FrostuTheNinja
Member
Mmmmm, that jumping looks so much like Contra.
The world needs more boss rush.
The world needs more boss rush.
Can't wait for the inevitable PS4 version!
Not happening. It's an id@Xbox game. Luckily it will probably run fine on toaster tier PCs.
I wonder if it will be Steam or win10 store/whatever.
Not happening. It's an id@Xbox game. Luckily it will probably run fine on toaster tier PCs.
I wonder if it will be Steam or win10 store/whatever.
I'm not trying to be a jerk or anything, but I just want to remind everyone that port begging is bannable. In case anyone forgot.
OT, I've never played, or at least can't remember playing, a boss rush before so I'm pretty excited about this. Also, the art is gorgeous! Really hits me in the childhood feels.
Would you say it's a harder game in ways than Alien Soldier? Because some folks can 1CC that with practice, and I'm working on a balls-hard STG this Spring Break (Fantasy Zone Arcade). I don't feel the need for infinite lives if that can be avoided via a survival mode-type workaround, so hopefully that's in. Agreed that games like this are bound to put most off because they deny seeing new content if skills aren't good enough, but the developers themselves say this game's expecting better reactions than better memorization from target players.Trust me when I say that you will want the infinite lives.
That said, there will likely be an optional tower challenge mode of all of the fights (or something like that) that you have to progress through without dying for the ultra-hardcore people.
The way it is now, with the difficulty, it would be incredibly alienating to people if you had to start from square one after a certain amount of deaths. Think of it like Super Meat Boy: infinite lives, still pretty hard.
I wonder if it will be Steam or win10 store/whatever.
No one developing Cuphead's banned, this guy was just using the game's name for a handle, unrelated to development.Wait, why was one of the game designers of cuphead banned? Ive talked with him once or twice trrough skype and he was pretty nice.
Would you say it's a harder game in ways than Alien Soldier? Because some folks can 1CC that with practice, and I'm working on a balls-hard STG this Spring Break (Fantasy Zone Arcade). I don't feel the need for infinite lives if that can be avoided via a survival mode-type workaround, so hopefully that's in. Agreed that games like this are bound to put most off because they deny seeing new content if skills aren't good enough, but the developers themselves say this game's expecting better reactions than better memorization from target players.
This Swederun of Contra III is my first speedrun. For some unknown reason, I still don't hate this game. The last one and a half week (505 attempts) prior to completing this run was the only time when I kept track of how many attempts I made. So when I'm mentioning statistics of any kind, I'm only considering those last 505 attempts.
So what do they mean by mostly boss fight focus?
Do they mean that in an Alien Soldier way where the game is essentially a bunch of boss fights string together but with two minute regular shooting/platform stages dividing them up? Or is this essentially a boss rush game?
It could also be like Contra Hard Corps that's mostly about boss fights but there are segments where you fight waves of enemies.
And Contra Hard Corps is the best run and gun ever made, so that'd be fine.
Any more clips of the game in action?
it's mostly boss rush. Such disappoint. Needed to be a platformer to hold my interest. I'm also weary of the attack options. Cupheads attacks need more diversity.
Don't mind that it's a boss rush at all, as long as the gameplay is good.
Not happening. It's an id@Xbox game. Luckily it will probably run fine on toaster tier PCs.
I wonder if it will be Steam or win10 store/whatever.
http://news.xbox.com/2015/03/games-idxbox-gdc-2015
"Cuphead (Studio MDHR): A run-and-gun adventure, with plenty of 1930s style animation to keep things interesting! It will make its console debut on Xbox One!"
So yeah...