It was never sold as an handheld technically, they consider it a home console.. i don't know how tho
Selling it as a home console justifies high price for games.
It was never sold as an handheld technically, they consider it a home console.. i don't know how tho
For a handheld console that is amazing. Show me a smartphone or tablet that has games that look better than Zelda or come close to the XB1
original 360: A 180 watt beast that sounds like an airplane.
Switch: 11 watts docked/ 7 watt mobile portable.
And Switch is still more than a bit better.
More like 1/4 to 1/3 XBO
This news is hilarious if true. Nintendo charging a premium for mediocre tech whilst adding shit no one wants (joycons)
So how many duct taped Wii Us are we talking about here?
They really cheaped out this time...and to think I paid 400 for it since is sold out everywhere.
Everything pointed to a normal X1, Nintendo got them super cheap probably. But that brings us to another thing: if they got them super cheap, there is nothing to explain the 300/330 price. Which is another reason to believe they will drop the price by the end of the year, which will be the tru launch of the system.
But as a home console (which is what nintendo is pushing it as) its pathetic.
3rd party support wasn't particularly strong on 3DS though. Even Japanese publishers were relatively reluctant, and seemingly with Switch they are as well given that a lot of their games haven't been announced for Switch.
I at least expect you not to come in this thread and say "It's pretty much what we've been talking about this whole time". Because you didn't. I doubt that you don't remember all the discussions back and forth that we had until recently. Remember how much did you try to spin that first teardown photo into being some old devkit. How much you pushed the theory that Eurogamer has posted old information that is no longer valid. All the power draw talk and how it doesn't make sense for a X1.
Yes, speculating is fun, I also enjoy it a lot. But when your speculation goes wrong, own it, don't try to make it like you were right all the time when there are tens if not hundred of posts saying otherwise.
It fits with the Foxconn leak, 5x base frequency was already an assumption based on foxconn's 921mhz. It also gives a different multiplier from handheld to docked mode, instead of 2.5x it is 2.4x so slightly less performance available for the resolution bump, but more than the 2.25x required. This does make the foxconn leak many times more possible because Eurogamer's "final clocks" weren't final.
Edit: read the article, seems undocked clocks might be the only change and cpu unchanged.
All right you nerdsp
How many GCN's is this duct-taped together?
All of my personal speculation was based on a legit Foxconn leak and I always kept Eurogamer's clocks in my estimations of performance. Even my more recent posts in the teardown thread were saying that it could be either spec, and it's not 157gflops like everyone was saying a few months ago, it's 196gflops, the whole final clocks bs was nothing short of people just shutting down speculation.
Also to both of you, what do you do in a speculation thread but speculate? and again higher clocks did in fact happen 307mhz to 384mhz
But as a home console (which is what nintendo is pushing it as) its pathetic.
I might be the only one glad that it's 20nm, I thought using fan cooled 16nm at this time is lunacy in context of building a future family of compatible products. This way a fanless model could be ready for next year when 3DS is phased out.
Playing two hours in your bed doesn't make it an handheld. It's so fragile you cannot even slide it in its dock without scratches or losses of paint, there's no way you gonna use it in subway unless money grows on your walls. As a home console, it's just weak at core and a waste of tech in peripherical devices.
This joke isn't as funny as it once was....
Also to both of you, what do you do in a speculation thread but speculate? and again higher clocks did in fact happen 307mhz to 384mhz
This joke isn't as funny as it once was....
If the Switch had come out at £199 or something, yup you'd be correct and it's a good pelt 720p handheld the kids can kick around and it does portable Zelda. Good enough!
But the feature creep and bad production in other areas at £280 just makes the package look poor.../...HD rumble and JoyCon is never going to offer more than a slight spec bump would have for the handheld. Zelda wheezing on launch day is a terrible look for brand new exciting hardware you're looking at maybe half a decade with.
The dock .../...not sure Nintendo is passing on any savings whatsoever.
I'm not sure when I said people shouldn't speculate. I'm only saying that this is definitely not what people have been talking about this whole time.
Oh, guess I misunderstood you then. You are absolutely correct, in terms of quantity there was support from 3rd parties. But I believe when people are asking for 3rd party support, they think of the next Call of Duty, Battlefield, Kingdom Hearts, Valkyria Chronicles, Nino Kuni 2. Nobody's really asking for games such as Hidden Expedition: Titanic, 4 Elements or 101 DinoPets 3D. And in that sense, the 3DS didn't really get much support. Sure, there was support from Level 5, and SE brought Dragon Quest and Capcom Monster Hunter over, but apart from that even Japanese 3rd party support wasn't particularly strong.
If you like to see all the shovelware as a pro, you are pretty much on your own as even Nintendo doesn't want that on Switch.
Yeah, I'm not getting the "It's not really a handheld" argument. The thing is easy to hold and surprisingly portable. It's a fantastic handheld.
Now you're rewriting history. In Japan, 3DS had massive support from Capcom (Resident Evil, Street Fighter, Monster Hunter, Ace Attorney and even some AA games like EX Troopers or Gaist Crusher), Bamco (Dragonball, One Piece, Tales of the Abyss, Tekken, Project X Zone, Ace Combat) Square Enix (Dragon Quest, Kingdom Hearts) Atlus (SMTIV, Etrian Odyssey and a lot of other games) and of course Level 5.
Switch wishes it had 3DS's 3rd party support in Japan.
Oh, guess I misunderstood you then. You are absolutely correct, in terms of quantity there was support from 3rd parties. But I believe when people are asking for 3rd party support, they think of the next Call of Duty, Battlefield, Kingdom Hearts, Valkyria Chronicles, Nino Kuni 2. Nobody's really asking for games such as Hidden Expedition: Titanic, 4 Elements or 101 DinoPets 3D. And in that sense, the 3DS didn't really get much support. Sure, there was support from Level 5, and SE brought Dragon Quest and Capcom Monster Hunter over, but apart from that even Japanese 3rd party support wasn't particularly strong.
If you like to see all the shovelware as a pro, you are pretty much on your own as even Nintendo doesn't want that on Switch.
Now you're rewriting history. In Japan, 3DS had massive support from Capcom (Resident Evil, Street Fighter, Monster Hunter, Ace Attorney and even some AA games like EX Troopers or Gaist Crusher), Bamco (Dragonball, One Piece, Tales of the Abyss, Tekken, Project X Zone, Ace Combat) Square Enix (Dragon Quest, Kingdom Hearts) Atlus (SMTIV, Etrian Odyssey and a lot of other games) and of course Level 5.
Switch wishes it had 3DS's 3rd party support in Japan.
What made the joke work was that the Wii and Wii U used evolved gamecube hardware so there was some merit to the comparison. With a tegra, the comparison is pointless.
Here:
After reading the article, they say they had a look at the updated dev doc, so I'm not trying to stick to the foxconn leak, I just hadn't read the article yet. However the power consumption wouldn't match in portable mode, and the memory bump has also been disabled in portable mode as a compromise. They also take a look at this tear down as final hardware. We are less than a week away, so I see no reason to assume this is in fact final hardware since that is speculation right now. Nothing about the SoC would need to be changed to reach the foxconn clocks either, as they are within the X1's capacity already and moving to 16nm actually shouldn't increase or decrease the die size, as logic size doesn't change.
I'd also like to point out that clocking the Switch up to 768mhz from 384mhz isn't going to increase the docked power consumption from ~2.5w SoC to a 12watt power draw, it's a bit ridiculous to take all this stuff at face value, I'll wait a couple weeks still.
They are speculating here, the tear down could also be from a defective devkit and not final hardware, we will know more in less than a week, but what is even more interesting is that the power consumption of foxconn's clocks in portable would match what we see in battery consumption, however Eurogamer's new clocks would mean ~4hours of battery life minimum, not 2.5 that has been confirmed not only by Nintendo but people testing the system.
Well they did say that they got a look at that document a lot longer ago than December... The reason they posted the article on December 6th was said by them, it was venture beat's article that lead them to write their article, not seeing the docs that week, which they said they sat on for months.
What we do know is 500mhz X1 draws 1.5watts so you have 384mhz drawing at most a watt. Giving the SoC a maximum power draw of 2.83watts, leaving 3.6watts for the rest of the system? ridiculous.
Why do you keep saying this? 20nm with these clocks do not match up to power consumption we see in the battery. You've settled on some imaginary memory power consumptions that are almost the same as the SoC and a third of the entire device, but it's based on nothing but trying to fit a circle in a square.
Meanwhile the 16nm on foxconn clocks actually should draw 4-4.4watts for the SoC and leave 2 - 2.4watts for the rest of the system. That fits what we see in power consumption, so until we know more about the memory, 16nm actually fits the power consumption MUCH more.
It's also interesting that the gpu portable clock matches what was assumed of the foxconn clocks, allowing a 2.4x clock increase for the GPU to run 921mhz and hit 1080p.
In the end, we are still ignoring the Foxconn leak in order to accept the new information.
So someone checked the memory and said it would be 128bit? interesting if true.
I'm not sure how the foxconn clocks exist, so I'll just wait for more information to come in. Seems Eurogamer is using works like "likely" to detail the switch and their chart they keep posting with the clock speeds is a eurogamer chart and not from the updated devkit so if a developer said "yeah the undocked clock is 384mhz now" that doesn't mean they would know the other clocks, a 921mhz gpu clock seems needed if they raised the undocked clock but that is just my speculation and its always been on a leak proven true.
The tear down here certainly didn't come from a final production unit as the battery is different from the one on the last page, so like some of us assumed, it is a prototype/earlier production/devkit unit, meaning it can't confirm final hardware, but that is just over a day away.
We are close to real answers, at least we aren't getting shell shocked from our speculation as Eurogamer's clocks were definitely real and gave us the minimum spec that has already been improved on with the performance boost Eurogamer detailed. I'm glad we will be able to stop speculating on hardware soon, this is by far my favorite hardware design from Nintendo and they did a great job with performance. Battery life does seem to be a possible problem, so it will be confusing if Switch is indeed 20nm because they could have avoided this problem with a shift to 16nm.
It's pretty much what we've been talking about this whole time.
For the last 3+ months, we've pretty much based all our speculation around the X1.
I do think 3SM is the safe bet, and fits with what we've been hearing
It's a handheld when it's convenient. And it's a home console when it's convenient.
Playing two hours in your bed doesn't make it an handheld. It's so fragile you cannot even slide it in its dock without scratches or losses of paint, there's no way you gonna use it in subway unless money grows on your walls. As a home console, it's just weak at core and a waste of tech in peripherical devices.
Playing two hours in your bed doesn't make it an handheld. It's so fragile you cannot even slide it in its dock without scratches or losses of paint, there's no way you gonna use it in subway unless money grows on your walls. As a home console, it's just weak at core and a waste of tech in peripherical devices.
Playing two hours in your bed doesn't make it an handheld. It's so fragile you cannot even slide it in its dock without scratches or losses of paint, there's no way you gonna use it in subway unless money grows on your walls. As a home console, it's just weak at core and a waste of tech in peripherical devices.
And yet, immediately after that post came these:
This is only in the past 3 weeks. So tell me again how a stock X1 on 20 nm is exactly what you expected.
Yeah, I'm not getting the "It's not really a handheld" argument. The thing is easy to hold and surprisingly portable. It's a fantastic handheld.
I didn't really want to butt in, but seriously, who cares? I mean, what's the point of this all? Is someone winning/losing in the end? Like who cares? It's a tx1 and let's move on.
I didn't really want to butt in, but seriously, who cares? I mean, what's the point of this all? Is someone winning/losing in the end? Like who cares? It's a tx1 and let's move on.
The X1 remains as one of the most powerful mobile options out there. Even the latest A10 Fusion from apple has only just caught upto what the X1 can do in benchmarks. Obviously TX2 is more powerful but its only now getting to reach development partner levels. It was not anywhere near ready for Nintendo let alone when Nintendo came to Nvidia for a chip.
Nintendo did not cheap out or cut corners. They worked within what was available and realistic for mass production.
And yet, immediately after that post came these:
This is only in the past 3 weeks. So tell me again how a stock X1 on 20 nm is exactly what you expected.
Is this a zombie roast
Also Apparently, you can't speculate in a speculation thread.
Yes, because that's what I said. It's always like this with you. It's good that you don't get dizzy from all the spinning.
I will drop it though, I don't want to upset TLZ. You were right all along. You're always right and never wrong.
Consider changing your avatar, maybe some will be less agressive towards you.
The system came out 2 weeks ago. People need to wait for E3 and TGS before freaking out over 3rd party support.
:/
The 3DS has a lot of 3rd party support. You can't literally talk about games like CoD or BF which have zero chance of running on a 3DS. Valkyria is laughable as big 3rd party support and so is Nino Kuni (which the 3DS did get for reference). 3DS got kingdom hearts too.
The system had pretty good 3rd party support for a handheld.
Do you remember what the 3DS's first year of software support looked like?