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Dante's Inferno is the most insulting game ever made.

slasher_thrasher21 said:
LOL

The idea of a whole game taking place in hell is great imo.


the idea / inspiration behind it is really cool. I mean if I sat down to think of a GOW style game and what could be just as epic, I would go for this too. I just wish it was executed better. In the end it has only succeeded at being a good idea. *shrug*

oh well.
 
I just find it funny that EA is throwing all of this behind what is essentially a total parody of an established franchise. Usually this is the kind of shit you'd see on the cover of Mad Magazine or being made fun of in a gaming webcomic.

Demo is still boring as dirt though.
 
b-games like this are made all the time, usually by studios like EA Redwood Shores pre-Dead Space.

the only difference and advantage this game has is the coat-tails of Dead Space, a new studio name and a marketing budget.

I hope that Dead Space 2 delivers.
 
Leatherface said:
the idea / inspiration behind it is really cool. I mean if I sat down to think of a GOW style game and what could be just as epic, I would go for this too. I just wish it was executed better. In the end it has only succeeded at being a good idea. *shrug*

oh well.

And you know even though I have yet to play it, If anything perhaps I have some of these impressions to thank. I'm going to head into it thinking, it will be good but not GREAT! Instead of going into it with the reverse happening. I think it will probably be a good first attemp in my books. Though who knows how the hell they will handle the sequel.
 
slasher_thrasher21 said:
And you know even though I have yet to play it, If anything perhaps I have some of these impressions to thank. I'm going to head into it thinking, it will be good but not GREAT! Instead of going into it with the reverse happening. I think it will probably be a good first attemp in my books. Though who knows how the hell they will handle the sequel.


it's worth a rent at the very least to see all the cool ideas revolving around hell, no doubt about it. But yeah, don't go into it thinking your going to get a AAA GOW clone. It's not even close.
 
Leatherface said:
it's worth a rent at the very least to see all the cool ideas revolving around hell, no doubt about it. But yeah, don't go into it thinking your going to get a AAA GOW clone. It's not even close.
well, see, that's why I bought the game.

but even the ideas of hell were kind of... typical. it isn't a new or interesting take on hell, it's exactly as you'd expect (with a few, notable exceptions, such as Gluttony, the Woods and the lead-up to Heresy).
 
Rez said:
well, see, that's why I bought the game.

but even the ideas of hell were kind of... typical. it isn't a new or interesting take on hell, it's exactly as you'd expect (with a few, notable exceptions, such as Gluttony, the Woods and the lead-up to Heresy).

Well and really, thats ok with me. Thats exactly what I want because no game has even given me that much of hell, so to speak. Which is indeed why I'm still buying the game. :D
 
Rez said:
well, see, that's why I bought the game.

but even the ideas of hell were kind of... typical. it isn't a new or interesting take on hell, it's exactly as you'd expect (with a few, notable exceptions, such as Gluttony, the Woods and the lead-up to Heresy).


That's the reason I *almost* bought it as well. After watching all the developers diaries about how they built the game around the concept, I was completely sold. lol.

Thankfully I canceled and just rented instead.
 
I can KIND of see why the OP is miffed.

I played the demo, and my FIRST thought was "Wow, God of War in a medieval skin", but that didn't make the game less enjoyable.

I mean, isn't imitation the sincerest form of flattery?

You know how many times I've wanted other games/franchises to simply copy the best games in certain genres? ESPECIALLY God of War?

God of War is so perfect. Why WOULDN'T you create an action game around it's template? If you as a developer know from the outset you can't improve on the source of your inspiration, then why not emulate it?

I can understand the OP's argument, but I'd rather have a GOOD God of War clone that doesn't try to do anything too clever and fuck it up, then a shitty God of War clone that makes attenpts to be different that either fucks the game up, or makes an already shitty game even shittier.
 
Rez said:
well, see, that's why I bought the game.

but even the ideas of hell were kind of... typical. it isn't a new or interesting take on hell, it's exactly as you'd expect (with a few, notable exceptions, such as Gluttony, the Woods and the lead-up to Heresy).

Was it a fun game at least?
 
Vinci said:
The higher development costs, the more this will happen. Period. Yes, gaming is fairly inbred - but when you're talking about these levels of money? No, it's going to heighten in intensity.
But it hasn't heightened. If anything, industry-wide it's lowered, and this is the first time in a while that NES/SNES-level copying has occurred. The only reason we actually notice it is because the mechanics of GoW were complex enough that the copying of that complexity is more obvious than the run-of-the-mill copying of, say, platformers on the NES.

It depends on how explicitly it takes from GOW. It's one thing to have games that are very similar to prior ones, but if it's virtually an exact copy of it? Yeah. That's pretty shit.
Except it's not hard to redefine an argument by reducing or expanding the definition of copy or the importance of what's being copied.
 
Dacvak said:
It's stupid fucking comments like these that ensure to me there are quite a few people posting here who have absolutely no idea what issue they're debating.

but what I don't really 'get' is why you consider it so big a problem that Dante's Inferno carbon copies God of War when Viking tried the same thing and well, games rip each other off a whole fucking lot. (which is odd, given how long it takes to make them compared to novels or movies).

edit: I mean, sure, it feels dirty, but that is where your walletvote comes in.
 
WrikaWrek said:
Was it a fun game at least?
it was decent. it wasn't broken or anything, it just wasn't all that interesting.
 
2 Minutes Turkish said:
I can KIND of see why the OP is miffed.

I played the demo, and my FIRST thought was "Wow, God of War in a medieval skin", but that didn't make the game less enjoyable.

I mean, isn't imitation the sincerest form of flattery?

You know how many times I've wanted other games/franchises to simply copy the best games in certain genres? ESPECIALLY God of War?

God of War is so perfect. Why WOULDN'T you create an action game around it's template? If you as a developer know from the outset you can't improve on the source of your inspiration, then why not emulate it?

I can understand the OP's argument, but I'd rather have a GOOD God of War clone that doesn't try to do anything too clever and fuck it up, then a shitty God of War clone that makes attenpts to be different that either fucks the game up, or makes an already shitty game even shittier.

There's good imitation, and then there's blatant ripping off. It seems to me Dante's Inferno is the latter. While the demo was still fun, if I were the developer of God of War or perhaps even a huge fan, I could see myself being somewhat miffed at so many things being absolutely copy-pasted into another game for a publisher like EA's profit.

Also, I also want to say that titties are almost never a bad thing in a games :P

But in all seriousness, I'm glad games are getting more and more freedom to put whatever they want in them without an automatic AO rating. I'm certain that it'll be abused by the hacks out there, but I think someone out there may make good use of the artistic freedoms being allowed these days...
 
Thaedolus said:
There's good imitation, and then there's blatant ripping off. It seems to me Dante's Inferno is the latter. While the demo was still fun, if I were the developer of God of War or perhaps even a huge fan, I could see myself being somewhat miffed at so many things being absolutely copy-pasted into another game for a publisher like EA's profit.

Also, I also want to say that titties are almost never a bad thing in a games :P

But in all seriousness, I'm glad games are getting more and more freedom to put whatever they want in them without an automatic AO rating. I'm certain that it'll be abused by the hacks out there, but I think someone out there may make good use of the artistic freedoms being allowed these days...

I dunno, I'm not a dev, so I can't say.

But it's not like Dante's Inferno is TAKING AWAY sales from God of War. It could be a healthy symbiotic relationship.

Dante rides Kratos' coat tails and gains sales.

People burnt out on Kratos (yeah right) who were going to avoid Collection or 3 want to try something new. Buy Dante, don't care for it end up buying 3 or Collection as a result.

Everyone wins.
 
I dont care if a game tries to ''clone'' another
but when they do, at least have a interesting moveset/weapon and art style

I personally do not like his Scythe attacks/animation/and lack of heaviness in his heavy attack.

the character design is a big negative

yeah Kratos is not perfect either but atleast you feel the humph and ouch when playing as Kratos

I firmly believe that the Scythe to be a wrong weapon to have used... would have been better off with a heavy sword like in the Dreamcat game of Sword of The Berserk: Gut's Rage
 
StoOgE said:
If you are only playing 12 or so games a year, stick to the AAA stuff.

Terrible advice in my opinion. That's like saying the people with less money should not explore content other than that which is mass produced and dumbed down for the lowest common denominator.


jrricky said:
THAT IS BASTARDIZING A TIMELESS POEM

This has been the most surprising part of the whole furor to do with this game. Since when have gamers been bastions and defenders of the arts? And of poems of all things. My wife is an english teacher so obviously she's all into poems and so on. But other than her and her friends I've never met anyone who cares even a little bit about poems. Suddenly we have thousands of nerd rage gamers hitching their flaming torches and pitchforks over a classic. It's hilarious.

fatty said:
My problem is more with the juvenile immaturity of the game. Enemies lactating out of nipples? Really?? I thought this kind of crap mainly came from Japanese developers but it looks like many more are becoming guilty of this as well. What is the type of mindset that comes from these people? I would be insulted playing this game

Which is funny because that's how I feel about God of War. To me, Kratos is the very symbol of random needless violence but for the sake of violence. Ripping heads off with his bare hands? Threesomes with women who are nothing but objects on the side for titillation.

Whereas Dante's Inferno at least fits in with the themes and story they have going. Sure, it's very black and white, and it surprised me with it's honesty in regards to the source material. It almost seems like a conversion process or like inviting christians into your home who have knocked on your door. Very down the line in its views where, for instance, if you don't believe in the christian god, you're one of the worst people alive and will forever burn in hell.

The nudity in the game is just another part of the black and white down the line message of the game. Boobs are evil. Seeing a boob or baring a breast is evil, and only demons should partake in the practice. You'll notice Dante never draws attention to the nudity, he's just a man on a mission to save the soul of his love. Yet the demons are flying tits all over the place and constantly tempting, seducing, and having their evil erotic way with things.

Remember kids, sex is wrong and will send you to the pits of hell.

So while the story is a bit on the silly side, it's never trying to be anything other than what it is, and everything has a reason for being there. If nothing more but to emphasize the fact we are all going perish for our sins.

Shig said:
Chaos Comics is a pretty good parallel here, actually. They perfectly pegged the kind of art that would make a junior high kid who hates his parents feel like a real badass by putting on their notebook, but beyond that they just made shit-ass stupid comix.

I guess that type of person is a demographic that deserves to be catered to as much as any other, but just be aware that one day you're gonna look back and have quite a laugh that you though a dude who sewed a cross into his chest and used a bonescythe to kill nipple babies, and seriously thought it was being profound while doing so, was awesome.

That's a very ignorant thing to say. God of War is better in this regard is it? Of course not. In fact as I mentioned above, I bet the amount of douchbag teens furiously pumping their fists and penis over the violence and sex is in much higher number with GoW than DI.

Rabbitwork said:
My only question of significance is whether or not its possible to level both the Unholy and Holy trees on one playthrough.

I don't think so. When I finished it the other night I had level 7 uholy and level 5 holy. You might be able to just get another level in holy if you really try hard (I wasn't trying for specific XP in the first couple of levels), I can't imagine you getting enough to max level both trees.

Rapstah said:
Of course you can level every ability: there are extra souls up for purchase as DLC.

You can buy souls as DLC which allow you to buy abilities in a tree, but they don't sell XP so you can't level those trees other than by playing the game.
 
Zeitgeister said:
but what I don't really 'get' is why you consider it so big a problem that Dante's Inferno carbon copies God of War when Viking tried the same thing and well, games rip each other off a whole fucking lot. (which is odd, given how long it takes to make them compared to novels or movies).

edit: I mean, sure, it feels dirty, but that is where your walletvote comes in.

Just watched a video of Viking, and the camera is freely operable, you play a big chunky Viking, you can strafe around quite slowly and your weapon has fairly limited range.

In Dante, you play a relatively scrawny fast moving guy with an extendable chain like weapon. The camera is fixed like, say, Dino Crisis (or - gasp! - God Of War). There is no strafing.

I look at Viking and Conan and I think "mildly mediocre action adventures". I look at Dante and think "God of War ripoff". Dante's similarities to GOW go far above and beyond any you might see in Conan or Viking.

Whether or not you think it's a problem is one thing, but it's the level of faithfulness to the GoW template that is of concern here, not the fact that all games are unsurprisingly influenced by each other.
 
I look at Viking and Conan and I think "mildly mediocre action adventures". I look at Dante and think "God of War ripoff". Dante's similarities to GOW go far above and beyond any you might see in Conan or Viking.

Conan is an exact copy of God of War. Fixed camera, health chests, mash R1 to open doors, boss fights end in QTE's, dodge roll mapped to the right analog. Conan was the first GoW ripoff.
 
Epic Tier 3 Engineer said:
It is a tragedy, though. I mean, what if someone took Atlas Shrugged and turned into something like a FPS where you shoot bees from your hands and fight with a 'roided-up end boss?
Nice. Except that BioShock is actually a critique of the philosophy exposed in Atlas Shrugged.
 
Talk about taking shit way too seriously. TDC is a timeless* epic; its fate will not be determined by a game that plays on its surface concepts, be it well or be it poorly.

Game stories are almost always shallow ripoffs of well-trod ideas, and a game's "character" is novel if it exists but hardly a dealbreaker (I'm looking at you, practically every FPS; practically every RPG...). The idea that DI somehow possesses less character than GOW is hilarious on its face--not that one should therefore impute a suggestion DI possesses any rich character in its own right, but at least it's a different scenario for a game (GOW) that's well past stale at this point. I think what's killing the industry--to put it in the dark overwrought terms commonplace to this forum--is that somehow more needs to be conveyed than simple, well-crafted escapism that's, well, fun or challenging. When we focus on other largely superfluous factors we lose the actual purpose most folks find in playing these games in the first place, and lack of perspective is nothing but a bad thing.


* (technically I'd say of its time, as I doubt it resonates with contemporary audiences in its intended manner)
 
A Link to the Snitch said:
My biggest fear is that it will be successful and we will see Dante's Inferno 2 in 2011.

some of us fret over male pattern baldness, financial instability, mortality

but someone in the world has to have this in particular as their biggest fear, and now i've met you
 
beelzebozo said:
some of us fret over male pattern baldness, financial instability, mortality

but someone in the world has to have this in particular as their biggest fear, and now i've met you

:lol :lol
 
beelzebozo said:
some of us fret over male pattern baldness, financial instability, mortality

but someone in the world has to have this in particular as their biggest fear, and now i've met you

My bad

In the context of this thread, my biggest fear is that it will be successful and we will see Dante's Inferno 2 in 2011.

Sry
 
Got this coming in on Gamefly. So far from the videos it doesn't look any more than a generic GOW ripoff. The art style really bugs me too, heh.
 
Mar_ said:
This has been the most surprising part of the whole furor to do with this game. Since when have gamers been bastions and defenders of the arts? And of poems of all things.
Wow. Who are you to judge us all as one entity? That's racist.
Against gamers. =P
 
A Link to the Snitch said:
My biggest fear is that it will be successful and we will see Dante's Inferno 2 in 2011.
You know, sometimes I forget how lucky I am that I can ignore games I don't like or have no interest in. It's so sad that so many people seem to lack the same ability.
 
The_Dude said:
You know, sometimes I forget how lucky I am that I can ignore games I don't like or have no interest in. It's so sad that so many people seem to lack the same ability.

I do that, I had no idea they made more kingdom hearts, smackdowns and gta games.
 
Doubledex said:
Well, maybe because GOW (1+2+CoO) is actually a very very good game.
There ok games at best. They are always a fun ride but after I play them I never want to playthrough them again. I become tired of them. I suspect Dante's Inferno is also equally fun and good ride through hell. It should be rated on those merits alone. Is the game fun regardless of its copy cat behavior? The thing is when it comes to Dante's, people seem to forget the faults of GoW.

GoW:
-Has a 13 year olds idea of a badass
-boobs for the sake of boobs
-a bastardization of Greek mythology. This I don't care about. I'm not against games taking old stories and reworking them.
-fun gameplay but really its also pretty mashy.
-A pretty crappy story.

Do you guys complaining about Dante's Inferno also complain about Gears of War and Uncharted? Everquest and WoW?Grand Theft Auto and Saint's Row? It seems the problem with Dante's is that that name brought on so much negative attention that people started to rail against the gameplay.

Now I can't say if the game is good or bad. I honestly don't care nor do I care about God of War. I just feel all this "OMG its copied and ruined a book" crying to be very annoying.
 
Rahxephon91 said:
Do you guys complaining about Dante's Inferno also complain about Gears of War and Uncharted? Everquest and WoW?

I complain about Gears because after playing Uncharted it feels sluggish and clunky. I'd complain about Everquest because WoW has the best gameplay out of MMO's and many try to mimic that now.

I would never really complain about derivative games, IF they're at least as good as the others out there.
 
Rated-Rsuperstar said:
Agreed. All three GoW titles can be beaten with square, square, triangle. Not that that's a bad thing but it sure isn't deep.

I agree that GOW isn't the deepest in the genre, but couldn't DMC or Bayonetta also be beaten by using a single combo over and over? It wouldn't be fun, but it could be done. I don't think judging a game by the bare minimum it requires of you to succeed is the best way to measure depth.
 
Rated-Rsuperstar said:
Are you mocking the game or do you actually like it?

I'm pretty sure he's being sarcastic.

Quick question....

If anybody here has the game yet, are you having any problems with the soundtrack?

I've heard people on the official boards complaining that the soundtrack is only 30 sec samples.
 
BluWacky said:
Just watched a video of Viking, and the camera is freely operable, you play a big chunky Viking, you can strafe around quite slowly and your weapon has fairly limited range.
I've finished Viking. It's a semi-open world stealth game. The combat elements are somewhat like God of War, but it's focus almost entirely on counters. Even saying it was inspired by GOW is a bet suspect, so yeah it has no place in this shameless ripoff discussion.

hey_it's_that_dog said:
I agree that GOW isn't the deepest in the genre, but couldn't DMC or Bayonetta also be beaten by using a single combo over and over? It wouldn't be fun, but it could be done. I don't think judging a game by the bare minimum it requires of you to succeed is the best way to measure depth.
Unless you're playing them on easy, then no. You couldn't beat DMC or Bayonetta through straight mashing.
 
riceandbeans said:
Blah, blah, blah. So what? If it's fun, nobody gives a shit. Look at Uncharted 2. It borrows the best from just about every game out there, lacks originality but gives a fantastic experience. Next time blog about it then wasting people time with your rant.

And for the record I hated God of War and the shitty context sensitive "PRESS X NOW!" crap it made you go through. Give me Ninja Gaiden Black over that crap.

wat. Wat? What? WHAT?... seriously?
 
Aaron said:
Unless you're playing them on easy, then no. You couldn't beat DMC or Bayonetta through straight mashing.

I didn't mean literally doing a single combo and nothing else. You'd have to evade or jump sometimes. Same is true of GOW, though.
 
Mar_ said:
This has been the most surprising part of the whole furor to do with this game. Since when have gamers been bastions and defenders of the arts? And of poems of all things. My wife is an english teacher so obviously she's all into poems and so on. But other than her and her friends I've never met anyone who cares even a little bit about poems. Suddenly we have thousands of nerd rage gamers hitching their flaming torches and pitchforks over a classic. It's hilarious.


It's not surprising, it's the perfect opportunity for some vocal gamers to attempt to look cultured, despite the fact that they likely never knew what the hell "The Divine Comedy" was until this game was announced.

Honestly, if you've read the poem and enjoyed it, I find it hard to believe you can't find something to appreciate regarding the game. I loved the demo (more than the GoW3 demo), despite the fact that its gameplay is a blatant rip-off of one of my favorite franchises and despite the unfaithful spin on the material.

I mean, really, there's not many ways, in our current paradigm, to turn Dante's Inferno into an entertaining video game or movie without substantial liberties. People need to realize what an ADAPTATION is - it doesn't mean 100% realization of the source material, the source material only serves as an inspiration for something and Dante's Inferno the game is clearly inspired by its source material.

Not getting it day one, but I will get DI when the price drops, almost primarily because I love the poem.
 
Rahxephon91 said:
There ok games at best. They are always a fun ride but after I play them I never want to playthrough them again. I become tired of them. I suspect Dante's Inferno is also equally fun and good ride through hell. It should be rated on those merits alone. Is the game fun regardless of its copy cat behavior? The thing is when it comes to Dante's, people seem to forget the faults of GoW.

GoW:
-Has a 13 year olds idea of a badass
-boobs for the sake of boobs
-a bastardization of Greek mythology. This I don't care about. I'm not against games taking old stories and reworking them.
-fun gameplay but really its also pretty mashy.
-A pretty crappy story.

Do you guys complaining about Dante's Inferno also complain about Gears of War and Uncharted? Everquest and WoW?Grand Theft Auto and Saint's Row? It seems the problem with Dante's is that that name brought on so much negative attention that people started to rail against the gameplay.

Now I can't say if the game is good or bad. I honestly don't care nor do I care about God of War. I just feel all this "OMG its copied and ruined a book" crying to be very annoying.

Just because Dante's Inferno is copying God of War doesn't mean it's just as good.

There are enough reviews out there for Dante's Inferno to indicate that it's not anywhere near as good as any of the God of War games in terms of gameplay quality. It's not a simple matter of borrowing gameplay elements, it's a matter of borrowing gameplay elements and implementing them as well as or even better than your source material.

You mentioned Gears of War and Uncharted, Uncharted and Uncharted 2 combine a lot of elements one can find in various games but essentially does them BETTER, from cover-based shooting to platforming, having played Uncharted 2 it makes most 3rd person cover-based shooting/action games feel unpolished and clunky. Games that do similar things aren't always equal in terms of quality.
 
Rahxephon91 said:
There ok games at best. They are always a fun ride but after I play them I never want to playthrough them again. I become tired of them. I suspect Dante's Inferno is also equally fun and good ride through hell. It should be rated on those merits alone. Is the game fun regardless of its copy cat behavior? The thing is when it comes to Dante's, people seem to forget the faults of GoW.

GoW:
-Has a 13 year olds idea of a badass
-boobs for the sake of boobs
-a bastardization of Greek mythology. This I don't care about. I'm not against games taking old stories and reworking them.
-fun gameplay but really its also pretty mashy.
-A pretty crappy story.

Do you guys complaining about Dante's Inferno also complain about Gears of War and Uncharted? Everquest and WoW?Grand Theft Auto and Saint's Row? It seems the problem with Dante's is that that name brought on so much negative attention that people started to rail against the gameplay.

Now I can't say if the game is good or bad. I honestly don't care nor do I care about God of War. I just feel all this "OMG its copied and ruined a book" crying to be very annoying.
I thought god of war story in terms of video games stories is one of the best. What was bad about the original or the sequel story.
 
hey_it's_that_dog said:
I didn't mean literally doing a single combo and nothing else. You'd have to evade or jump sometimes. Same is true of GOW, though.
If we're talking combat only, then no. You barely need to pay attention to beat enemies in GOW, certainly not even on the level of the first DMC. 90% of the game I did in fact use the same combo. Some of the platforming was a bit tricky for me though. This is not a knock against GOW. I found it's combat fairly shallow to the point where mixing things up just wasn't all that interesting, and it was better to plow through enemies to get to the next set piece. DMC and Bayonetta were both much better at making the combat itself interesting. Though Godhand trumps them all in this respect.
 
Mar_ said:
This has been the most surprising part of the whole furor to do with this game. Since when have gamers been bastions and defenders of the arts? And of poems of all things. My wife is an english teacher so obviously she's all into poems and so on. But other than her and her friends I've never met anyone who cares even a little bit about poems. Suddenly we have thousands of nerd rage gamers hitching their flaming torches and pitchforks over a classic. It's hilarious.
Its interesting that you pulled out one part of my whole quote since, you know, no point that I made was exclusive, they are all encompassing and leverage the hate this thing is getting.

+ You don't know me, so don't judge me.
 
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