nkarafo
Member
One thing i love about the 16bit generation is how, in the later part, developers pushed the graphics and visual effects to prolong it's duration during the start of the 32bit generation. Donkey Kong Country was maybe the first game that went all in with this as far as i remember. After that game, more and more 16bit games would look nothing like how they used to look.
During that time, i remember being impressed by various visual effects that i never thought possible in those consoles. Prerendered animations played a huge part in this. Anyway, i think my favorite visual effects came from Vectorman on the Mega Drive. Particularly the first scene, where you can see those beautiful flags animate super smoothly, looking like real (for the standards back then)
The game was also the first i had ever seen emulating the lens flare effect, which was pretty popular later on, during the 32bit/N64 generation.
So, what were some other cool visual effects that looked amazing for 16bit technology?
If possible post some pics or gifs
EDIT: Enhancement chips like Super FX, etc, are legitimate so feel free to post games that are supported.
During that time, i remember being impressed by various visual effects that i never thought possible in those consoles. Prerendered animations played a huge part in this. Anyway, i think my favorite visual effects came from Vectorman on the Mega Drive. Particularly the first scene, where you can see those beautiful flags animate super smoothly, looking like real (for the standards back then)
This is the only gif i could find showing those nice animations.
The game was also the first i had ever seen emulating the lens flare effect, which was pretty popular later on, during the 32bit/N64 generation.
So, what were some other cool visual effects that looked amazing for 16bit technology?
If possible post some pics or gifs
EDIT: Enhancement chips like Super FX, etc, are legitimate so feel free to post games that are supported.