ashecitism
Member
http://www.eurogamer.net/articles/2016-09-14-dean-hall-rocketwerkz-dayz-multiplayer-new-game
More at the link, including how he considers Chet Faliszek of Valve his mentor as he wants to build the Valve of South Pacific as he stated before.
Oh, and we know the new game is not Ion, the survival space game announced at E3 2015. That's a separate thing; a collaboration with a tech company called Improbable in London, UK.
I spoke to Dean Hall about his new game but he was cagey.
"What I will say is it's multiplayer," he told me. "We're really drawing a line in the sand here and saying ... that's where we want to be planting our flag in the ground; carving out new territory in terms of new multiplayer genres, or re-purposing different parts of other genres.
"I believe it's a gap in the market," he added. "For that reason I'm going to be pretty coy about exact specifics of it - also because of expectations and how experimental we are at the moment. I need to be deliberately coy; I need to avoid a kind of War Z situation."
Tencent is not the publisher of the new triple-A game but an investor in RocketWerkz itself - a partnership that's enabled the studio to grow from five people to 26 in the last year.
As part of the [Tencent] partnership, and basically for the last six months, we very quietly completed what I would call a revolution in the industry, by pulling some great people out of studios like Creative Assembly, Bethesda, Bohemia - so we've really pulled in some very senior staff into this crazy little country at the end of the world.
More at the link, including how he considers Chet Faliszek of Valve his mentor as he wants to build the Valve of South Pacific as he stated before.