Corky said:
:O! I've been following this game since the first time they showed it year(s) ago, loved everything about it, art,story etc etc etc expect the hitimpact delay but looking at the most recent footage it looks like they fixed it!
:
: YAAAAAAAY
Lets just hope GOW 3s hitimpact is drastically reduced the demo made me wanna die when it came to that.
now to see if us swedes get the game 900 years later than everybody else.
edit : aaaaw MANG, the game comes at the same day at bayonetta
That's actually one of the things I called out in
my preview. The fact that you can dash out of a combo at almost
any point during the animation is one of the biggest areas where the game shows a marked attention to keeping it from being frustrating or cheap. I said it in the preview, but the amount of time and effort put into making the game
fun above all else is really quite amazing to me. You'd swear this was the studio's 10th game rather than their 1st. The combat is a blast.
Feindflug said:
Thanks for the impressions SamBishop, game sounds great though it's a shame that they didn't fix the frame-rate problems in the retail version.
Anyway still getting it day one.
Honestly, it's not that big a deal. I know people love to harp on things like that, but the only time I really take serious offense is if a game moves into a single-digit slideshow territory or it happens in such a way that it hurts the action. Neither happen here, so it's really just a little niggling complaint. It's also possible (though not likely) that things could be fixed up before the game goes out to final mastering as this is
not a final boxed retail copy. My guess is that's already happened, though. This build seems more or less identical to what we played down in LA a few weeks ago, so my impressions from before stand.
Spike said:
Thanks for the info. Now, if someone can please post some impressions for the 360 version, it would be much appreciated.
Fo sho. I'll go into more detail when the embargo lifts, but I expect the 360 version is probably about the same -- in other words, it's nothing to get worked up over. It's a damn fine engine for something that was built from scratch, and it can only get better with further iterations.
[edit] Just finished the game. Darksiders 2 now, pretty please.