JakOfTheShadows
Member
Sorry guys, but I made an Oath with the giant wolf to help me out. Now I am going to need to kill one of you to feed it, otherwise he will eat me.
Clott said:The oath system sounds insanely good. I hope the PS3 version turns out to be the better, I have attached this series to the PS3, I hope they give it special care since we are the original supporters, plus the feedback is from us as well.
Boo this man! What are you talking about a snoozefest?Sarcasm said:Hope they change the PvP or w/e..it was lame and a snoozefest in DS.
User Tron said:All I can say is that Dark Souls will be first game in a long time I'll pay full price aka shut up and take my money![]()
INDIGO_CYCLOPS said:Boo this man! What are you talking about a snoozefest?
ShaneB said:Can't wait to get this. After finally playing Demon's Souls a couple months ago after seeing the reveal trailer for this, it's become one of my most anticipated titles.
Aside from a few obtuse things in Demon's Souls that I didn't really agree with, one thing I hope changes is how enemies are always in the same location. I guess it changes with it being more of an open world experience, but I want more randomization, and less memorization.
duckroll said:To actually have challenging gameplay for the player to discover, learn, and overcome makes the game content much more satisfactory and worthwhile.
duckroll said:I don't want randomization at all. I feel that would completely ruin what the gameplay experience is for most people.
Shiloa said:All I ask is a proper tutorial going over what you need to know (because making a challenging game should not be about not telling you anything and essentially making you play over and over and read up elsewhere) and that they fix the camera.
Sword Familiar said:On second thought I wouldn't want the first run to be randomized. Rather, if there'd be a new game + as I spoke of, it would be nice to see some other changes to what monsters you might encounter at what point. Imagine if all the dreglings of 1-1 in the original demon's souls were swapped with red eye knights or something instead of just scaled dreglings.
Ferrio said:Oath system sounds neat.
Sword Familiar said:Same. I also hope for the return of new game +(++), but with new monsters/items etc.. The way NG+ is designed in Demon's Souls isn't for me. It's a nice addition, but it could use some more work. Hopefully Dark Souls will take care of that.
StickSoldier said:Yeah, once I beat it the first time, I tried hard as hell to get into the NG+ but just couldn't do it. I really hope they add some incentive to the NG+ that makes me want to go through it again. Other than that though, I absolutely can't wait for this game. If it's anything like the first one that already means it's a goty candidate for me without even having to play it!
Vitten said:Can't remember the last time I've been so excited for a game. Going to have to curb my enthusiasm a bit, too much anticipation always leads to disappointment.
Very curious to see how the Oath system and pvp-interactions work out. One thing I'm scared about though is the wave of disconnections that will be inevitable if you have to invade other people's games to obtain items. It's already a plague now in DS and that's just for some innocent fight where at worst you temporarily lose your body form. Imagine if this time you would be fighting for an item that took someone hours to get. You'll see the 'host has left the game' message very quickly.
BobTheFork said:I wouldn't be surprised if this oath mechanic were used to separate co-op instead of the body/soul form. The 'undying' aspect sounds like an you will just revive your body when you die (while still losing progress) so I'm think these oath are allegiances and those with the same oath will be able to team up. There are quite a few great way these facts we're hearing could play out.
duckroll said:If the developers have the time, I wouldn't mind some sort of Master Quest remix post-game, like what Zelda does. But I still want every chest, location, enemy placement, etc to be designed and fixed. Randomization works really well in certain games, but this series is not meant to be randomized.
recklessmind said:Glad world tendency is gone... now I have no issue getting invaded and ganked in pvp. More fun than frustrating now.
After the BP boss that would be fucking amazing. Instead of agreeing to co-op, you forcibly summon another player to you're world on some kind of contract, with big reward if you succeed.Raide said:It will be like the Dark Souls Pokeball. I choose you BobTheFork! And it summons you to my game. Or the reverse, where it portals you to your enemies game and you hunt them down.![]()
BobTheFork said:After the BP boss that would be fucking amazing. Instead of agreeing to co-op, you forcibly summon another player to you're world on some kind of contract, with big reward if you succeed.
- Dark Souls is not a story narrative driven RPG, even though it has a story.
Do you have a link to that by any chance?meltingparappa said:The comments from Valve about Portal 2 being their last isolated single-player game reminds me that Erik Wolpaw said in a giantbomb interview that he was a big fan of Demons Souls and went through it twice.