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Creepy Moments in Gaming

Wes said:
Honey Bee Inn, FF7. As a kid I had no idea what was happening and thought it all a tad strange...
This thread ended on the third post. Why do we continue?
 
Never finished the game but this was almost too much for me. This and the wheelchairs.

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(if youfind a bigger image please post it)
 
What first comes to mind is the beginning of Space Quest 4 where you're in some destroyed part of the city and there's a human zombie type guy walking around. Walk up to him. :o

If anyone can find a picture I would appreciate it.
 
NaughtyCalibur said:
Duke Nukem 3D was generally very creepy to me. I know it's a pretty funny game, but I found myself panting more than laughing while playing it.



I had that with Wolfenstein 3D. I think I was 7 or 8 years old at the time, and the thought of evil Nazis around the corner was troubling to say the least.
 
Legacy of Kain - where you look down into the vortex with all of the screaming souls.. Man, that freaked me out..
 
I looked for a pic, but couldn't find one. Anyway in Wind Waker there are these little devil things. I remember them being on Outset Island (as well as other places). They would all make these strange noises and constantly respawn. Couple that with the cartoon feel of the game it was just creepy.
 
Silent Hill is indeed full of those.

I remember this part in 3
where you reach the Hospital BF1 through the stairs and right after the first turn the camera changes to reveal a bloody wheelchair laying on the floor right in front of the screen, with one of the wheels slowly ceasing to spin. As if the owner had been there mere seconds ago.

Other very memorable settings include
the Mirror Room, mannequins, sewer monster, Morgue (this one was especially scary after reading the "love notes" and the phone call beforehand), Haunted mansion, etc.

I loved Silent Hill 3 :p
 
Ynos Yrros said:
The moment in SH2, when you go to the attic, and when you're about to leave small girl is laughing at you, that freaked me out.

Actually it's more along the lines of her asking you to do something. I almost turned my Xbox off when I heard that.
 
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I can't find any video of this on youtube/google, but the communications centers in Bionic Commando would scare the hell out of me. If you decide to wiretap communications, there'll be a chance that the nazis will ambush you afterwards. If this happens, I believe the screen flashes red and it makes this horrible alarm sound that forced me to hand the controller to my (younger) brother and plug my ears/close my eyes whenever I decided to wiretap.

I really, really wish I could find a video now.

I'd say, overall this was a pretty creepy game in general when I was about 6 years old.
 
Being chased by the Jailer in Digital Devil Saga 2
The fat girl from Rule of Rose
The Wheelchair in the Hospital in Silent Hill 3
When your flashlight goes out in Silent Hill 2 (the thought of that happening in that situation scared me)
Anything that happened in the room in Silent Hill 4
Using first person view on the doll in the closet in Fatal Frame 3 (hell, everything was scary in that game)
Getting into your first tempest in Kuon
Bumping into your first crimson head in REmake
The REdeads in TLOZ:OOT
 
Grandia 2 and the scene when
Ryudo turns is in the dark and is told that "THIS IS YOUR NEW FORM!" and it lights up and hes a ****ing monster!
 
definitely silent hill (hospital, school) and silent hill 2 (appartement, prison)...and what a shame that the absolutely frustrating gameplay of silent hill 4 (immortal ghosts FTL!) made me not finishing it...really a shame considering the again well-crafted story.
 
Dino Crisis had so many times where a dino would crash through a wall or window right when you thought it wouldnt happen. I must have played and beat that game like 4 times one each difficulty. Still the best game I have ever played...
 
Bah, I tried installing the fan-made patch for Vampire Bloodlines but all the cutscenes are ****ed up now.
 
RevenantKioku said:
Bah, I tried installing the fan-made patch for Vampire Bloodlines but all the cutscenes are ****ed up now.

Ugh, that game was such a buggy mess. No matter how many times I try and get back into it, the wonky controls and weird audio glitches force me to quit. The graphics were pretty decent though.
 
disappeared said:
Ugh, that game was such a buggy mess. No matter how many times I try and get back into it, the wonky controls and weird audio glitches force me to quit. The graphics were pretty decent though.
I would really do naughty things for something like the Oblivion engine used for a Vampire game. Oblivion has a great engine, but such a shitty setting and story.
 
TONX said:
Loved that part in SH2. Who knew years later that that would be a reference to SH4.


MiamiWesker said:
Can you elaborate on this, what was it in reference to in SH4?

Any alleged connections between that phrase scrawled on the wall in Bar Neely's and Silent Hill 4 are purely speculative. There's never been any evidence suggesting the HOLE was somehow connected to Walter Sullivan's reign of terror.
 
{Mike} said:
This

I can't play it, it's just too creepy for me (realism, atmosphere, etc.)

Please let me know if you can complete it
Damnit, I'm freaked out! Even during the brightness of day it's so horrifying, no way could I play this at night and alone. Kudos to anyone who can. Definitely one of the scariest "games" I've ever played, and I've played the Silent Hills and System Shocks.
 
Ark-AMN said:
Damnit, I'm freaked out! Even during the brightness of day it's so horrifying, no way could I play this at night and alone. Kudos to anyone who can. Definitely one of the scariest "games" I've ever played, and I've played the Silent Hills and System Shocks.
I beat last night, wasn't scary at all. It was actually pretty boring in parts. Now if you want some terror try playing Shalebridge Cradle in Thief 3 huahua.
 
disappeared said:
Any alleged connections between that phrase scrawled on the wall in Bar Neely's and Silent Hill 4 are purely speculative. There's never been any evidence suggesting the HOLE was somehow connected to Walter Sullivan's reign of terror.

It's one of those things that bugs me, when game companies try in sequels to pretend that a nonsensical part of a previous game was in fact 'foreshadowing'. I hate hate hate hate hate hate hate hate hate hate hate hate hate hate hate hate hate it.
 
MiamiWesker said:
Can you elaborate on this, what was it in reference to in SH4?

Well to get out of the Room in Silent Hill 4, you would have to crawl through the hole in your bathroom, and it would lead you to a different part of Silent Hill each time (SH4 didnt actually take place in Silent Hill, it was in a nearby town, in an apt building that was coincidentally owned by by James Sunderland's father, the main guy in SH2). The hole would dissapear after you took it back to the room, which would explain why "its gone now." Also if you go into that room again later on in SH2, theres no writing on the wall anymore. AND if my memory serves me correctly, both of those games were made by the same team.

Edit: It's been awhile since i've played SH4, but i know that someone lived in that Apt before Henry did, so that could be him.

Dissapeared is right though, this is all speculative.
 
TONX said:
Edit: It's been awhile since i've played SH4, but i know that someone lived in that Apt before Henry did, so that could be him.

The guy who lived in Henry's apartment before he did was named Joseph Schreiber, the journalist who wrote the article on the Hope House (which Heather can read in Brookhaven Hospital in SH3).

I also remember wondering if the HOLE thing was a tie-in to SH4, but was disappointed when SH4 made no mention of Bar Neely's whatsoever. Some theories suggest that the notes written for James in SH2 were left by Ernest Baldwin (see Born from a Wish).
 
Oh, and very certainly the UNINVITED. It pretty much trashed my childhood. Princess Salad and the Tomato Kingdom still has a weird, psychadelic hold over me. My Dad used to play it a lot and I'd wake up at 3 or 4 in the morning and see it on the TV. The whole game is weird.
 
RevenantKioku said:
Bah, I tried installing the fan-made patch for Vampire Bloodlines but all the cutscenes are ****ed up now.
How about just the oficial patch? Does it run better? Maybe the problem is you Macbook, *wink *wink
Anyway I'll never understand how Troika could **** up the Source engine so much.
 
TekunoRobby said:
I beat last night, wasn't scary at all. It was actually pretty boring in parts. Now if you want some terror try playing Shalebridge Cradle in Thief 3 huahua.
Heh, you're right, after the initial creepiness and going through the house, things do get boring when you're trying like me to figure out what to do. :lol
 
F.E.A.R.

The whole game is about making you jump on your chair. To achieve maximum effect, play at night, in a dark room, with headphones.

The interactive flash-backs, the characters apparitions, the sound design...
Everything is focused on creating a unique atmosphere. And the last part of the game with the girl chasing you with ghosts is just wicked.
 
"Itchy. Tasty."

The licker in the interrogation room in RE2.

Chasing down Alfred in the bedroom in Code Veronica. Even if the plot twist was kinda ripped from Psycho.

Approaching the tome of eternal darkness in Eternal Darkness.
 
You know what's really creepy? All of the characters in every cinematic featured in the Tenchu Z demo.

Seriously, they are the most emotionless characters I've seen in this generation so far and the fact that they all have this deathly pallor convinces me they're zombies.
 
The original Metroid creeped me out, especially when my faulty NES would randomly show garbage sprites in place of enemies.
 
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