Again, just because they give you the option to change the game to your liking doesnt exactly mean they did it because they thought they would turn it into a competitive
tournament game. Just like im sure that Blizzard didnt intend for me to use WoW as an online hide and go seek simulator. They obviously did it so you can play the game however you want.
My analogy is fine. Youre taking out items so that it will change the game to your liking, just as im unequipping all of my weapons in WoW so I can run around playing hide and go seek like I want to.
And I dont think youre playing the game
WRONG. Like I said earlier, do whatever you want and create as many tournaments as you please, but just because you do those things doesn't mean I have to consider Smash a tournament level fighting game.
You seem to be going off in a direction that's beside the point. Being able to make a GAME out of the interactivity of a game is what you're talking about. That is NOT what the Smash community has done. They took the game that already exists, tweaked the options that were given (without changing the code at all), and continue to play the game that was shipped. House rules and tournament rules are one thing, but what you're saying does not apply.
Uneuqip all your items in Wow all you like. But your example breaks when you stop trying to do quests and take on monsters in Wow and instead play hide-and-seek with your friends. Unless there are built in rules for hide-and-seek with digital score keeping and everything, you're making a game out of the game.
And again, if you insist on using some unintuitive, hidden definition for a tournament level fighting game that excludes smash when Smash is played in tournaments and it is a fighting game, then I really don't care what you think. Basically, communication breaks down when we can't even accept such overwhelming evidence. Either you're trying to say something else, or you're just trolling.
when someone says "fighting game" they primarily refer to SF-derivative or VF/Tekken-derivative games
I'm not really sure Smash fits into that classification
I know it's a sensitive issue though, and that basically every Smash player that exists, despite the fact that Smash is a good game and tons of people play it/compete at it, will argue until they are out of breath that they should be able to share in the culture of the "fighting game" descriptor
1) I'm not so sure people imagine SF or VF or Tekken when they say fighting games anymore. Sure those games are old, but new generations have grown up on different games. We share this gaming community with these guys too.
2) At least for me, there are a lot of aspect of the "fighting game" community/culture that I hate. I don't care to be included in their group if these aspects of who they are are prominent.
3) Our cultural circles overlap. Sure we all play different games, but us Gaffers come together in different threads with different topics to make new groups. So, again, communication is really important. And when communication breaks down so quickly over such small details that can be resolved with a bit of work, you have to wonder if there's more to these issues.