TheCongressman1
Member
If it is REALLY infinite and random than it can include a HUGE a mount of crap things.
From 1 room with NOTHING to ... well ... an infinite dungeun =P
That's what makes things interesting. Games with dungeons tend to get pretty predictable. With this you literally have no idea what is coming. It could be treasure or enemies or even nothing. It's mysterious, and exactly what exploring is about.
Of course if they force you to explore every dungeon to the end, that doesn't sound good. It should be a natural thing. When someone walks into a maze, as long as they don't get lost/trapped they can leave.