Morrigan Stark
Arrogant Smirk
I don't like how they announce it so early, tbh... but, well, I'll still buy it anyway of course.
The track record for Souls dlc has been great, so I'm sure it'll be good.
I'm at a weird spot when it comes to Souls dlc though, don't know if anyone can relate: when these games come out, I go all in on them and play nothing else for days and weeks until I've explored and done everything. Then, when dlc is announced or released, I'm excited, but don't get around to it. This is mostly because the main game was already this fulfilling (and time-consuming). So far the only dlc I've played is DkS' Artorias, which is amazing of course. I have a season pass for DkS 2 on pc, haven't started any of the sets. Same with BB and Old Hunters. I hope I can get to them at some point.
This applies to more games though. Even when an expansion is supposed to be really good, the timing's always unfortunate, because you're burned out (for a lack of better term) on the game, and have moved on.
WatAt least they're not lying about it this time. There's that, I guess.
I actually much prefer the "expansion" stlye DLC of DkS and BB to the way they did it in DS2. Adding content piece by piece just doesn't fit the game, imo.
It's not a huge issue, but I'll probably only get the DLC once everything is out.
Pretty sure DS2 was the same way.
That's not a lie. Expectations can change.2 months before Dark Souls II came out...
http://www.gamespot.com/articles/dar.../1100-6416812/
"For Dark Souls 2, we don’t expect any additional downloadable content because we want to deliver a full game, the full experience, to fans who purchase the package from day one, said Miyazoe in an interview with Edge."
Dark Souls II didn't trigger NG+ automatically after killing the last boss. Hopefully Dark Souls III will be the same. It baffles me that Bloodborne failed to do that.I'll be sure to create a back up of my save before the last boss this time.
I too prefer one large DLC to smaller chunks, waiting for both DLC to release sounds like a good idea, assuming I can hold out.
The track record for Souls dlc has been great, so I'm sure it'll be good.
I'm at a weird spot when it comes to Souls dlc though, don't know if anyone can relate: when these games come out, I go all in on them and play nothing else for days and weeks until I've explored and done everything. Then, when dlc is announced or released, I'm excited, but don't get around to it. This is mostly because the main game was already this fulfilling (and time-consuming). So far the only dlc I've played is DkS' Artorias, which is amazing of course. I have a season pass for DkS 2 on pc, haven't started any of the sets. Same with BB and Old Hunters. I hope I can get to them at some point.
This applies to more games though. Even when an expansion is supposed to be really good, the timing's always unfortunate, because you're burned out (for a lack of better term) on the game, and have moved on.
2 months before Dark Souls II came out...
http://www.gamespot.com/articles/dark-souls-2-developer-not-looking-to-make-dlc/1100-6416812/
"For Dark Souls 2, we don’t expect any additional downloadable content because we want to deliver a full game, the full experience, to fans who purchase the package from day one, said Miyazoe in an interview with Edge."
Agreed, the Dark Souls 2 DLC areas were better than anything in the main game. Crown of the Sunken King especially probably ranks among my favorite areas in the entire series. The bonfires are so well hidden that on my first playthrough I didn't find any between the first bonfire and the one all the way at the bottom of the pyramid. What an intense rush that was to overcome that whole descent through the darkness, and then Jester Thomas, to be separated from the only bonfire I'd seen in hours by several roaming dragons. One of my all time favorite Souls moments for sure.Considering the quality of the dlc compared to the main game, i can believe they started making them once the main game came out. They addressed many of the complaints for me.From has a pretty good record when it comes to souls dlc now.
I can be pretty certain at this point that the dlc for this game will also surpass what we will get in the main game.
Considering the quality of the dlc compared to the main game, i can believe they started making them once the main game came out. They addressed many of the complaints for me.From has a pretty good record when it comes to souls dlc now.
I can be pretty certain at this point that the dlc for this game will also surpass what we will get in the main game.
too much Dark Souls III talk I can't stand it! I'm not supposed to be even thinking about this game until a couple weeks before release. This wait is going to be excruciating..
I am telling myself I am going to wait for the complete edition this time around...Still have barely scratched the surface on Fallout 4 so I should probably give it another go.
It is kind of funny that they finally announced a season pass ahead of time considering each game prior had a completely different approach:
Demon's Souls: extra archstone -- no content ever added for it
Dark Souls: PC port & DLC out of nowhere
Dark Souls II: "no DLC this time," followed by 3 incredible DLC packs
Bloodborne: PSX announcement "fine okay DLC," then "well we were gonna do 2 but here is just one big amazing one"
For DS3 it's "ahhh we're not fooling anybody, let say.. uhh 2 DLC packs this time."
i'll wait
I think the broken archstone was cut content, not necessarily intended as DLC.
Some parts of Dark Souls 1 were the same way, the main difference being that the opportunity for DLC arose with the PC port. There are unfinished versions of Chester, the Sanctuary Guardian, and others on disc.
One thing that does give me pause is how weapon-starved the base BB was. The expansion is much shorter (with about 3 new areas), but somehow doubles the total weapon count of the main game.
It makes the expansion feel "full", at the expense of the main game feeling sparse.
One thing that does give me pause is how weapon-starved the base BB was. The expansion is much shorter (with about 3 new areas), but somehow doubles the total weapon count of the main game.
It makes the expansion feel "full", at the expense of the main game feeling sparse.
I'll be sure to create a back up of my save before the last boss this time.
Yeah really! I think DSII went a bit far in the "convenience" direction with stuff like teleports from the start, the respec feature, and the ability to respawn and farm bosses, but I will say that voluntary starting NG+ is a great feature. It's really annoying to have to wait to kill the final boss so you can PvP, explore, farm, or whatever else. Especially on the first run through when you want to be a part of the discussion online, but must continue to avoid endgame spoilers.
It is kind of funny that they finally announced a season pass ahead of time considering each game prior had a completely different approach:
Demon's Souls: extra archstone -- no content ever added for it
Dark Souls: PC port & DLC out of nowhere
Dark Souls II: "no DLC this time," followed by 3 incredible DLC packs
Bloodborne: PSX announcement "fine okay DLC," then "well we were gonna do 2 but here is just one big amazing one"
For DS3 it's "ahhh we're not fooling anybody, let say.. uhh 2 DLC packs this time."
really hope this one is not overpriced like bb was