Razor210 said:
If you're waiting for people to run around a corner so you can kill them, you are a camper.
Unless you're defending something.
The best defense against this is either to use the vast tools the game uses to defeat a person with that strat, or just let him be. That person goes from a camper into a person that might as well be afk for his team.
But many times, people accuse people of cheating because they heard footsteps and got in position just like you would in any real situation or any game that involves shooting one person before someone shoots you. People bitch that folks camp in mw2, despite the fact that they're not using ninja (and therefore are obviously using commando) and expect me to not turn around and shotgun your sorry butt. Don't bother flanking either, just bee-line into the bad guys in hopes of not seeing you for some reason.
So, what do they do when they get denied? Well, 90% of the time they try the same thing twice...three times. Camping? Considering I got 3 kills in the last 15 seconds, I'm gonna go with no. Waiting 5 minutes in the middle of nowhere to get one unfortunate person is certainly camping. Standing in the middle of the map and sniping people (that refuse to learn how the maps flow and how to flank methodically) across the map? Not so much.
People want to dictate how to play a game rather than the game dictate the player. It's a weird phenomenon with gamers. Maybe it's ADD or the false sense of empowerment violent games give people. I dunno. But people don't complain about chess because people understand that chess dictates the play. Not the case for video games. This became especially true in MW2 for me. With tools like SitRep, Heart Beat sensor, UAV, Ninja, flanking, grenades and noob tubes...many players just refuse to use the obvious rock, paper scissors of that game and instead just insist that rock beats paper if you just keep doing it.