This thread ended quickly.
why can't they just confirm it. McDonald's Burger King nonsense, just say yes or no. THAT's logic.
Or maybe Sony failed in really advertising why dedicated servers are so great?Sony had quite a few games with dedicated servers back on the PS3, I guess it didn't mattered much back then. I guess launch console warz makes every single little detail important.
Or maybe Sony failed in really advertising why dedicated servers are so great?
Its not like dedicated servers aren't anything special. They are. And Microsoft seem to be going out of their way to make people know that and know that they will have them.
Sure, but they don't have to pay for Azure on X1, why would they want to pay for it on PS4?
Sure, but they don't have to pay for Azure on X1, why would they want to pay for it on PS4?
If you want your console Day 1 you might have a problem. I think they are both sold out.As someone who now plays COD almost exclusively, I guess I'll have to switch my preorder if Sony doesn't announce support for dedicated servers soon.
Of course Sony 'allows' it. There are games on PS3 using dedicated servers.I'm not sure if PS4 is going to allow dedicated servers or not,.
According to multiple developers they did a better job than MS last gen with dedicated servers. MS had the better infrastructure of course. But Sony definitely knows about the advantages of dedicated servers and uses them as well. I expect most games to have them now, because feature parity. Devs aren't talking about it, because moneyhat or other silly stuff, similar to the 'we can't talk about version x'.Or maybe Sony failed in really advertising why dedicated servers are so great?
Its not like dedicated servers aren't anything special. They are. And Microsoft seem to be going out of their way to make people know that and know that they will have them.
Of course Sony 'allows' it. There are games on PS3 using dedicated servers.
According to multiple developers they did a better job than MS last gen with dedicated servers. MS had the better infrastructure of course. But Sony definitely knows about the advantages of dedicated servers and uses them as well.
Fortunately I think publishers might match it themselves, even if Sony doesn't do anything special. Otherwise publishers need to invest money and time to develop and maintain a P2P solution just for the PS4 version of their games, which seems inefficient. It also might cause them to get different ratings, because of the difference. Publishers don't like that at all, so I think MS's push is going to force them to use dedicated servers on PS4 as well.There was a 360 game with dedicated servers before PS3 even shipped. Honestly I think because of Live on the OG Xbox, Microsoft was just ahead of Sony on understanding how to code p2p so Sony just took the traditional brute force approach and used dedicated servers, so early on that's all you saw with their first party releases.
It was a really inefficient, expensive approach though. Rooms full of physical consoles? It's so much cheaper and faster to scale up/down with virtual servers using blades that have a way better price/performance ratio.
Sony needs to match this, and match it fast. I don't give fucks about Killzone having dedicate servers because I don't care about Killzone. But I play lots of third party FPS each gen and I like having the definitive version. And to a shooter player, network performance is far more important than minor graphical differences.
Dedicated servers are a negative.
It means they will shut down your multiplayer in a year or two; Sadly, even with the negatives (dropped games, more latency); I'd prefer player hosted which will remain functional 6 years later.
I don't think you understand how virtual machines work. They can spin up as many or as few servers as they need to handle the population in the game. Essentially if it came down to only a few people playing it, they could run a single server, and if the population grows they can spin up more to handle it.
If you stop trying to see this from a 'vs' perspective, all I'm saying is that if you put out a great service, it doesn't do you a lot of good if you don't tell people about it(advertise it).I don't get it, the important part is not you are improving your servers, but the fact that you are telling anyone that you are doing it?
You probably should have waited till that was confirmed before basing a thread on it.
You know Microsoft isn't giving them away for free, right?
You should have probably saw where I said "as it currently stands." Which is 100% true.
That was likely always the cause with most games running dedicated servers. They still require maintenance which is why they likely get shutdown. You can't support something forever. Also virtual servers still require physical resources.
I don't think you understand how virtual machines work. They can spin up as many or as few servers as they need to handle the population in the game. Essentially if it came down to only a few people playing it, they could run a single server, and if the population grows they can spin up more to handle it.
No, it's not true.
Dedicated servers for COD on PS4 have neither been confirmed or denied. Claiming that "as it currently stands" "there are none" is simply not accurate.
Semantics. Are there dedicated servers on PS4 right now that we know of? No. I guess I could have said "as has been announced" but most people got my point I feel.
Explain? If you mean Titanfall paying for them, yeah, that's interesting. Activision basically refused to provide any dedicated serves for 360/PS3, so I doubt they provide any to PS4. The difference here is MS is providing servers for XBO, so even if Activision has to pay a bit they don't have to hold the infrastructure. So far Sony hasn't announced having servers to sell out for third party games to use as dedicated servers, if they do I'm sure Activision would pay into that too. My point is that if Sony doesn't offer, Activision isn't going to provide the servers themselves for PS4.
You say semantics, I say dishonesty in search of a controversy.
I play third party shooters, and on consoles. If Sony doesn't match MS on this 100%, it's a big deal to me. It means I have no choice but buy the One. Every third party shooter that doesn't have parity in this respect will automatically have a superior version, and it will be the one with dedicated servers.
I don't give a flying fuck about Gakai. I'd rather see the money spent in this area.
Arent most current gen matchmaking services handled by servers anyway? Well regardless my hope that with Azure's scalability and discounted cost for publishers will result in less dropped games.Dedicated servers are a negative.
It means they will shut down your multiplayer in a year or two; Sadly, even with the negatives (dropped games, more latency); I'd prefer player hosted which will remain functional 6 years later.
MS isn't "providing" servers, they are renting them (to anyone). If Activision wants dedicated servers for PS4 games, they don't have to provide them themselves and they don't have to get them from Sony. They can rent them from MS/Google/Amazon/Rackspace/etc... It wouldn't be any different than what they are doing on XB1.
I don't think you understand how virtual machines work. They can spin up as many or as few servers as they need to handle the population in the game. Essentially if it came down to only a few people playing it, they could run a single server, and if the population grows they can spin up more to handle it.
You say semantics, I say dishonesty in search of a controversy.
Something hasn't been announced /= something does not exist.
How you interpret this information in making a preorder choice is your choice.
In all seriousness, this isn't 'huge' it's just how it always should have been, people should never pay for a game with peer2peer multiplayer.
I doubt Sony can get away with p2p multiplayer now... now that both sides don't have to justify paying 60 bucks for a game without dedicated servers people will be pulling their heads out of the sand.
No no and no. You have no idea how it works. So much misinformation in this thread in general it's funnyExcept they don't. They pull all support a year or two down the line, the same way they did this generation.
Battlefield4 has dedicated servers on ps4. Plenty of titles will. So much misinformation. I wish I could make a thread to stop all this nonsenseno 3rd party Dev has confirmed ps4 dedis..
Battlefield4 has dedicated servers on ps4. Plenty of titles will. So much misinformation. I wish I could make a thread to stop all this nonsense
If you stop trying to see this from a 'vs' perspective, all I'm saying is that if you put out a great service, it doesn't do you a lot of good if you don't tell people about it(advertise it).
Sure, but they don't have to pay for Azure on X1, why would they want to pay for it on PS4?
Did no one read the tweet Wario64 posted??
Almost pretty much confirms there will be dedicated servers on PS4 for COD.