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Criticizing DmC Dante design but accepting scalebound guy

I wonder how the double morals will work here. I mean, obviously attacking Dante design was a given from many who despised the idea of NT having their take on the Devil May Cry franchise. Also, the attitude of Dante was heavily used against NT as if they never grasped the character. some even went as far as saying it wasn't even in comparison to the originals, but rather the character being poorly designed (in aesthetics and charisma).

Then we get the scalebound trailer. Aside from whatever differences gameplay may have (monster hunter meets fast paced action), the character is essentially very similar looking in aesthetics, with added stuff like headphones and such that really don't match with any coherent action-driven endeavor.

So people who despised Donte/Dino/DmC Dante and like this new P+ guy, proceed to explain why are you more open to it, or at least try to say why i'm wrong in my train of thought.

Turn me into stone armor golem if old.
 
Really? This is simple. Dante was iconic before the DmC change. Scalebound is brand new. If he resembles Dante, its w/e. It's made by the guy who made Dante. He can do that. =P
 
Because Dante is an established character...

Is this really that hard to understand?

Some argued that it was ugly regardless of that big factor which I mentioned. Was it really after all about not being P+ games doing it for those guys? (if they accept this guy)
 
Because Dante is an established character...

Is this really that hard to understand?

First post strikes again.

They took an established character anchored by recognizable character traits and re-molded it into something radically different.
 
If DmC was just not called DMC, almost nobody would hav ehade problems with it. The same goes for Dante and all the namesakes really. As long as you can directly compare, there will be someone mad.
 
Some argued that it was ugly regardless of that big factor which I mentioned. Was it really after all about not being P+ games doing it for those guys? (if they accept this guy)

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I thought I established on the OP that I understand the comparison concern, but this is directed more to those that dislike DmC Dante regardless of that (stated by some people, who really would claim he was terribly designed even without comparing it to DMC)
 
People may not like his design, but DmC problems and majority ammount of criticism to the game isnt because of how he looks

Also like some have said, unlike Scalebound guy, Dante is already an established character
 
Is this a joke?

Dante is a established character with a certain design and personality.

Scalebound guy could be a result of a character creator for what we know.
 
I'm fine with current DmC Dante, the 1st reveal though with him smoking and looking all sickly was absolutely terrible.

Scalebound guy is just bootleg Dante to me until I know more about him.
 
"If you apply zero context, why do you like one thing but not the other?"

Also, I don't remember people expressing excitement over the character's design when Scalebound was revealed. Its the lead designer and developer behind the game that's generating hype.
 
I'm glad you started this thread because this exact problem has haunted me for weeks. Hopefully we get some real answers here.
 
The Scalebound guy is his own character.

DmC Dante is a redesign of an existing character, meaning there's automatically going to be a ton of scrutinizing by fans of the series.

C'mon, this isn't that hard.
 
He's not intended to be Dante, and Scalebound isn't Devil May Cry. Personally, I'm indifferent to Scalebound's lead (I'm rather certain that game will be good in spite of his design, not because of it).
 
There were plenty of comments in the Scalebound thread criticising the look, but it obviously won't reach DmC levels as there is no previous design in a beloved game to compare him to. Plus it's also an early CGI trailer, who's to say the design won't go under changes?
 
First post strikes again.

They took an established character anchored by recognizable character traits and re-molded it into something radically different.

Yup. I mean the first post is right. One is an established character with a defined look. The other isn't. It's not hard to understand. It would be like taking Master Chief from Halo and giving him no helmet and a mohawk or taking say Mario and giving him a pro skater like costume. You don't do that. You just don't.
 
There were plenty of comments in the Scalebound thread criticising the look, but it obviously won't reach DmC levels as there is no previous design in a beloved game to compare him to. Plus it's also an early CGI trailer, who's to say the design won't go under changes?

I don't get why devs go for that look. It's the same reason I don't like the SO MC.
 
Some argued that it was ugly regardless of that big factor which I mentioned. Was it really after all about not being P+ games doing it for those guys? (if they accept this guy)

People were grasping at straws. The final design looks like some guy. It was as others have already said, they messed with an established design

And he gets his white hair anyways which felt like backpedaling
 
If DmC was not named DmC, many of it's critics would probably think it's a solid character action game. All the hate for that game comes from the comparisons drawn from the previous games.

Scalebound is a new IP and has nothing to be compared to and no sort of expectation (other than the usual expectations associated with a game made by Platinum)
 
Having never played a Devil May Cry game, DmC's trailers made Dante and the game world look absolutely awful. Like something that a twelfth grader would come up with. I was curious about Devil May Cry, but repulsed by DmC. Nothing concrete that I have heard about the game after that trailer has changed my mind about that.

Scalebound I know next to nothing about. I know nothing about the character because he hasn't really done much.

This "you only hate DmC because of white hair" sentiment is idiotic.
 
I don't know, I've seen quite a few people complain about the design of the Scalebound character. Though I'm sure the Scalebound design will get a "free pass" with some people that disliked the Dante design simply because it's Platinum Games.

Regardless, I like the design of both and I have no real complaints with either one.
 
Scalebound does not have anything to do with Devil May Cry, we dont know anything about the main charácter aside from the reveal tráiler, DmC Dante should be compared to the original design, Scalebound guy is only a little reference.
 
Well, Donte was an edgy redesign of a well-liked character. He's kind of like the Shadow the Hedgehog of DmC. Who doesn't love Uncle Dante? Headphones Dante is an entirely original character, so he's not replacing or falsely representing someone else.
 
I like them both, but I don't see anything wrong with being ok about one and hating the other.

It's not like people hating on DmC Dante were praising this design as the work of a genius. On the contrary, I've seen many "he seems annoying", or "it's Donte X Nero". You can not particularly like something and still be ok with it existing.
 
I don't like new Dante b/c he just feels like a douche compared to old Dante and I hate playing as him. There was already a precedent with old Dante, Scalebound is a fresh slate (Although the new Dante vibes he gave off did worry me a bit)
 
If DmC was not named DmC, many of it's critics would probably think it's a solid character action game. All the hate for that game comes from the comparisons drawn from the previous games.

Scalebound is a new IP and has nothing to be compared to and no sort of expectation (other than the usual expectations associated with a game made by Platinum)

Very few diehard DMC fans say the game is outright terrible or even bad. When you reboot a series that is arguably the grandfather for the character action genre, you sorta gotta do the character action stuff really well.

DmC didn't do much for the entire franchise.
 
SO = Sunset Overdrive right? That game has a character creation feature, you won't play as that guy.

Really? Well that's excellent news. Still, I feel they could have used better character design to market the game with. The one they landed on just looks like... what's the word, douche maybe?
 
its his character, he can do what he wants with it. He's not specifically taking someone elses character and doing things the original creator expressly stated should not be done with the character
 
I like both NuDante* and Scalebound guy. What's the problem, again?

*NT doesn't get enough credit for the character arc for this guy. Seriously, one of the better cases of character development I've seen in a video game.
 
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