More_Badass
Member
https://www.kickstarter.com/projects/1144821177/cultist-simulator-behold-our-end
Early prototype available
https://www.youtube.com/watch?v=oODf9WS0UtU
CULTIST SIMULATOR is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and creative director of Sunless Sea. Find abominable rites in dreams. Craft tools and summon spirits. Indoctrinate innocents. Choose between sane and insane victory conditions. Become the herald of a new age.
Youll face trials and temptations. Youll be destroyed by inner demons, or torn apart by the red powers of the night, or ascend to the ranks of the Long and the Names and the Hours. Your heirs and students and victims may succeed where you failed.
...Cultist Simulator has just one tier: Perpetual Edition. Perpetual Edition means: you buy the game before full launch, you get access to early builds and any and all DLC and expansions free forever.
Early prototype available
https://www.youtube.com/watch?v=oODf9WS0UtU
CULTIST SIMULATOR is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and creative director of Sunless Sea. Find abominable rites in dreams. Craft tools and summon spirits. Indoctrinate innocents. Choose between sane and insane victory conditions. Become the herald of a new age.
Youll face trials and temptations. Youll be destroyed by inner demons, or torn apart by the red powers of the night, or ascend to the ranks of the Long and the Names and the Hours. Your heirs and students and victims may succeed where you failed.
...Cultist Simulator has just one tier: Perpetual Edition. Perpetual Edition means: you buy the game before full launch, you get access to early builds and any and all DLC and expansions free forever.
Cultist Simulator is a narrative crafting digital card game, for release on PC, Mac and Linux. Choose an action, like Explore or Dream. Choose an object, like a Murmuring Amulet or a Captured Investigator or a Moment of Contentment. Combine it with other objects to find new secrets and build up your resources.
You'll start with very little: your Passion, your Reason, some Funds, and a mysterious package from a benefactor. But you'll learn to combine them to unlock snippets of story, and grow your powers. Craft the Rite of the Crucible Soul. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Locate and pillage the Star-Shattered Fane or the Tomb of the Long. Penetrate the realm of the Hours, and win a place in their service.
The dangers are many. The Authorities have departments dedicated to suppressing supernatural menaces, like you. Investigators will track down the rumours of their loved ones' disappearance. Rivals will challenge you for occult pre-eminence. The Dead and the Names of the Mansus prey on unwary souls. And your own altered Appetites may force you to act abominably.
Pluck at the surface of the world of Cultist Simulator, and you'll find succulent horrors wriggling beneath. The history we know arises from the struggles of the secret gods called the Hours: the Sun-in-Rags, the Red Grail, the Mother of Ants, the Witch-and-Sister, the Lionsmith...
In dreams, you can speak with the servants and aspects of the Hours. You may acquire inhuman appetites. You may find the doors of the Mansus, the place where the gods live and the dead go. They may join the ranks of the Long, the enigmatic immortals. They may rise much higher than that.
Some Hours are malevolent. Some just embody passions too strong for human life. All are very dangerous. The Sun-in-Rags seeks to conclude endings beautifully. The Door-in-the-Eye illuminates the way, but is not compassionate. The Red Grail wants to devour and be devoured. The Lionsmith makes monsters, that he may grow strong and stronger. Get mixed up with any of these, and the authorities may find you locked in your own attic, daubing paintings of impossible beauty on the walls. Or you might be the one to open the sky, and bring the cutting rain.