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Dead Rising 2 - Captivate 10 Trailer

How could anyone think that was a bad trailer?! :lol

I've had my doubts about a Frank West-less Dead Rising but now I'm pumped.

They really should have another character for co-op though, two Chucks is silly and not the usual Dead Rising brand of silly.
 
Seems they have become more serious the the first game but as long as we can expect to do a ton of shit it's all ok :lol they need to keep the open world feeling too, no forced routes please capcom.
 
Neuromancer said:
They really should have another character for co-op though, two Chucks is silly and not the usual Dead Rising brand of silly.
Yeah, but then they'd have to include him/her in the cutscenes and story. So they'd either have to do two versions of the game or have the player babysitting an AI in SP etc. When you're playing Co-op you don't care about the story anyway, at least I don't.
 
Ataturk said:
Yeah, but then they'd have to include him/her in the cutscenes and story. So they'd either have to do two versions of the game or have the player babysitting an AI in SP etc. When you're playing Co-op you don't care about the story anyway, at least I don't.
True. That's why I'll play through in SP first. I actually really liked the story from the 1st Dead Rising, I'm hoping this one is good too.
 
It really sucks that they can't throw together a port of Dead Rising before the second one hits but I look forward and will preorder this day one either way!
 
Okay, is it just me or does this game look like it still needs a buttload of work? I love me some Dead Rising, and I'm a bit apprehensive.

It's scheduled for the end of August, but doesn't that seem a bit too soon?
 
On par with the cutscenes of the first DR (who were surprisingly more captivating than 3/4 of the games out there, thanks to some dude who worked on the translation on the first metal gear solid). You want a horrible story trailer? Check lost planet 2 or some shit...
 
MDSLKTR said:
On par with the cutscenes of the first DR (who were surprisingly more captivating than 3/4 of the games out there, thanks to some dude who worked on the translation on the first metal gear solid). You want a horrible story trailer? Check lost planet 2 or some shit...
So that's why it was so good... Yeah man I agree, really it did have a good story, dialogue and cutscenes and it's underappreciated for that. Most people just remember or think about the really goofy stuff, which is there too of course.
 
11v5nb8.jpg
 
Neuromancer said:
So that's why it was so good... Yeah man I agree, really it did have a good story, dialogue and cutscenes and it's underappreciated for that. Most people just remember or think about the really goofy stuff, which is there too of course.
agreed
 
Now I want to play Dead Rising again, but I no longer own a Xbox (nor would I purchase one again just to play DR1). Sigh, well there is always CTYD. :lol j/k
 
kallisto76 said:
Awesome pics


Oh man.. that looks really really cool. This is really a kind of game just to screw around in, personally I would want to finish the story on my own but aside from that anything is fair game!

Also I'm betting that the skateboarding is actually better than Activision's latest efforts :lol

demosthenes said:
Online only. I hate this trend.

The problem probably is the same as it was with Crackdown. It's very hard to render two different places at the same time I think. Especially in HD..

just my two cents though
 
PR:

Story

The sequel to the million-plus selling Dead Rising, Dead Rising 2 sees the player take on the role of forner Motocross champion Chuck Greene, who has come to Fortune City, AmericaÂ’s newest gambling paradise, to compete in Terror is Reality, a gruesome game show that dares contestants to survive zombie-filled environments for the delight of TV audiences around the globe.

Chuck's motivation for taking part and risking life and limb is his daughter Katey who has been bitten by a zombie. She requires a daily dose of Zombrex to prevent her from turning into a zombie. There's no denying that Zombrex works, but since its the only drug of its kind on the market, its price is high. During his time in Fortune City a zombie outbreak occurs and Chuck must survive the onslaught of the undead for 72 hours.

Pitted against two fearsome threats tens of thousands of zombies and the constant countdown of the clock while potentially rescuing other survivors of the zombie apocalypse, players must also unravel the greater conspiracy behind the outbreak and as importantly find the Zombrex necessary to stop Katey from joining the ever growing zombie horde. Players will shoot, stab, carve and drive their way through enemies in order to beat the clock and survive 72hours in the darkly comedic, no holds-barred confines of Fortune City.


Gameplay

Dead Rising 2 will deliver more of the signature gameplay that the series is known for plus a number of new features.

Players who might need some help or simply want to share the zombie bashing fun with a friend will now be able to play in online 2-player co-op. Simply use the in-game transceiver to call for assistance at any time and once your partner has accepted, they will arrive by the player's side for double the action.

With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the Mall and use them as weapons. But now, in Dead Rising 2 with thousands of zombies filling every square inch of Fortune City, Chuck is going to need to be even more resourceful and inventive by combining weapons in order to save the day.

Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon – a piece of wood and a lawnmower become Portamower, the handheld mower that cuts zombies down to size in an instant, while a garden rake and car battery combine to create an electrified zombie prod. The more combo weapons a player uses, the more Prestige Points (PPs) they will gain along the way in order to level up Chuck.

Ahead of the full game, Capcom will release original downloadable content exclusively on Xbox Live with Dead Rising 2: CASE ZERO. This Prologue consists of unique content not available in the full retail release of Dead Rising 2 will introduce new protagonist Chuck Greene as he and his daughter find themselves caught in the desert town of Still Creek thathas been overrun with zombies. Set two years after the Willamette incident and three before the action of Dead Rising 2, Dead Rising 2: CASE ZERO will help bridge the gap between the two titles and give players a taste of the new gameplay they will experience in Dead Rising 2 as they create combo weapons, rescue survivors and take on a ruthless Psychos before making their escape.

Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom's global head of research and development, Keiji Inafune, who as the game's Producer, is playing an active role in the project.


Features

• Thousands of Zombies On Screen: The undead are everywhere creating a dynamic and challenging zombie-killing experience for the player as weapons will be created to kill massive amounts of zombies at one time!

• New Storyline and Characters: A new protagonist, Chuck Greene, is just the beginning in a long list of new characters, new survivors and new more vicious psychos that will be introduced to fans in the new world of Dead Rising

• 2-Player Co-Op: Co-op play is introduced to the Dead Rising universe for the first time as players can invite their friends to partner up with them at any time to take on the zombie massacre- tag-team style! Play with a friend and have even more fun as you lure zombies in using strategic items like a toy helicopter or a firecracker. Once the zombies have gathered, your friend can rain bullets from above or shoot at a strategically-placed gas tank to create a deadly explosion that will take out masses of the enemy. Killing zombies with a friend is always more fun!

• Terror is Reality: Allows 4 players to compete in a gladiator type show that pits zombies against a group of players in the ultimate Vs. multiplayer blood bath

• Combo Weapons: Players can combine two everyday items using duct tape to create the ultimate zombie killing creations such as the Portamower and Paddlesaw. Unlocking combo cards along the way will give players the advantage as the helpful cards will show you what items are best for combining. The more zombies you destroy using your creative combos, the more Prestige Points you can earn which levels up Chuck along the way.

• Prologue: Compelling new content that will be released ahead of the game launch, DR 2: Case Zero will give fans a taste of the experience while introducing you to the new characters and story of Dead Rising 2.
 
mikespit1200 said:
I played the first Dead Rising, but got frustrated by the save system. Is it worth returning to before this comes out?

Ofcourse, there is nothing wrong with the save system if you know how it works and honestly that's pretty easy to figure out with some searching for information on it.

It's one of the greatest games of this generation even.
 
Before I will play further on DR 360. If I want to continue like normally, don't save the game when I die?
 
My one issue with this game is it might get too silly. Dead Rising was fun because it was in a real world like mall, using items you could find in a mall(apart from the guns...) and going crazy. It's sort of realistic in that way(and don't take that the wrong way, DR ISN'T realistic) where if you WERE stuck in a mall with zombies you would be using one of the items frank was but you are never going to actually see a duel sided chainsaw or other crazy make shift items in the real world. I'm worried it'll break that illusion of actually fighting zombies and turn it from "Yay I'm fighting zombies in a mall!" to "I'm fighting zombies in an obvious video game arena!"
 
ezekial45 said:
EDIT: Oh shit,
Isabella is in the game.
Are you talking about the woman with black hair? That's not who you think it is. I think its the reporter. I remember seeing an article in the latest Game Informer (I think) with a lot of the character art, and also detailing the co-op, his daughter, etc. I thought this info was already widely known before the trailer?
 
iceatcs said:
Before I will play further on DR 360. If I want to continue like normally, don't save the game when I die?

Yeah I dont think you want to use the Save & quit option. However if you are just starting out the game, it is smart to actually just level up killing zombies etc, and then quit the game and start again when your level is higher. I played through the game like 5 times or something :p.

Darklord said:
My one issue with this game is it might get too silly. Dead Rising was fun because it was in a real world like mall, using items you could find in a mall(apart from the guns...) and going crazy. It's sort of realistic in that way(and don't take that the wrong way, DR ISN'T realistic) where if you WERE stuck in a mall with zombies you would be using one of the items frank was but you are never going to actually see a duel sided chainsaw or other crazy make shift items in the real world. I'm worried it'll break that illusion of actually fighting zombies and turn it from "Yay I'm fighting zombies in a mall!" to "I'm fighting zombies in an obvious video game arena!"

Well you do actually have to MAKE the items yourself. You aren't going to find a dual bladed chainsaw I think. Also, the mini chainsaws in DR 1 were ridiculous as well :p. Or the infectious bee or whatever that shit was :p.
 
zoukka said:
Worst trailer of the year?
That's what I was thinking. This is a game were you put moose heads on zombies. Get out with that bullshit drama. >:/

Is it just me or was the first person to get attacked by a zombie a black guy? (:/
 
MMaRsu said:
Yeah I dont think you want to use the Save & quit option. However if you are just starting out the game, it is smart to actually just level up killing zombies etc, and then quit the game and start again when your level is higher. I played through the game like 5 times or something :p.
I see, that's make sense why it go back to the start of the game. I thought you are not suppose to die cos you will be zombie.


Zen said:
Arg 360 Exclusive?
More likely I mean it's based between DR1 & 2
I don't think there was DR1 on PS3.
 
is it only me or does blu castle's engine look better than MTframework?

every game developed by capcom has that "redish" tint with the lighting while here everything looks more vivid and there's a better sense of depth compared to in house capcom games (see lost planet 2 pics for comparison).
 
Have they mentioned anything about boss battles? What I liked the most about the game was being able to fight different random psychopaths during each play through.
 
Neodiablo22 said:
Have they mentioned anything about boss battles? What I liked the most about the game was being able to fight different random psychopaths during each play through.
Well psychopaths are in the prequel, so I think it's safe to assume they'll be in the main game too. No guarantee they'll be as crazy as the original though, they'll be tough to top...
 
I for one am glad to see a story trailer.

We've had months of gameplay showing killing, weapon combining, more killing, cake decorating, and more killing. Oh, and a competative multiplayer arena mode.

So to finally get to see something that shows that the world has more people than just Chuck... that lets us hear their voices, and get a feel for what's going to actually happen in the single player story, is greatly appreciated.

If there is no unlockable Frank in game... I at least want perfect makeup, wig, outfit, and all, to be able to look like ChuckFrank! With all the guest chara's in Lost Planet 2, maybe we'll have some in this game, costume or skin wise...
 
That trailer was incredible! Hype increased.
 
Ben2749 said:
I think the absence of Frank as the second playable character in a co-op game makes it likely that he plays a role in the story.
Yeah I agree. I hope he's still feisty and hasn't sold out to the Man, and is an anchorman on some network or something awful like that.
 
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