;
idol x RPG
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i'm out
The hate for Compile Heart is always hilarious. Do you think if these games didn't exist, the RPGs you want would be taking their place? The last Neptunia console game sold something like 35k its first week in Japan. That's good for what the game is, but hardly a smashing success. Compare it to Bravely Default, which sold 140k. Compile Heart is pretty niche even for Japan, so I just don't get why people here get so mad when they come out with a new game.
Compile Heart
The hate for Compile Heart is always hilarious. Do you think if these games didn't exist, the RPGs you want would be taking their place? The last Neptunia console game sold something like 35k its first week in Japan. That's good for what the game is, but hardly a smashing success. Compare it to Bravely Default, which sold 140k. Compile Heart is pretty niche even for Japan, so I just don't get why people here get so mad when they come out with a new game.
Compile Heart, saving Japanese Gaming Industry one console at a time
idol lol
Yeah, the problem isn't that these kind of JRPG exist. They already existed in the so called "Golden Age" era of PS2, but the only thing was that at the time we have so many JRPGs and these kind of games become overlooked. I found it ironic that other JRPG disappeared along with their creators and publishers due to the deadly HD transition while the "perverted" one did not. I'm not liking this type of game either, but pointing your finger at Compile Heart for causing the JRPG degradation to fanservice is just taking them as a scapegoat.
"for what the game is"
This sentence made me think, how Neptunia games are so cheap that 35k units sold are good while for others medium-big jrpgs(let's say a Tales of) 35k is a bad number?
I mean you may like Neptunia games or not, but they don't seem cheaper to develop than other jrpgs, they are full fledged 3d jrpgs with lots of texts, voice acting and all the rest, how is it possible that 35k is enough for them and bad for similar games?
Compile Heart
GUST and Idea Factory are what's wrong with RPGs today. That's just reality!!!!!
Anyway, if people like these moege uninspired RPGs then that's fine, but most of the time it just seems like the praise is due to the "anime visual" itch being scratched and that some would be better off playing countless JP iOS titles.