Snacks the sober sea lion
Member
I've played a couple strategy/ tactical games, mainly Fire Emblem. So playing FFT and Tactics Ogre, I don't really get these systems. I've looked up explanations of how they work, and I just don't understand how you can plan and incorporate them into each battle without needing to pull out a calculator, check the turn order, manually check each unit's move and attack range one at a time, et cetera. Is there something I'm missing (other than grinding your characters to invincibility and disregarding tactics entirely in FFT)? I feel like I'm entirely missing the strategy aspect and just have everyone bumble around until all of the enemies are dead.
I know it's different for each game, but these are biggest strategy RPG's using a by-character turn system instead of player turn/ enemy turn and I have no idea how either one works.
I know it's different for each game, but these are biggest strategy RPG's using a by-character turn system instead of player turn/ enemy turn and I have no idea how either one works.