No it isn't necesary. You're being far too passive. The BSB gives you an opening each time it changes phases. Applying fire paper when it almost reaches phase 3 will allow you to severely hurt it as it is very weak to fire and oil urns and molotov will destroy it from afar. This is a tried and true tactic that makes the boss very manageable.Relax man, jeez.
I beat Blood-Starved Beast by camping until the aura wore off, so yes, possible - probably even necessary - to take him down without getting poisoned. Wasn't exactly a thrilling fight at that point though, since the majority of time is spent waiting around.
So now you complain about the fight not being thrilling because you camped for a few seconds when you can just parry that boss and use the invincible frames of the visceral to not even be inflicted by poison and finish the boss fight quick.Relax man, jeez.
I beat Blood-Starved Beast by camping until the aura wore off, so yes, possible - probably even necessary - to take him down without getting poisoned. Wasn't exactly a thrilling fight at that point though, since the majority of time is spent waiting around.
If the entirety of all of my posts tell you that "I simply refuse to learn the game or are simply bad at it," then I'm afraid there's nothing more to be said.
So now you complain about the fight not being thrilling because you camped for a few seconds when you can just parry that boss and use the invincible frames of the visceral to not even be inflicted by poison and finish the boss fight quick.
So if you took him down without getting poisoned, why are you complaining about vials/antidotes being necessary for the fight and require grinding?
You're contradicting yourself here. If you managed to beat BSB without parrying it then you can't say you were forced to do it because you never parried at all which means that the boss can be beaten without parrying.My roleplaying ended at Blood-Starved Beast because I was forced to do both of those things. I would REALLY prefer not to, and tried for a while to beat him without doing so. But eventually I found it simply either wasn't possible, or wasn't worth the hassle. So I caved and played the game the way it dictated I play it. (EDIT: though I still didn't visceral attack him, I managed to avoid doing so for the entirety of the playthrough, even against the penultimate boss.)
He's saying he doesn't want to parry/visceral and he doesn't want to camp either. He probably doesn't want to coat his weapon with fire or throw molotovs either (I don't like throwing items either in these games to be honest).You're contradicting yourself here. If you managed to beat BSB without parrying it then you can't say you were forced to do it because you never parried at all which means that the boss can be beaten without parrying.
Taken a lot of cues from Bloodborne haven't they.
Well there are certainly many valid reasons to not like BB over the Souls games. For one there's a distinct lack of build diversity in BB and second the online and PvP aspect is sorely lacking compared to the Souls games. In addition the NG+ mode is inferior to previous Souls games. You reasoning is valid too, I just think you were too caught up in the whole regain health/vial/visceral argument and tried to pick holes in the certain boss mechanics when there weren't any (at least not the ones that were brought up, there are certainly some issues in some boss fights for sure).
And the Souls games sometimes definitely require you to play a certain way as well. For example in Dark Souls 2 in one of the DLCs you had to activate a switch by shooting an arrow at it. Well I had never used an arrow before in the Souls games because that's how I roll, I actually didn't even know the controls for it! But I had to do it anyway to get to a certain area. Stuff like this happens, it's a video game after all... you will occasionally be forced to do things that are out of your element.
You're contradicting yourself here. If you managed to beat BSB without parrying it then you can't say you were forced to do it because you never parried at all which means that the boss can be beaten without parrying.
Still, the game never forces you into a specific playstyle. During my first playthrough, I ran through the whole campaign without using visceral attacks and hoarded all my buff papers and items and never felt the need to farm vials or resort to cheese tactics which in line with his 'honorable' role play and whatnot. It is very much doable and I don't understand why he had so much trouble.
Still, the game never forces you into a specific playstyle. During my first playthrough, I ran through the whole campaign without using visceral attacks and hoarded all my buff papers and items and never felt the need to farm vials or resort to cheese tactics which in line with his 'honorable' role play and whatnot. It is very much doable and I don't understand why he had so much trouble.He's saying he doesn't want to parry/visceral and he doesn't want to camp either. He probably doesn't want to coat his weapon with fire or throw molotovs either (I don't like throwing items either in these games to be honest).
Well there are certainly many valid reasons to not like BB over the Souls games. For one there's a distinct lack of build diversity in BB and second the online and PvP aspect is sorely lacking compared to the Souls games. In addition the NG+ mode is inferior to previous Souls games. You reasoning is valid too, I just think you were too caught up in the whole regain health/vial/visceral argument and tried to pick holes in the certain boss mechanics when there weren't any (at least not the ones that were brought up, there are certainly some issues in some boss fights for sure).
And the Souls games sometimes definitely require you to play a certain way as well. For example in Dark Souls 2 in one of the DLCs you had to activate a switch by shooting an arrow at it. Well I had never used an arrow before in the Souls games because that's how I roll, I actually didn't even know the controls for it! But I had to do it anyway to get to a certain area. Stuff like this happens, it's a video game after all... you will occasionally be forced to do things that are out of your element.
How is the NG+ worse than the previous Souls games when it's identical to all of them besides Dark Souls 2?
I disagree. The enemies take appropriate amounts of damage as the story progresses.The scaling in Bloodborne is terrible, even for the NG.
As for the Threaded Cane, it had merits like crowd control, but the DPS (other than visceral attacks) made it a chore against bosses. Not a problem, except I couldn't go back and pick a different weapon once I realized the problem, without restarting the game or using a guide to find a (rare/sparsely scattered around) alternative. Hm.
It just doesn't strike me as good design. But... :3
Imru al-Qays;188113818 said:Nonsense. There are plenty of alternative weapons to the Cane in early-mid Bloodborne, and it's expected that you'll do at least some experimentation because they give you tons of shards (Forbidden Woods in particular has twin shards hiding under every rock).
You don't like heavy weapons, fine, no Hunter Axe, Kirkhammer, or LHB. But the Saw Spear is a treasure in the first area, the Saw Cleaver can be purchased from the messengers, the Rifle Spear and Stake Driver are in the third area, you can pick up the Tonitrus in Yahar'gul. You didn't find any of those? You didn't like them?
I mean, that's a bit hard to believe. You're an experienced Souls player, surely it must have occurred to you that your weapon wasn't doing as much damage as you would have liked and that it might behoove you to check out one of the eight alternative weapons that can be found in the early stages of the game, all of which have higher DPS.
In any event, someone who refuses to experiment with and upgrade an alternative weapon is going to have a hard time in any of the Souls games. What's the point of having all these options if you're just going to obstinately stick to the first weapon you get?
For someone who has played previous souls games? Yes. I did not parry or cheese in DS1 and 2 and that experience compunded with how bloodborne is relatively easier than those 2 allowed me to do just that.Honest question, is this legitimately "very much doable" on a first playthrough? I'm just not seeing it.
Apparently no one else equipped the poison resist armor before Bloodstarved beast and trivialized that fight like I did. Resistance stats were all BB's armor was good for because the defense was barely there.
Can't wait for armor that matters again.
Yep. Generally speaking, if you stick close to him he will use augur or fist you. He will use ACB if you stay away from him.Micolash using A Call Beyond is 100% manipulatable and not at all RNG.
This will sound crazy but the only one of those I found was the Tonitrus. If you asked me right now I literally could not tell you where any of the others are. The Saw Cleaver eventually appeared at the messengers' shop later in the game.
For the sake of the discussion, I'll capitulate this point and we'll assume I exchanged the Threaded Cane for one of these alternative weapons.Does it negate BSB's poison? Amelia's healing? Shadow of Yharnam's gank squad? Rom's trash mob? Paarl's wonky camera? Ebrietas' hitboxes? Micolash's RNG on whether he pulls a one/two hit kill spell in the last stage of the fight? Mergo's Wet Nurse's LONG fog/clone attack, making tedious an otherwise easy and anticlimactic battle?
My experience with the combat system through the Threaded Cane had some issues, and those affected my boss fights. If you want, I'll assume that I simply hadn't looked hard enough for an alternative weapon. But my point about the cane's DPS and lack of utility outside visceral attacks is one of many issues - not the sole, underlying problem.
My total playtime with Bloodborne is 25 hours. This is peanuts compared to most people who actually play it (and don't just give up near the beginning). I played through once using a certain build, noted my issues, and decided not to dig into the game the same way I did with Souls. If I played through a second time, I would use a different build and would probably have a better time of it. I would know more about the game, as you all do, and use this knowledge to play smarter and more efficiently. Unfortunately, even if I did this, my other issues would still remain.I mean, come on - does being FORCED to choose a certain ending to fight Gehrman and Moon Presence really not bother anyone besides me? If I wanted to leave the dream, Mergo's Wet Nurse would've been the final boss, and a complete disappointment.
I like Souls, I didn't like Bloodborne. Such a person exists and has their reasons, original post answered, case closed.
This will sound crazy but the only one of those I found was the Tonitrus. If you asked me right now I literally could not tell you where any of the others are. The Saw Cleaver eventually appeared at the messengers' shop later in the game.
For the sake of the discussion, I'll capitulate this point and we'll assume I exchanged the Threaded Cane for one of these alternative weapons.Does it negate BSB's poison? Amelia's healing? Shadow of Yharnam's gank squad? Rom's trash mob? Paarl's wonky camera? Ebrietas' hitboxes? Micolash's RNG on whether he pulls a one/two hit kill spell in the last stage of the fight? Mergo's Wet Nurse's LONG fog/clone attack, making tedious an otherwise easy and anticlimactic battle?
My experience with the combat system through the Threaded Cane had some issues, and those affected my boss fights. If you want, I'll assume that I simply hadn't looked hard enough for an alternative weapon. But my point about the cane's DPS and lack of utility outside visceral attacks is one of many issues - not the sole, underlying problem.
My total playtime with Bloodborne is 25 hours. This is peanuts compared to most people who actually play it (and don't just give up near the beginning). I played through once using a certain build, noted my issues, and decided not to dig into the game the same way I did with Souls. If I played through a second time, I would use a different build and would probably have a better time of it. I would know more about the game, as you all do, and use this knowledge to play smarter and more efficiently. Unfortunately, even if I did this, my other issues would still remain.I mean, come on - does being FORCED to choose a certain ending to fight Gehrman and Moon Presence really not bother anyone besides me? If I wanted to leave the dream, Mergo's Wet Nurse would've been the final boss, and a complete disappointment.
I like Souls, I didn't like Bloodborne. Such a person exists and has their reasons, original post answered, case closed.
Micolash using A Call Beyond is 100% manipulatable and not at all RNG.
I don't like the visual style at all. This doesn't look like Souls. It looks like Bloodborne. Fuck this shit!
Everything in that fight is easy to manipulate. I always get him to the 'arenas' immediately without having to run around and I don't remember the last time seeing him casting ACB since I just hug him at all times.
This doesn't look like Souls. It looks like Bloodborne.
Why even chase him? Just throw poison knives at him from above until he dies![]()
Haha! I never tried that. I really don't like the idea of cheesing boss that hard.
The music in the trailer is so good.
I want that OST now!
I don't like the visual style at all. This doesn't look like Souls. It looks like Bloodborne. Fuck this shit!