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Demon's Souls was released 5 years ago

Never forget: http://www.neogaf.com/forum/showthread.php?t=350591

Thanks to INDIGO_CYCLOPS for bringing this game to my attention.
I still remember that thread like it was yesterday. We would gather in there to watch live streams of Japanese players. Then one night king of dragons was shown and GAF went crazy.
I imported from playasia the hong Kong version and never looked back. Female character knight based. After being patient and understand slow and steady wins the day I became a beast. There is still a story in there under the name RavenFox(I was a bit wet under the ears back then:). GAF really do have great mods though. Anyway I remember being invavded constantly. I just finished defeating maneater and I was inavaded. Dude was very polite. He bowed and we just stood there watching each other that seem go feel like forever. Then we went at it. I swear it was like a berserk episode. We fought all the way to beginning of the lvl crossing blades and healing ourselves. Then I gave him a taste of that spell I got from the witch that errupts fire from the ground I think. Caught him in a corner and I even felt a little sorry as he struggled to escape. I said to myself this game is really something to evoke that thought from me at that moment. Truly a masterpiece that will live on as one of the best in gaming history.
 
Thats funny.... I just beat the game for the first time yesterday :)

I bought it a few years ago but only put it about 10 hours. After playing Dark Souls, I jumped back in to Demon's Souls.

The game is fantastic but it pretty easy. Most of the bosses I did on my first try. I know people say NG+ is harder but Im not gonna go back into it since Im still playing Dark Souls.
 
I am old. This is one of my favorite, if not my single favorite game of all time. Can say that comfortably now that 5 years have passed (I imported - thanks GAF).
 
First time playing the game "OH FUCK WHY FLAMELURKER WHY"

second time playing the game "oh boy...flamelurker *gulps*...*dies* well that wasn't so bad at all! Hey this game really is about ski-- OH FUCK WHY MANEATER WHY"

Fuck. Maneater. Just fuck him. I got close, killed one, the other needed 1 MORE GODDAMN HIT. Killed me. I raged.
 
I remember all the shit talking about the game before it came out. Then I stayed up an entire night watching someone stream their playthrough on Justin.tv when it was released in Japan. The game's brilliance has obviously more than held up. We will eventually look at the series as the most important of the generation. And to think it came from such humble roots.
 
I'd be so happy if the Demon's Souls 2 rumors would be true. Imagine DkS 2 in march and DeS 2 this holiday or next year. And by the time DeS 2 released, it won't take long until DaS 3 comes along.
 
I'm pretty new to the Souls games having finished Dark Souls a month ago, and I am currently 30+ hours into Demon's Souls.

They are absolutely incredible games. Demon's Souls 2 (if it exists) would be a system seller for me.
 
I almost want to buy a PS3 just to play this. Dark Souls is just amazing and... I need more!

Hopefully Dark Souls 2 will be good.
 
I remember having a hard time with my girlfriend at a time. Four years ago. European version. She broke up with me, and my world felt rather destitute. I remember having a hard time sleeping, but the empty halls of the Nexus coincided with the feeling pretty beautifully. I'd play the game, get tired, then go back to the Nexus and nap while the music was playing. There's a strange feeling thinking back to that. Felt very much alive and in solitude, but in a good way. A type of healing.
 
I'm still mad at myself for not giving this game a fair shake. I bought it about 3 months after the NA release and ended up only playing it for about 5 hours before giving up and selling it off. Then when it came to PS+ I was so put off by the game on my first go that I didn't even start the download for it to keep in my list like I do with ALL other PS+ titles.

But since then I have gotten into Dark Souls and played it several times. I'd love to go back to DeS sometime and perhaps I will. Just wish I would have never sold my copy back.

Damn.
 
This guy is going through the Demon's Souls debug finding tons of unused content from the broken archstone.

http://www.twitch.tv/gibbed

Some really interesting stuff:

BfZirf3CEAAUpgd.png:large
 
I remember I was hyped for it and almost imported it but ended up waiting to get the US deluxe version on release day. I had a friend who was really religious and he was appalled that I was interested in the game. "Demons can't have souls, that game is evil" and looked at me like I was a bad person lol. He's not my friend anymore.
 
Whelp, to celebrate the anniversary I stayed up until 7:30am to beat the game for the first time. I must admit I cheesed the false king, but killed the shit out of everything else in a fair fight.

I should go to bed now.
 
False
Allant was the hardest for me. The funny thing is that once you get his timing, he's relatively simple. Something about his animations kept causing me a split second delay in my reaction time... just enough to get rocked.

Allant was tough for sure because of the soul sucker and let's not forget the F**KING FIRE-BREATHING DRAGON between him and the spawn point. Hard times, man. :-)
 
One of the greatest games I have ever played, and certainly the best RPG. The combat blew me away when I first played it, and on top of the incredible environment and enemy designs the game stands out as the best exclusive of the last generation, hands down.
 
Wait... there's stuff behind that archstone? Why don't they release it I wonder?

Possibly time or budget constraint. Or maybe even simpler: Miyazaki feel it out of place for the game design.
Shame though, I really want to see how they done Snow area and bosses there :(
All the bosses could be as big as Tower Knight considering giants who lives there.
 
GOTG, just amazing. I though it didn't look that great on previews and screenshots, and I don't even remember what made me buy it, but I'm so glad I did. The game is gorgeous btw

Best memories:

- Getting obliterated by the boss on the tutorial

- That knight with the red eyes, thinking: It's juts the first level, I can probably beat him
answer:nope

- Doing pretty good fight againts the Maneater, and then saying to myself 'You gotta be fucking kidding me' lol

- The manta ray fight, loved the scope of it, also finally getting back at them for annoying you the whole level

- Just the scope of the flame dragon and the tower knight, great stuff.

- Killing the blind boss on level 3 my first try, pretty epic fight tryng to go hit him while being stealthy

- Blood babies

- (Level 3 Boss spoilers):
Getting summoned as the monk on Level 3 and backstabbing and killing the tresspasser without mercy, I was doing my evil laugh the whole way through
 
God this was so good... 3-1 and 4-1 tho

Favourite bosses guys? The one in the church that made copies of itself was by far my favourite.

Im starting dark souls and im not enjoying it as much as DeS so far, not digging the open world nature, I dont want to miss anything and I hate wasting time exploring... There isnt even a map, which sucks
 
I remember distinctly this was my first game that Gamestop pulled their "we only ordered one copy so don't worry about the fact that it's been opened, it's brand new we swear" tactic on me. And I didn't care. Bought it at new price without an argument.

Funny thing is, if the game wasn't published by Atlus in the US I wouldn't have even given it a chance until the glowing reviews started pouring in.

Favourite bosses guys? The one in the church that made copies of itself was by far my favourite.
Favorite? The more cinematic fights like Allant and Astrea. Least favorite was easily the Maneaters.
 
GOTG, just amazing. I though it didn't look that great on previews and screenshots, and I don't even remember what made me buy it, but I'm so glad I did. The game is gorgeous btw

Best memories:

- Getting obliterated by the boss on the tutorial

- That knight with the red eyes, thinking: It's juts the first level, I can probably beat him
answer:nope

- Doing pretty good fight againts the Maneater, and then saying to myself 'You gotta be fucking kidding me' lol

- The manta ray fight, loved the scope of it, also finally getting back at them for annoying you the whole level

- Just the scope of the flame dragon and the tower knight, great stuff.

- Killing the blind boss on level 3 my first try, pretty epic fight tryng to go hit him while being stealthy

- Blood babies

-
Getting summoned as the monk on Level 3 and backstabbing and killing the tresspasser without mercy, I was doing my evil laugh the whole way through

The last should really be spoiler tagged I reckon.
 
Possibly time or budget constraint. Or maybe even simpler: Miyazaki feel it out of place for the game design.
Shame though, I really want to see how they done Snow area and bosses there :(
All the bosses could be as big as Tower Knight considering giants who lives there.

I'm going to go on pretending that the land of giants was Lordran. Makes for great headcanon.
 
I'll say it like I said it before:

I was coming out of a dark period both in frankly frivolous stuff like gaming and personally with work and family. Going into the former, Japanese gaming found itself largely jumping from melting iceberg to melting iceberg under terrible leadership, while the American/Western European set bribed the playerbase with anything, damn the concequences (and those consequences were HORRIFYINGLY damning). Dogma ruled minds where the science and art of game design once held sway. Everywhere, studio after studio was sent over the top again and again into a withering barrage of failure and insane expenses to overtake the market leaders at height of their popularity at their own game. Innovation was becoming ignored. Evolution was grinding to a halt.

Demon's Souls wasn't the only one, but the accolades, sales success, and celestial levels of butthurt it garnered made it a strong spearhead to a whole plethora of international games that didn't have to bribe players with meaningless hollow victory and pixels, didn't have to abandon depth and mystery, didn't have to outspend Warren Buffet on one title, didn't have to remake CoD then convince CoD fans to NOT buy CoD and buy their game instead, didn't have to forget everything they knew before 2006 and remake the wheel (as a square...), and didn't have to shrink away from large console epics if top-notch HD graphics weren't feasible in order to make money.

I saw it kind of like a nadir, actually; from here on out, we're getting out of this hole. Alexandria's library may be burned, but we can relearn it from scraps. Slowly. Surely
.


"wtf does "faith in gaming" mean?"

That things will get, for a lack of a better word (and at least personally, since that's the aim of the OP's question) "better". I had been to that point in a constant state of "hope" since I first put quarters into arcade machines as a wee lad of 7, and that hope was reinforced constantly with neat new things and better iterations of old neat things. I had recently gotten into PC gaming a few years before Gen 7 launched in fact. However, I honestly thought about 2009/2010 gaming was hurtling to price/nerf/pander itself into a very monochrome landscape where consoles were 90% easy-for-hedonists-vicious-for-masochists blockbusters, PCs were a venue the new player-bribing WoW with a few eastern European titles sprinkled on top, and handhelds were where all the Japanese series Ioved were headed in all their 2x3 inch glory. I was barely buying or playing anything. Like I said earlier, Demon Souls spearheaded an opening that things weren't going all the way there and wouldn't be headed that way forever, and that many neat, interesting things were there, and more were coming. There wasn't going to be an artificial hegemony. Speaking of which...

"Never lost faith to begin with. I didn't enjoy Demon's Souls at all. I was bored after 5 or so hours. If most games were like the Souls games I'd probably stop gaming."

See? Drains the color from your face just thinking about it, doesn't it? Must be what avid gamers who put down the controller have going thru their minds as they sell off the collection.


Remembered hearing about people who imported it. I didn't understand. Gamespot gave it a GOTY and caused a huge ruckus but it fell off my radar until Dark Souls and I remembered there was a first game. Amazon had the Greatest Hits version on sale for $14.95 and within 10 minutes of playing I felt like a complete idiot for missing out on it for ~2 years after the NA release. At least I can tell the story of how it was the best $15 I ever spent on a game.

It will take something incredible to ever have that kind of both immediate and long-lasting impact on me in how I remember a game. Not just remembering it, but remembering the experience of it and the gutting emotional response. Epic boss wins and countless deaths alike, but mostly the deaths. Mmm. Never have I been so humbled by a game, even in the NES era. The dominant gameplay mechanic of using auto-save against the player is simply genius and was a painful level of worthlessness to realize that there was nothing I could do about it. I was being trolled as a player. By a game. And beautifully; As good as any griefer could ever dream to frustrate someone.

I consider it to be a better all-around experience than Dark Souls and would love a Demon Souls 2. Really do miss the hub mechanic of The Nexus and feel like the campfire warp in Dark Souls was a cop-out and indirect confession that the world design was flawed and too taxing on the player.

From restriction: Strength.

Never forget: http://www.neogaf.com/forum/showthread.php?t=350591

Thanks to INDIGO_CYCLOPS for bringing this game to my attention.

That thread was enlightening; I remember realizing like others there something interesting just appeared. After Atlus smartly (again) brought it over, I bought both it and a PS3 for it and spent play session after play session delving. 1-1. 2-2. 3-1. 3-2. 4-2. 5-2. 1-4. Some of the greatest levels ever crafted in this entire industry's history.

Wait... there's stuff behind that archstone? Why don't they release it I wonder?

I guess it was cut for time/expense late. Even the in-game lore acts as if it exists, same as the other 5.
 
If it weren't for Bayonetta I'd have no issues calling this my game of the generation. The combat, level design, enemy and boss design, and atmosphere were all amazing. I was blown away by the game when I first played through it. Tower of Latria is easily one of my favorite levels that I've ever played.

I really enjoyed Dark Souls too but I prefer the hub approach to the open world style. I also think Demon's Souls was more consistent and felt more polished overall.

Favourite bosses guys? The one in the church that made copies of itself was by far my favourite.
Old Hero, Storm King, and Maiden Astraea are my favorites.
 
Currently playing it.

Only my second playthrough of the game, and I definitely have an easier time than with Dark Souls. I think the hardest area of the game is Shrine of Storms 2, what with all the reapers you have to rush, and well, the last area of the Boletarian palace. Probably the hardest game of the two if you care to do the Black Tendency events of each world but that's a lot of work IMHO. Just beating the game is an easier time than Dark.

Got really disappointed when the geckos in Latria didn't drop a Pure Moonlightstone. Kind of hate the game for fucking me over like that.
 
Downloaded it off PSN and played through it for the first time while having Dark Souls 2 beta withdrawals recently, still incredible and totally engrossing, and I can't believe I waited this long considering I'm a huge Dark Souls fan.

Boletarian Palace is such a nice place, played the entire "world" from start every single time instead of skipping straight to later chapters.
 
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Favourite bosses guys? The one in the church that made copies of itself was by far my favourite.

Flamelurker is my favorite in term of the combat alone, and maybe Tower Knight in term of memorability, but I'll pick Maiden Astraea for the atmosphere all the way over any boss fight (yes even Dark Souls last boss).
 
This guy is going through the Demon's Souls debug finding tons of unused content from the broken archstone.

http://www.twitch.tv/gibbed

Some really interesting stuff:

BfZirf3CEAAUpgd.png:large
Oh my god, that's amazing. That sixth archstone continues to beckon.

Wish I could watch that right now. Hopefully it will be archived.

Edit: and the answer was right there in pink. If he gets this to work... Thst would be amazing. Will watch later.
 
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